Laserlicht
6366175a3c
fix window
2024-11-23 19:19:07 +01:00
Tomasz Zieliński
9e6cd9b94d
Add "special" property for secondary skills
2024-11-23 12:37:30 +01:00
Tomasz Zieliński
6bdb10444f
New type of zone - "sealed"
2024-11-23 12:19:25 +01:00
Tomasz Zieliński
e5b151991b
Fix duplicated offroad connections
2024-11-23 10:43:14 +01:00
Tomasz Zieliński
c8e3458dfb
Handle connections by unique id
2024-11-23 10:07:34 +01:00
Tomasz Zieliński
c8fcc6ffca
Fix broken roads to portals or gates by the lower zone border
2024-11-23 08:25:55 +01:00
Laserlicht
5e5a854180
fix misaligned button in randommap
2024-11-23 02:33:25 +01:00
Laserlicht
3c4064e09d
prism attack fix
2024-11-23 02:10:01 +01:00
Maurycy
4683b5d52a
Update swedish.ts
2024-11-23 00:19:20 +01:00
Ivan Savenko
a4417f3fc5
Merge pull request #4947 from IvanSavenko/vcmi_mod_fs
...
Remove custom filesystem for built-in vcmi mod
2024-11-22 19:01:30 +02:00
Ivan Savenko
e72817c866
Added existing HD assets for vcmi mod
...
Some of our custom assets were actually made in high resolution, and
then - greatly downscaled for use in vcmi.
This PR adds (some of) these assets using recently introduced HD assets
loading support. None of these were upscaled, but rather downscaled from
existing high-resolution version.
Following assets were added:
- vcmi icon for map format - based on our main logo, with no text
- 'defend' icon for stack queue - now also based on our logo, with no
text and sepia effect
- 'wait' icon for stack queue - added only x2 version. Was actually
already present in vcmi mod, but unused.
- icons for creature window (attack/defense/hit points/etc) - it was
based on existing CC0 asset
- 'gear' icon for settings - made from scratch by me.
Will also upload all of these assets in their original resolution to
vcmi-assets repository.
2024-11-22 16:46:48 +00:00
Ivan Savenko
b686a639a1
Remove custom filesystem for built-in vcmi mod
...
Leftover from ancient times that is no longer necessary.
- VCMI mod now uses same filesystem as all mods, with all files located in Content directory
- Removed definition of custom filesystem from vcmi mod.json
- Moved all png images from Data directory to Sprites
2024-11-22 16:31:32 +00:00
Ivan Savenko
5461a67ceb
Merge pull request #4953 from kdmcser/chinese
...
update Chinese translation
2024-11-22 18:30:41 +02:00
Ivan Savenko
917289b80f
Merge pull request #4952 from XCOM-HUB/patch-7
...
Update swedish.json
2024-11-22 18:30:31 +02:00
Ivan Savenko
32afd08f2b
Update Mods/vcmi/config/swedish.json
2024-11-22 17:29:32 +02:00
Tomasz Zieliński
f95bb58433
Implement curved paths for all road node objects
2024-11-22 09:28:37 +01:00
Xilmi
65f2d0c44e
Merge remote-tracking branch 'upstream/develop' into develop
2024-11-21 23:14:03 +01:00
Laserlicht
b89db3f044
fix popup
2024-11-21 23:12:27 +01:00
Tomasz Zieliński
9277c5f4e7
Fixed main issue with custom path routing
2024-11-21 22:30:21 +01:00
Tomasz Zieliński
855ab0f0e9
First attempt to enforce curved paths
2024-11-21 22:00:24 +01:00
kdmcser
a10a305df8
update Chinese translation
2024-11-22 02:14:52 +08:00
kdmcser
fdd2290366
update Chinese translation
2024-11-22 01:24:50 +08:00
Maurycy
e00c2b0c6d
Update swedish.json
2024-11-21 16:04:14 +01:00
Ivan Savenko
aef6b0cc00
Fix several new issues detected by SonarCloud
2024-11-20 16:06:38 +00:00
Ivan Savenko
f59834afe1
Fixes for configurable markets support
...
- string "speech" can now be translated
- removed "title" string, VCMI will now use object name instead
- moved configuration of all "markets" into a separate json file
- added schema for validation of market objects
- removed serialization of translated strings from University
2024-11-20 15:45:13 +00:00
Ivan Savenko
03273ed324
Merge pull request #4943 from IvanSavenko/levelup_fix
...
