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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/config
krs 487b5cfaf6 Minor fixes for creature abilities
Added back siege weapon for arrow towers like before the change.
Teleports uses now same name as in HotA
2024-11-18 23:37:53 +02:00
..
ai/nkai NKAI: take into account 7lvl creature cost when we consider what resources we need 2024-07-18 20:24:24 +03:00
creatures Minor fixes for creature abilities 2024-11-18 23:37:53 +02:00
factions Update fortress.json 2024-10-29 15:46:46 +03:00
heroes Update dungeon.json 2024-10-29 16:35:26 +03:00
objects Fix json formatting 2024-11-16 16:44:42 +00:00
schemas Implemented semi-transparent spell effects 2024-11-17 19:48:16 +00:00
spells Implemented semi-transparent spell effects 2024-11-17 19:48:16 +00:00
widgets Merge pull request #4531 from Laserlicht/mouse_right_drag 2024-09-19 16:42:33 +03:00
ambientSounds.json Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
artifacts.json Merge branch 'develop' into mechanical_bonus 2024-10-31 15:14:51 +02:00
battleEffects.json Fix teleport animation speed 2023-03-25 23:54:51 +02:00
battlefields.json Update battlefields.json 2024-10-15 23:02:27 +03:00
battles_graphics.json battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
biomes.json Actually, lava will only have 3 obstacle sets without mods 2024-04-13 20:56:05 +02:00
bonuses.json Merge branch 'develop' into mechanical_bonus 2024-10-31 15:14:51 +02:00
buildingsLibrary.json Fix typo in schema, fix ballista yard 2024-09-12 12:11:18 +00:00
campaign_regions.json code review 2024-08-12 17:57:34 +02:00
campaignMedia.json Update campaignMedia.json 2024-10-10 21:44:08 +00:00
campaignOverrides.json read from mapheader; move chr to subfolder 2024-09-24 21:41:37 +02:00
campaignSets.json chronicles campaign screen 2024-11-11 22:25:54 +01:00
commanders.json Fix wrong comment 2024-01-01 17:53:05 +01:00
difficulty.json Update difficulty.json 2024-01-19 19:15:19 +01:00
ERMU_to_picture.json Convert ERMU_to_picture.txt into ERMU_to_picture.json. 2011-08-31 23:27:33 +00:00
filesystem.json Remove no longer used path from wog 2024-05-02 16:44:21 +03:00
fonts.json Adjusted ttf font sizes to better match H3 fonts 2024-09-28 19:29:49 +00:00
gameConfig.json Basic support for configurable flaggable objects 2024-10-25 16:48:10 +00:00
heroClasses.json Fixed Reverse-Assignment of Dungeon Hero Classes 2024-01-09 02:21:14 +01:00
highscoreCreatures.json fix crash on score outside 0...500 range 2024-06-17 17:08:52 +00:00
mainmenu.json Fixed not working shortcuts on some buttons in main menu 2024-04-11 22:00:54 +03:00
mapOverrides.json Allow standard defeat on 'To kill a hero' map, in line with H3 2024-05-28 15:43:31 +00:00
NEUTRAL.PAL Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 2009-06-30 15:36:12 +00:00
obstacles.json Revert changes 2024-10-15 23:01:53 +03:00
randomMap.json Use HoTA values for water treasures 2024-02-04 08:57:02 +01:00
resources.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
rivers.json Moved hardcoded terrain palette-cycling animations to config 2023-07-05 22:07:20 +03:00
roads.json Added translatable strings for roads & rivers, for use in editor 2023-01-10 00:01:35 +02:00
shortcutsConfig.json fast search 2024-10-01 21:36:45 +02:00
skills.json change MANA_PER_KNOWLEGDE to percentage 2024-03-23 20:28:49 +01:00
terrains.json It is now possible to define multiple music themes for terrains 2024-07-15 21:46:41 +00:00
terrainViewPatterns.json Implemented configurable level of decorations for terrains 2023-12-22 17:41:30 +02:00
textColors.json color are now html color names 2023-09-15 15:27:26 +02:00