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Commit Graph

172 Commits

Author SHA1 Message Date
Ivan Savenko
10e110320b Remove std::vector<boo> from Json Serializer, simplify affected code 2023-11-15 15:55:18 +02:00
Ivan Savenko
0842f5afee Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
Ivan Savenko
5c810df36f Reorganized types registration code 2023-11-11 00:39:08 +02:00
Ivan Savenko
4a7fa9bf8c Simplified CTypeList class 2023-11-08 22:05:36 +02:00
Ivan Savenko
a61ceaf2a7 Serialization version bump 2023-11-08 21:27:05 +02:00
Ivan Savenko
4e654a7e6e Better names 2023-11-08 21:27:05 +02:00
Ivan Savenko
34c012d119 Serialization version bump 2023-11-08 21:27:05 +02:00
Ivan Savenko
2cc8b5baeb Fix map startup 2023-11-08 21:27:05 +02:00
Ivan Savenko
c7676bde53 Serialize Enitity classes by their ID 2023-11-08 21:27:05 +02:00
Ivan Savenko
f8a7f6e5a7 Remove remaining boost::mpl usages 2023-11-08 21:27:05 +02:00
Ivan Savenko
ad3c870fb6 Remove serialization of VLC, remove unused code 2023-11-08 21:27:05 +02:00
Ivan Savenko
8f25f1fd4b Serialize identifiers without implicit conversion to int 2023-11-03 16:03:29 +02:00
Alexander Wilms
f01ec55d21 Use the "nullptr" literal.
"nullptr" should be used to denote the null pointer
2023-10-27 18:18:59 +00:00
Ivan Savenko
8df39c43a0 Fix game loading 2023-10-22 17:04:14 +03:00
Ivan Savenko
b2c336de0d JsonNode now uses std::variant internally. Fixes crash on deserialize 2023-10-21 20:41:58 +03:00
nordsoft
2960895041 Issues fixed 2023-09-17 22:19:45 +02:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
b6a1a8f0da Json Serializer should now use identifers storage properly 2023-09-04 22:23:20 +03:00
Ivan Savenko
a30e7ba321 Remove bitmasks of PlayerColor's. Add encode/decode methods 2023-09-04 18:56:16 +03:00
Ivan Savenko
3f921fa771 Serialization version bump 2023-09-04 18:22:34 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Michael
68a1b883eb
autosave folders 2023-08-22 20:43:44 +02:00
Ivan Savenko
537f9fa048 Merged master into develop 2023-08-03 23:38:32 +03:00
Ivan Savenko
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
7f72f7a82c Cleanup server connection code a bit 2023-07-30 20:15:32 +03:00
Ivan Savenko
4d08a131d3 Reorganization of boost filesystem usage
- Removed (most of) boost filesystem namespace usings
- Replaced boost::filesystem::fstream with std::fstream and different
constructor that should be available on any plaftorm
2023-07-28 19:12:04 +03:00
Ivan Savenko
21a39f0b01 Removed boost::iostreams in favor of std::stream / boost::filesystem 2023-07-28 19:12:04 +03:00
Ivan Savenko
aed8c411fc Minor rework & cleanup of combat replays 2023-07-27 19:25:55 +03:00
Ivan Savenko
9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
CArtifact CArtifactInstance refactoring
2023-07-11 14:36:08 +03:00
Ivan Savenko
fa4a0004b2
Merge pull request #2291 from IvanSavenko/terrain_animations_config
Moved hardcoded terrain palette-cycling animations to config
2023-07-07 14:28:39 +03:00
Tomasz Zieliński
06449ce7b0 Another compile fix 2023-07-05 21:18:30 +02:00
Tomasz Zieliński
506a0cdda0 - Better name as suggested in PR
- Compile fix
2023-07-05 21:08:32 +02:00
Ivan Savenko
3bce245780 Moved hardcoded terrain palette-cycling animations to config 2023-07-05 22:07:20 +03:00
Tomasz Zieliński
9f2bfbc1d8 Improve serialization of IDs from mods, so they are resolved correctly after all mods are loaded. 2023-07-05 20:53:00 +02:00
SoundSSGood
9b5f6ec7cf CArtifact getters setters 2023-07-05 15:48:08 +03:00
SoundSSGood
aa90433418 bump serialization version 2023-07-01 14:59:23 +03:00
Ivan Savenko
85262cf4f5 Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Ivan Savenko
acac42291e Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
Konstantin P
f2827834c0 vcmi: bump serialization version 2023-05-05 21:30:45 +03:00
Konstantin P
e9a90a8cbf Serializer: serialize small bitsets (32 bits) 2023-05-05 21:30:45 +03:00
Konstantin
a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
Konstantin
1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop
More splitting of HeroBonus.h
2023-05-02 00:54:53 +03:00
Konstantin
6fa1b2b19f vcmi: move bonuses to its own folder 2023-05-02 00:53:50 +03:00
Konstantin
86f5d6de69 vcmi: modernize headers 2023-04-30 13:35:54 +03:00
Konstantin P
7c4badc890 CSerializer: fix debug assertion
Fix compilation in debug mode
2023-04-19 13:00:51 +03:00
Konstantin
4a79e2ccd9 CSerializer: fix any_cast 2023-04-18 23:29:47 +03:00
Konstantin
54eb550eb9 vcmi: remove unused functions now 2023-04-17 00:43:13 +03:00
Konstantin
7a5775a9f9 vcmi: use std::optional 2023-04-17 00:43:13 +03:00
Konstantin
0d35606a44 vcmi: use std::variant 2023-04-17 00:43:13 +03:00
Konstantin
8dcb041917 vcmi: use std::any 2023-04-17 00:43:13 +03:00