Fix possible crash on levelup when hero can only levelup banned skills
2024-11-20 14:38:43 +02:00
Ivan Savenko
a7a9f5d777
Fix possible crash on levelup when hero can only levelup banned skills
2024-11-19 14:39:40 +00:00
Ivan Savenko
80632cdf8b
Merge pull request #4940 from krs0/Fix_missing_shots_ability_for_shooters
...
Fix missing shots ability for shooters
2024-11-19 13:03:51 +02:00
Ivan Savenko
55f437332b
Merge pull request #4906 from MichalZr6/hill_fort_fixes
...
Omit unnecessary string registration for HillFort and fix popup window crash for miniHillFort
2024-11-19 13:02:35 +02:00
MichalZr6
f823b8addf
Following review
2024-11-19 10:57:20 +01:00
MichalZr6
ab1f1d6d99
Fix crash on miniHillFort popup window
2024-11-19 10:53:16 +01:00
MichalZr6
7e2cad158a
HillFort fix
2024-11-19 10:53:16 +01:00
Joakim Thorén
2ed83e53b7
Prompt about unsaved changes when trying to load a map instead of prompting when opening the dialogue.
2024-11-18 23:09:08 +01:00
Joakim Thorén
5e898b9aa8
Fix bug where onSelect was triggered twice on double click in Recently Opened Files
2024-11-18 23:07:16 +01:00
Joakim Thorén
7d53150bdb
Open Recent is a submenu with recently opened files and a "More..."-action.
2024-11-18 22:55:46 +01:00
krs
487b5cfaf6
Minor fixes for creature abilities
...
Added back siege weapon for arrow towers like before the change.
Teleports uses now same name as in HotA
2024-11-18 23:37:53 +02:00
Joakim Thorén
b892221b9f
Replace "actionOpenRecent" with "menuOpenRecent". Add "actionOpenRecentMore" as an element in the "menuOpenRecent"-submenu.
2024-11-18 22:05:03 +01:00
Joakim Thorén
e9e129263a
Add 'Open Recent' to mapeditor
2024-11-18 21:07:17 +01:00
krs
bdd31cea61
Fix missing shots ability for shooters
2024-11-18 20:42:32 +02:00
Ivan Savenko
f0a71c9e21
Merge pull request #4935 from IvanSavenko/misc_fixes2
...
Miscellaneous fixes for reported issues
2024-11-18 13:29:05 +02:00
Ivan Savenko
86517ab1c0
Merge pull request #4926 from Kuxe/fix_mingw_date_formatting_error
...
Fix MinGW date formatting error
2024-11-18 13:09:36 +02:00
Ivan Savenko
64a6730394
Merge pull request #4934 from krs0/Fix_for_Changes_in_creature_abilities
...
Fix for missing creature abilities
2024-11-18 12:58:53 +02:00
Ivan Savenko
53349cc19e
Merge pull request #4924 from Laserlicht/ger_update
...
update german
2024-11-18 12:57:18 +02:00
Ivan Savenko
43117396bd
Merge pull request #4923 from Kuxe/mingw_compilation_fix
...
MinGW debug compilation error fix 'too many sections'
2024-11-18 12:57:02 +02:00
Ivan Savenko
877d11d4c0
Merge pull request #4920 from kdmcser/fix_attack_crash
...
fix crash: spell before attack kill defender will lead to crash
2024-11-18 12:56:37 +02:00
Ivan Savenko
b64dbf19d4
Merge pull request #4913 from ToRRent1812/patch-3
...
Update polish.json
2024-11-18 12:55:34 +02:00
Ivan Savenko
1699e131db
Merge pull request #4885 from vcmi/macos-install-docs
...
[docs][macOS] add Homebrew install option
2024-11-18 12:54:53 +02:00
OriginMD
d93ca47afd
[docs][iOS] improve installation manual ( #4888 )
...
* Update Installation_iOS.md
* Update_Installation_iOS_2.md
Alternative version of the update
* Update Installation_iOS_2.md
* Update Installation_iOS_2.md
* Update Installation_iOS_3.md
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
---------
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2024-11-18 12:54:41 +02:00
Ivan Savenko
be0da8442e
Adjust docs
2024-11-18 10:45:43 +00:00
Ivan Savenko
931017f58b
Fix bugs caused by image optimization procedure
2024-11-18 10:19:48 +00:00