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Open-source engine for Heroes of Might and Magic III
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Ivan Savenko a4417f3fc5
Merge pull request #4947 from IvanSavenko/vcmi_mod_fs
Remove custom filesystem for built-in vcmi mod
2024-11-22 19:01:30 +02:00
.github Use msvc build for daily Windows builds 2024-10-30 14:39:56 +00:00
AI Extend AI garrison troop removal logic to all RoE campaigns to emulate 2024-11-17 17:38:54 +00:00
android fix exiting when bluetooth mouse is connected while running 2024-07-22 02:02:30 +02:00
CI Changes according to review 2024-10-27 19:37:04 +00:00
client Fix bugs caused by image optimization procedure 2024-11-18 10:19:48 +00:00
clientapp Fix linker error in EntryPoint if ffmpeg is missing due to missing DISABLE_VIDEO in vcmiclient target 2024-11-15 00:49:22 +01:00
cmake_modules Version bump to 1.5.4 2024-07-05 13:48:24 +00:00
config Minor fixes for creature abilities 2024-11-18 23:37:53 +02:00
debian Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
docs Merge pull request #4935 from IvanSavenko/misc_fixes2 2024-11-18 13:29:05 +02:00
include Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
ios [launcher] show button to copy existing data on iOS >= 13 2024-06-09 18:20:39 +03:00
launcher update german 2024-11-16 22:53:12 +01:00
lib Merge pull request #4943 from IvanSavenko/levelup_fix 2024-11-20 14:38:43 +02:00
lobby Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
mapeditor update german 2024-11-16 22:53:12 +01:00
Mods/vcmi Remove custom filesystem for built-in vcmi mod 2024-11-22 16:31:32 +00:00
osx [launcher] build for Android 2024-06-08 00:09:04 +03:00
rpm
scripting Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
scripts/lib Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
server Merge pull request #4935 from IvanSavenko/misc_fixes2 2024-11-18 13:29:05 +02:00
serverapp Bind server to a randomly assigned port 2024-07-12 01:06:36 +03:00
test Update tests 2024-10-30 16:22:12 +00:00
vcmiqt Fix static linking 2024-10-09 11:27:43 +03:00
win
xcode Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
.gitattributes Fix links 2023-09-07 11:04:01 +03:00
.gitignore Add .directory files to .gitignore 2024-07-15 20:32:16 +02:00
.gitmodules Update googletest submodule 2024-08-02 15:09:48 +00:00
.travis.yml remove slack 2024-07-10 12:49:53 +02:00
AUTHORS.h add support for soft dependencies 2024-10-26 19:15:12 +08:00
CCallback.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
CCallback.h Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
ChangeLog.md Added all 1.6 changes so far to ChangeLog.md 2024-10-30 13:28:34 +00:00
CMakeLists.txt Remove '-Og' from MINGW debug builds. It interferes with debugging. See https://stackoverflow.com/a/63386263/2323908. Instead, the default O0 is used. 2024-11-16 17:15:55 +01:00
CMakePresets.json Set CMAKE_C_COMPILER and CMAKE_CXX_COMPILER to gcc and g++ for windows-mingw-release preset. 2024-11-14 23:26:24 +01:00
conanfile.py Changes according to review 2024-10-14 13:23:48 +00:00
fuzzylite.pc.in
Global.h Add support for Win7 and 32-bit msvc+vcpkg builds 2024-10-27 09:32:30 +00:00
license.txt convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
vcmibuilder [vcmibuilder] fix default destination directory on macOS 2023-04-01 14:25:26 +03:00
Version.cpp.in wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Version.h fix MXE build 2022-09-24 15:55:25 +03:00

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VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

See also installation guide for Heroes Chronicles.

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for translators

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)