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Commit Graph

195 Commits

Author SHA1 Message Date
Ivan Savenko
3dd4fa2528 Reduce usage of pointers to VLC entities
Final goal (of multiple PR's) is to remove all remaining pointers from
serializeable game state, and replace them with either identifiers or
with shared/unique pointers.

CGTownInstance::town and CGHeroInstance::type members have been removed.
Now this data is computed dynamically using subID member.

VLC entity of a town can now be accessed via following methods:
- getFactionID() returns ID of a faction
- getFaction() returns pointer to a faction
- getTown() returns pointer to a town

VLC entity of a hero can now be accessed via following methods:
- getHeroTypeID() returns ID of a hero
- getHeroClassID() returns ID of a hero class
- getHeroType() returns pointer to a hero
- getHeroClass() returns pointer to a hero class
2024-10-10 12:28:08 +00:00
Ivan Savenko
29f393e024 Removed hardcoded checks for map objects in favor of analyzing
rewardable object content
2024-09-12 12:11:18 +00:00
Ivan Savenko
503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 2024-09-12 12:11:18 +00:00
Ivan Savenko
97f1a310df Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
Andrii Danylchenko
1be36e1ad4 NKAI: rewardables 2024-07-07 21:58:39 +03:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
b4c6906471 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-11 19:22:23 +00:00
Ivan Savenko
b8beb4fb13 Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
Andrii Danylchenko
7bf047ff18 #4066 - fix exploration 2024-06-01 13:13:51 +03:00
Andrii Danylchenko
820f0e0c1a NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
Andrii Danylchenko
1388fb1493 NKAI: port exploration from VCAI 2024-05-20 22:43:23 +03:00
Ivan Savenko
721b15d9de Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-17 08:26:37 +00:00
Andrii Danylchenko
98afd43969 #3941 - recruit hero when no heroes 2024-05-12 21:10:31 +03:00
Ivan Savenko
30e0a16ee9 Fix some 'new' issues reported by Sonar Cloud 2024-05-06 15:33:30 +00:00
Andrii Danylchenko
afa766c763 #3824 - fix cluster unlock 2024-04-27 10:57:30 +03:00
Andrii Danylchenko
6e641dbdea #3824 - fix empty army with only commander issues 2024-04-26 23:18:20 +03:00
Andrii Danylchenko
b4abb3a56c
Merge pull request #3814 from vcmi/fixes
NKAI: fix patrolling heroes never retreat and town danger evaluation
2024-04-23 18:52:47 +03:00
Ivan Savenko
e8e4446886 Simplify NKAI settings loading code 2024-04-22 11:14:58 +03:00
Ivan Savenko
20f323d83c Added 'useTroopsFromGarrisons' option to NKAI 2024-04-22 11:14:57 +03:00
Andrii Danylchenko
390136e536 NKAI: fix patrolling heroes never retreat and town danger evaluation 2024-04-21 14:23:58 +03:00
Andrii Danylchenko
7aff0e63fc NKAI: fix parallel access to object graph 2024-04-21 12:27:58 +03:00
Andrii Danylchenko
70fad45316
Merge pull request #3770 from vcmi/nkai-multitask
NKAI: allow multiple tasks to be executed from one calculation
2024-04-20 15:21:11 +03:00
Andrii Danylchenko
3939c4b9d3 NKAI: stability fixes and regression 2024-04-20 14:32:58 +03:00
Alexander Wilms
7d925b3689 Fix typo: Preasure -> Pressure 2024-04-16 21:10:15 +00:00
Andrii Danylchenko
ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation 2024-04-14 16:46:05 +03:00
Andrii Danylchenko
728f673763 NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
Andrii Danylchenko
d6f1a5c2b3 NKAI: parallel capture objects 2024-03-29 20:39:03 +02:00
Andrii Danylchenko
6245adb9a4 NKAI: configurable object graph 2024-03-08 14:39:16 +02:00
Andrii Danylchenko
5f8a157c6d NKAI: rollback changes with removing scan depth 2024-03-03 10:21:17 +02:00
Andrii Danylchenko
b236384356 NKAI: graph add battle layer 2024-03-02 15:54:05 +02:00
Andrii Danylchenko
a090441672 NKAI: object graph second layer not operational yet 2024-03-02 15:54:03 +02:00
Andrii Danylchenko
376a17409f NKAI: initial implementation of object graph 2024-03-02 15:52:45 +02:00
Andrii Danylchenko
35429eab52 NKAI: moddable configuration 2024-03-01 22:03:07 +02:00
Alexander Wilms
678cacbd25 Remove more redundant virtual specifiers
`grep -nr "virtual " | grep -v googletest | grep " override" | grep -v overriden > ../redundant_virtual.txt`

```python
import os

with open("../redundant_virtual.txt") as f:
    for line in f:
        print()
        line: str = line.strip()
        print(line)
        tmp = line.split(":",2)
        file = tmp[0].strip()
        code = tmp[-1].strip()
        print(file)
        print(code)
        new_code = code.replace("virtual ", "", 1)
        # https://superuser.com/a/802490/578501
        command = f"export FIND='{code}' && export REPLACE='{new_code}' && ruby -p -i -e \"gsub(ENV['FIND'], ENV['REPLACE'])\" {file}"
        os.system(command)
```
2024-02-13 15:21:30 +01:00
Andrii Danylchenko
0c1664dbe7 NKAI: various AI fixes after tests in headless 2024-01-20 22:55:30 +02:00
Andrii Danylchenko
1db43a509e NKAI: fix casting FLY several times during path calculation 2024-01-20 22:55:28 +02:00
Andrii Danylchenko
36bc9ddcec NKAI: mutex for internal AI state 2024-01-20 22:55:27 +02:00
Andrii Danylchenko
cc7fc4a2c6 Fix headless mode 2024-01-20 22:55:27 +02:00
Ivan Savenko
d04241b10a Code cleanup 2024-01-19 23:02:00 +02:00
Ivan Savenko
60ffb81b33 Replaced remaining placeholder code with callbacks 2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5 Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
Alexander Wilms
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Ivan Savenko
8346d71c98 Remove more subID access 2023-11-01 14:44:05 +02:00
Alexander Wilms
5cbc75d3b7 Merge remote-tracking branch 'upstream/develop' into develop 2023-10-29 13:35:37 +00:00
Alexander Wilms
0a6c82c639 AI/Nullkiller/Behaviors/DefenceBehavior.{h,cpp}: treat -> threat 2023-10-27 23:34:11 +00:00
Andrii Danylchenko
9eb9404f28 BattleAI: divide only positive part of score onto turns count 2023-10-22 21:37:54 +03:00
Ivan Savenko
ac925bb786 Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
Ivan Savenko
80e6485965 MetaIdentifier now uses std::variant internally 2023-10-22 16:55:19 +03:00
Ivan Savenko
77facf9387 Implement missing functions, fixes linking errors 2023-10-22 16:54:56 +03:00
Ivan Savenko
910ad50417 Fix client & server compilation 2023-10-22 16:54:48 +03:00