Ivan Savenko
85d8e093df
Battle console: attempt to re-split string if it is too long to fit into
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two lines due to line break
2024-05-17 12:22:21 +00:00
SoundSSGood
09bb9895ce
refactoring
2024-05-17 14:59:54 +03:00
SoundSSGood
6a1a6b6864
weak_ptr removed
2024-05-17 14:59:54 +03:00
SoundSSGood
7abfa7b42a
ArtifactPosition::TRANSITION_POS now is simple ArtSlotInfo
2024-05-17 14:59:51 +03:00
Ivan Savenko
eb67e04ccb
Remove old and unmaintained codeblocks project
2024-05-17 10:44:57 +00:00
Ivan Savenko
3f6eb13ee0
Delete old and unmaintained msvc project files
2024-05-17 10:44:11 +00:00
Ivan Savenko
cba49a9952
Fix gcc-14 build
2024-05-17 10:10:06 +00:00
Ivan Savenko
dd7991b70f
Use 24.04 runner for presets that don't produce output artifacts
2024-05-17 10:03:52 +00:00
Ivan Savenko
721b15d9de
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-17 08:26:37 +00:00
Ivan Savenko
07813c9a79
Removed non-functional updateEntity in VLC
2024-05-16 22:05:26 +00:00
Ivan Savenko
a0ad810033
Remove old code
2024-05-16 19:11:33 +00:00
Ivan Savenko
2ed355952c
Added proper serialization for unordered_map
2024-05-16 19:03:04 +00:00
Ivan Savenko
42f7a48fa4
Simplified integer serialization code
2024-05-16 18:53:49 +00:00
Ivan Savenko
84bc6c42db
Added 'Serializeable' base class for classes serializeable by pointer
2024-05-16 18:40:59 +00:00
Ivan Savenko
540bd16e7b
Fixed video widget playback
2024-05-16 16:50:36 +00:00
Ivan Savenko
65f63e862c
Tweaks to modding docs & error reporting based on discovered issues
2024-05-16 15:14:36 +00:00
Laserlicht
359503f878
preselect last save in loading screen
2024-05-16 13:16:14 +02:00
Ivan Savenko
194b3389f9
Merge pull request #3989 from vcmi/beta
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Merge beta -> master
2024-05-16 13:08:20 +03:00
Ivan Savenko
f309a4eb82
Exclude some AB creatures from randomization picks
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This changes handling of several campaign-only creatures to be in line
with H3 - Sharpshooters, Enchanters and Azure/Rust/Faerie/Crystal
dragons.
Now these creatures will not be picked for
- random creatures in Refugee Camp
- as replacement for Random Monster object from map editor
Random map generator is not affected and can still pick this creatures
(confirmed to be same in H3)
2024-05-16 09:53:37 +00:00
Ivan Savenko
1f1e693a5b
Merge pull request #3972 from IvanSavenko/release_151
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Release 1.5.1 preparation
2024-05-16 11:50:07 +03:00
Ivan Savenko
09416a5687
Update changelog
2024-05-16 08:03:06 +00:00
Ivan Savenko
aadbf6dd6a
Ignore duplicate disconnected calls
2024-05-16 08:03:06 +00:00
Ivan Savenko
f963b827e9
Add more descriptive error messages
2024-05-16 08:03:06 +00:00
Asirome
ff0d5d63d9
Update spanish.json ( #3967 )
2024-05-16 08:03:06 +00:00
Gigas002
ad7363b36a
Update github.yml
2024-05-16 08:03:06 +00:00
Gigas002
1525703973
Update github.yml
2024-05-16 08:03:06 +00:00
Asirome
90c494f05f
Update spanish.json
2024-05-16 08:03:06 +00:00
Ivan Savenko
a58285eff0
Add 1.5.1 download counter
2024-05-16 08:03:06 +00:00
Ivan Savenko
161913c462
Updated changelog
2024-05-16 08:03:06 +00:00
Ivan Savenko
e023f04187
Android build ID bump
2024-05-16 08:03:06 +00:00
Ivan Savenko
b00d878ca1
Merge pull request #3986 from Laserlicht/mapeditor_improvements
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Mapeditor improvements
2024-05-16 10:59:18 +03:00
Ivan Savenko
698d726cf9
Merge pull request #3985 from Laserlicht/fix_graphical
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fixes graphical glitch when there is no savegame (ExtraOptions)
2024-05-16 10:11:46 +03:00
Laserlicht
0c5fb8125f
#2590 enable high dpi
2024-05-16 00:32:15 +02:00
Laserlicht
9628001f57
#3864 possibility to search in army setting
2024-05-16 00:24:58 +02:00
Laserlicht
284cc3460d
mapeditor: add extension and open vcmi folder
2024-05-16 00:01:02 +02:00
Ivan Savenko
cce3f1cb2d
Implemented compact serialization of integer numbers
2024-05-15 19:50:01 +00:00
Ivan Savenko
87eac164e6
Implemented string deduplication for serializer
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Every unique string will now be serialized only once.
Reduces save size by ~20%
2024-05-15 19:49:59 +00:00
Ivan Savenko
5b182c31df
Add 'hasFeature' method for convenience
2024-05-15 19:49:34 +00:00
Laserlicht
ec9a2b0478
change gh-action to gcc12
2024-05-15 21:27:16 +02:00
Laserlicht
eb96f42ba0
fixes graphical glitch when there is no savegame
2024-05-15 21:07:47 +02:00
Ivan Savenko
02da800151
Formatting
2024-05-15 17:05:17 +00:00
Ivan Savenko
e39461165a
Added better workaround for planar audio format from ffmpeg
2024-05-15 17:05:17 +00:00
Ivan Savenko
2ef3e5e2f1
Removed duplicated switches
2024-05-15 17:05:17 +00:00
Ivan Savenko
75941a6869
Unified audio and video handling of ffmpeg
2024-05-15 17:05:17 +00:00
Ivan Savenko
3f8781db69
Fixed sound extraction, slightly better approach to ffmpeg
2024-05-15 17:05:17 +00:00
Ivan Savenko
8e78e3bfb5
Use RGB texture for videos where this format is better than YUV
2024-05-15 17:05:17 +00:00
Ivan Savenko
7ad64207ed
Prefer high-quality bik's to smk's
2024-05-15 17:05:17 +00:00
Ivan Savenko
661a66121b
Cleaned up IVideoPlayed API to remove global state
2024-05-15 17:05:17 +00:00
Ivan Savenko
d08c7b7b8f
Added VideoWidget to hide implementation details
2024-05-15 17:05:16 +00:00
Ivan Savenko
d27b854cb1
Reorganized music, video and sound players:
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- All XXXplayers are now in client/media directory
- Reogranized code on one class per file basis
- Extracted interfaces from handlers. Handlers now implement
corresponding interface.
- CCS now only stores pointer to an interface
2024-05-15 17:05:12 +00:00