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Commit Graph

15990 Commits

Author SHA1 Message Date
Ivan Savenko
85d8e093df Battle console: attempt to re-split string if it is too long to fit into
two lines due to line break
2024-05-17 12:22:21 +00:00
SoundSSGood
09bb9895ce refactoring 2024-05-17 14:59:54 +03:00
SoundSSGood
6a1a6b6864 weak_ptr removed 2024-05-17 14:59:54 +03:00
SoundSSGood
7abfa7b42a ArtifactPosition::TRANSITION_POS now is simple ArtSlotInfo 2024-05-17 14:59:51 +03:00
Ivan Savenko
eb67e04ccb Remove old and unmaintained codeblocks project 2024-05-17 10:44:57 +00:00
Ivan Savenko
3f6eb13ee0 Delete old and unmaintained msvc project files 2024-05-17 10:44:11 +00:00
Ivan Savenko
cba49a9952 Fix gcc-14 build 2024-05-17 10:10:06 +00:00
Ivan Savenko
dd7991b70f Use 24.04 runner for presets that don't produce output artifacts 2024-05-17 10:03:52 +00:00
Ivan Savenko
721b15d9de Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-17 08:26:37 +00:00
Ivan Savenko
07813c9a79 Removed non-functional updateEntity in VLC 2024-05-16 22:05:26 +00:00
Ivan Savenko
a0ad810033 Remove old code 2024-05-16 19:11:33 +00:00
Ivan Savenko
2ed355952c Added proper serialization for unordered_map 2024-05-16 19:03:04 +00:00
Ivan Savenko
42f7a48fa4 Simplified integer serialization code 2024-05-16 18:53:49 +00:00
Ivan Savenko
84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
Ivan Savenko
540bd16e7b Fixed video widget playback 2024-05-16 16:50:36 +00:00
Ivan Savenko
65f63e862c Tweaks to modding docs & error reporting based on discovered issues 2024-05-16 15:14:36 +00:00
Laserlicht
359503f878 preselect last save in loading screen 2024-05-16 13:16:14 +02:00
Ivan Savenko
194b3389f9
Merge pull request #3989 from vcmi/beta
Merge beta -> master
2024-05-16 13:08:20 +03:00
Ivan Savenko
f309a4eb82 Exclude some AB creatures from randomization picks
This changes handling of several campaign-only creatures to be in line
with H3 - Sharpshooters, Enchanters and Azure/Rust/Faerie/Crystal
dragons.

Now these creatures will not be picked for
- random creatures in Refugee Camp
- as replacement for Random Monster object from map editor

Random map generator is not affected and can still pick this creatures
(confirmed to be same in H3)
2024-05-16 09:53:37 +00:00
Ivan Savenko
1f1e693a5b
Merge pull request #3972 from IvanSavenko/release_151
Release 1.5.1 preparation
2024-05-16 11:50:07 +03:00
Ivan Savenko
09416a5687 Update changelog 2024-05-16 08:03:06 +00:00
Ivan Savenko
aadbf6dd6a Ignore duplicate disconnected calls 2024-05-16 08:03:06 +00:00
Ivan Savenko
f963b827e9 Add more descriptive error messages 2024-05-16 08:03:06 +00:00
Asirome
ff0d5d63d9 Update spanish.json (#3967) 2024-05-16 08:03:06 +00:00
Gigas002
ad7363b36a Update github.yml 2024-05-16 08:03:06 +00:00
Gigas002
1525703973 Update github.yml 2024-05-16 08:03:06 +00:00
Asirome
90c494f05f Update spanish.json 2024-05-16 08:03:06 +00:00
Ivan Savenko
a58285eff0 Add 1.5.1 download counter 2024-05-16 08:03:06 +00:00
Ivan Savenko
161913c462 Updated changelog 2024-05-16 08:03:06 +00:00
Ivan Savenko
e023f04187 Android build ID bump 2024-05-16 08:03:06 +00:00
Ivan Savenko
b00d878ca1
Merge pull request #3986 from Laserlicht/mapeditor_improvements
Mapeditor improvements
2024-05-16 10:59:18 +03:00
Ivan Savenko
698d726cf9
Merge pull request #3985 from Laserlicht/fix_graphical
fixes graphical glitch when there is no savegame (ExtraOptions)
2024-05-16 10:11:46 +03:00
Laserlicht
0c5fb8125f #2590 enable high dpi 2024-05-16 00:32:15 +02:00
Laserlicht
9628001f57 #3864 possibility to search in army setting 2024-05-16 00:24:58 +02:00
Laserlicht
284cc3460d mapeditor: add extension and open vcmi folder 2024-05-16 00:01:02 +02:00
Ivan Savenko
cce3f1cb2d Implemented compact serialization of integer numbers 2024-05-15 19:50:01 +00:00
Ivan Savenko
87eac164e6 Implemented string deduplication for serializer
Every unique string will now be serialized only once.
Reduces save size by ~20%
2024-05-15 19:49:59 +00:00
Ivan Savenko
5b182c31df Add 'hasFeature' method for convenience 2024-05-15 19:49:34 +00:00
Laserlicht
ec9a2b0478
change gh-action to gcc12 2024-05-15 21:27:16 +02:00
Laserlicht
eb96f42ba0
fixes graphical glitch when there is no savegame 2024-05-15 21:07:47 +02:00
Ivan Savenko
02da800151 Formatting 2024-05-15 17:05:17 +00:00
Ivan Savenko
e39461165a Added better workaround for planar audio format from ffmpeg 2024-05-15 17:05:17 +00:00
Ivan Savenko
2ef3e5e2f1 Removed duplicated switches 2024-05-15 17:05:17 +00:00
Ivan Savenko
75941a6869 Unified audio and video handling of ffmpeg 2024-05-15 17:05:17 +00:00
Ivan Savenko
3f8781db69 Fixed sound extraction, slightly better approach to ffmpeg 2024-05-15 17:05:17 +00:00
Ivan Savenko
8e78e3bfb5 Use RGB texture for videos where this format is better than YUV 2024-05-15 17:05:17 +00:00
Ivan Savenko
7ad64207ed Prefer high-quality bik's to smk's 2024-05-15 17:05:17 +00:00
Ivan Savenko
661a66121b Cleaned up IVideoPlayed API to remove global state 2024-05-15 17:05:17 +00:00
Ivan Savenko
d08c7b7b8f Added VideoWidget to hide implementation details 2024-05-15 17:05:16 +00:00
Ivan Savenko
d27b854cb1 Reorganized music, video and sound players:
- All XXXplayers are now in client/media directory
- Reogranized code on one class per file basis
- Extracted interfaces from handlers. Handlers now implement
corresponding interface.
- CCS now only stores pointer to an interface
2024-05-15 17:05:12 +00:00