AlexVinS
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b0c039bd7f
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fix 2241
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2015-09-15 10:54:55 +03:00 |
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AlexVinS
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d181d764bb
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fix 2215
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2015-09-15 10:02:27 +03:00 |
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AlexVinS
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395070b584
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Fix 1974
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2015-09-15 08:51:05 +03:00 |
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AlexVinS
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017b4c308c
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Enable crashhandler for mingw. It works for mingw 4.0.
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2015-09-15 07:27:18 +03:00 |
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AlexVinS
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080244f30e
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MAXED_SPELL bonus should only affect spell effects
* fixes 2146
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2015-09-15 06:00:24 +03:00 |
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AlexVinS
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b4d73409b7
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Fix random server crash after CLONE or SACRIFICE use
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2015-09-15 04:58:32 +03:00 |
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AlexVinS
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27f2dfc576
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Quick fix for SACRIFICE immunity check
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2015-09-15 04:31:43 +03:00 |
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AlexVinS
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bd70f672c3
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fix 1814
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2015-09-15 03:08:45 +03:00 |
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AlexVinS
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466ddb37b3
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fix 1556
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2015-09-14 18:38:41 +03:00 |
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AlexVinS
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e5b4b2341d
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Fix fortess heros specialities, issue 2131
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2015-09-14 17:36:33 +03:00 |
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AlexVinS
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3ed3f1fa13
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Use json configuration for special spell effect duration
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2015-09-14 13:22:23 +03:00 |
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AlexVinS
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3c053e5dd5
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Quick fix for 2245 & 2238
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2015-09-14 12:35:58 +03:00 |
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AlexVinS
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d4ae63e7ef
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Expert FIRE_SHIELD should not be massive
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2015-09-14 12:08:48 +03:00 |
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AlexVinS
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0e8598bafe
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Merge branch 'issue/2243' into develop
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2015-09-14 11:56:38 +03:00 |
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AlexVinS
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329c1d6b94
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Calculate magic mirror effect at same time as magic resistance.
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2015-09-14 11:52:56 +03:00 |
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AlexVinS
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caf8ae62cc
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Allow custom effect animation on any stack during spell cast.
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2015-09-14 06:21:49 +03:00 |
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AlexVinS
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0f0e67dbe3
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Do not include resisted stacks in affected
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2015-09-14 05:45:05 +03:00 |
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AlexVinS
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6374eaef7a
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Merge branch 'SpellsRefactoring6' into develop
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2015-09-14 03:28:17 +03:00 |
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AlexVinS
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843a2a39bd
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Use general dispell algorithm for CURE
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2015-09-13 01:06:07 +03:00 |
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AlexVinS
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32337102ac
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Fix a typo
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2015-09-13 00:54:39 +03:00 |
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AlexVinS
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9d0a1f0eef
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Added logging for CDummyAnimation creation (like other types)
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2015-09-13 00:01:36 +03:00 |
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AlexVinS
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3029b1a432
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Fix initialization of CSpell::AnimationItem
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2015-09-12 23:52:04 +03:00 |
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AlexVinS
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cbd8900c0b
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Added CBattleConsole tracing
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2015-09-12 23:03:45 +03:00 |
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AlexVinS
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f310be5d5f
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Fix pasring csv cells with multiple quoted parts
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2015-09-12 23:03:10 +03:00 |
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AlexVinS
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e9c3bc9df6
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Fix after rebase
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2015-09-12 21:09:54 +03:00 |
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AlexVinS
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7776d7bbf7
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rename BattleSpellCastParameters::caster
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2015-09-12 21:09:54 +03:00 |
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AlexVinS
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075b65b31b
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Use dummy animations
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2015-09-12 21:09:53 +03:00 |
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AlexVinS
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98ea8bf314
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Introduce dummy spell animation/ animation pause configuration
* save format changed with backward compatibility, UNTESTED
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2015-09-12 21:09:52 +03:00 |
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AlexVinS
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832d69ec11
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Hide battle log algorithm in spell classes.
* not finished, to be moved to json of splitted between mechanics classes
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2015-09-12 21:09:51 +03:00 |
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AlexVinS
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5d0ecd9cdf
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More battle log refactoring
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2015-09-12 21:09:50 +03:00 |
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AlexVinS
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7cf9bd36b7
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Display AGE effect with any value (not only -50%).
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2015-09-12 21:09:49 +03:00 |
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AlexVinS
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786acad70b
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project update
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2015-09-12 21:09:49 +03:00 |
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AlexVinS
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3a5a02e73b
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Use boost::fromat in CBattleInterface::spellCast
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2015-09-12 21:09:48 +03:00 |
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AlexVinS
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805c839761
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More CBattleInterface::spellCast refactoring
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2015-09-12 21:09:47 +03:00 |
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AlexVinS
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8171924eb4
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More simplification of CBattleInterface::spellCast
* was started in previous branch
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2015-09-12 21:09:46 +03:00 |
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AlexVinS
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9482852020
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few tweaks
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2015-09-12 21:09:45 +03:00 |
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AlexVinS
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fb5903d610
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Initial experiments on hero & creature casting unification
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2015-09-12 21:09:44 +03:00 |
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AlexVinS
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28087099b8
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More correct usage of SDL_Palette
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2015-09-05 15:03:37 +03:00 |
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AlexVinS
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8f2da66a18
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fix mantiss 1967 + some refactoring
* remove TModDescr and realted APIs - they were only used in one place
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2015-09-04 22:29:20 +03:00 |
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AlexVinS
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e82dfb5a85
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fixed mantiss 0002254
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2015-09-04 18:08:25 +03:00 |
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AlexVinS
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1510f1f14c
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CQuestLog: boost::bind->std::bind
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2015-09-02 20:00:56 +03:00 |
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AlexVinS
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b512005d38
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Get rid of CSDL_Ext::colorSetAlpha
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2015-09-02 18:49:29 +03:00 |
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AlexVinS
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e80c8d16a6
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Cleanup CDefHandler
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2015-09-02 18:27:56 +03:00 |
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DjWarmonger
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32f3f9d76d
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Fixed high CPU usage by mapHandler::hideObject
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2015-08-31 11:07:35 +02:00 |
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DjWarmonger
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fe2a72f543
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Minor optimization.
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2015-08-31 10:08:50 +02:00 |
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DjWarmonger
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afe65d1264
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Relaxed some locks in VCAI.
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2015-08-31 09:18:24 +02:00 |
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DjWarmonger
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1c14dbf7b2
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Cache SectorMaps to evaluate multiple goals -> huge performance boost
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2015-08-31 08:25:33 +02:00 |
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DjWarmonger
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a3ce1521e5
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Cache visible tiles within SectorMap for quicker access.
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2015-08-31 07:39:03 +02:00 |
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DjWarmonger
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904a66764c
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Optimization to getPlayerTeam functions, not very successful :/
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2015-08-30 21:42:19 +02:00 |
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DjWarmonger
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70801309bd
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Optimization for CGameInfoCallback:getPlayer function. It also seems to be called more often than needed.
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2015-08-30 20:51:22 +02:00 |
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