Tomasz Zieliński
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9305f360d1
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Actually, lava will only have 3 obstacle sets without mods
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2024-04-13 20:56:05 +02:00 |
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Tomasz Zieliński
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50ae067a60
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Build fix
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2024-04-13 19:33:47 +02:00 |
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Tomasz Zieliński
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f491f10d81
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Final tweaks
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2024-04-13 19:21:01 +02:00 |
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Tomasz Zieliński
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4fa7f0e93d
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Also allow filtering biomes by faction(s)
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2024-04-12 10:25:13 +02:00 |
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Tomasz Zieliński
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a356fdaf2a
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Allow filtering obstacles by faction aligmnment
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2024-04-11 18:10:14 +02:00 |
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Tomasz Zieliński
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3e3959d360
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Move all OH3 objects and obstacle sets to a mod
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2024-04-08 12:50:41 +02:00 |
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Tomasz Zieliński
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86cffb3a77
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Removed unused variable
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2024-04-06 18:12:44 +02:00 |
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Tomasz Zieliński
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b0cff23c37
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Cleanup
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2024-04-06 15:06:08 +02:00 |
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Tomasz Zieliński
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305e2bdf2f
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Load obstacle sets from json in mods
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2024-04-05 08:31:05 +02:00 |
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Tomasz Zieliński
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b1a5693612
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Proof of concept with OH3 obstacles
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2024-04-04 21:39:01 +02:00 |
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Ivan Savenko
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60ffb81b33
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Replaced remaining placeholder code with callbacks
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2024-01-19 13:55:22 +02:00 |
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Ivan Savenko
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e67e4430ba
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Removed most of non-const static fields in lib. Reduced header includes.
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2024-01-19 13:55:22 +02:00 |
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Ivan Savenko
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a15366f5a5
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Make IObjectInterface::cb non-static
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2024-01-19 13:55:21 +02:00 |
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Tomasz Zieliński
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b9193ecb73
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Do not calculate area for invalid positions
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2023-12-13 22:06:47 +01:00 |
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nordsoft
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b9a660f6c3
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Redesign map editor rendering
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2023-10-20 01:25:06 +02:00 |
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Ivan Savenko
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d6a357fd17
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
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Tomasz Zieliński
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edf47f5769
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Fix StdInc.h
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2023-05-21 07:26:36 +02:00 |
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Tomasz Zieliński
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5ffbdb10ef
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Another build fix
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2023-05-20 14:07:16 +02:00 |
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Tomasz Zieliński
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c7f4fe8243
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Another compile fix.
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2023-05-20 13:47:36 +02:00 |
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Tomasz Zieliński
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219e897db0
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Added missing files.
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2023-05-20 12:02:30 +02:00 |
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