DJWarmonger
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9623f7caf3
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- Restored MSVS project files
- Fixed VCAI bu pointed out by Tow
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2017-06-11 08:01:41 +02:00 |
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AlexVinS
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20de754141
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def2bmp CLI command converted to CAnimation
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2016-11-25 15:23:28 +03:00 |
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AlexVinS
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b248642468
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fixes and cleanup
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2016-11-09 09:32:44 +03:00 |
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AlexVinS
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a8a661b159
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Map handler refactoring, part 2.
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2016-11-08 00:19:53 +03:00 |
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AlexVinS
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aad675a7c4
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Revert "Merge branch 'p254_4' into develop"
This reverts commit 37f68713a79faf82f25cabd9465f08e783c5d18f, reversing
changes made to 4477b7c35db680ae1467fee712106e482a73c1ee.
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2016-11-08 00:17:20 +03:00 |
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AlexVinS
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4d510c172d
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Terrain drawing converted to CAnimation.
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2016-11-07 23:48:30 +03:00 |
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AlexVinS
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c11a660d21
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Fixed and cleanup
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2016-11-06 05:27:44 +03:00 |
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AlexVinS
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186cd7a163
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Mao object drawing converted to CAnimation
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2016-11-06 05:27:26 +03:00 |
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AlexVinS
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f32097339c
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Use CSDL_Ext blit for paletted sprites, use SDL blit otherwise.
* No solution found to blit paletted images with alpha channel with SDL
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2016-10-27 17:32:31 +03:00 |
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AlexVinS
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3dddbcf2e8
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try to use CAnimation for Hero path
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2016-10-27 16:34:15 +03:00 |
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AlexVinS
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e6829bf271
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Removed unused debug data in CAnimation.
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2016-10-16 12:02:50 +03:00 |
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Zyx-2000
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7fbd5479e2
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alignment & makefile fix
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2016-01-29 16:08:44 +01:00 |
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Zyx-2000
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3a1a8e3d47
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further refactoring-related changes
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2016-01-29 15:16:14 +01:00 |
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Vadim Markovtsev
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e4b1ef1405
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Add "override" to virtual overriden methods
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2015-10-13 21:05:36 +03:00 |
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DjWarmonger
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6ac00873b9
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Compilation fixes - allow SDL1.
Please do not define class-specific constants that are static at same time.
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2015-02-18 15:31:55 +01:00 |
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Fay
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5a7a208617
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Minor fixes (possible surface leak);
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2015-02-02 17:42:42 +01:00 |
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Fay
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5e78a3147a
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Abstracted fading into separate class;
Smoother fade animations;
Added fading when recentering hero after switching levels;
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2015-01-30 23:37:28 +01:00 |
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Ivan Savenko
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731aedf3a1
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Split CIntObjectClasses into multiple smaller files. This should be the last change in files
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2014-07-15 10:14:49 +03:00 |
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