AlexVinS
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3bca68fd2d
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Initial refactoring
* reduce registerTypes* templtates instantiation
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2014-12-21 17:29:42 +03:00 |
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ArseniyShestakov
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f2aedabcb3
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Fix slider remain enabled when not needed for changed label text
This one fix issue with map description label #1977
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2014-11-24 16:18:10 +03:00 |
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ArseniyShestakov
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0e346a4f0d
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Reset mapDescription scrolling position on change of map / save
This one fixes bug #1974
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2014-11-24 15:56:33 +03:00 |
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ArseniyShestakov
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53c7a3cfcb
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Added function CSlider::moveToMin
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2014-11-24 15:24:03 +03:00 |
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AlexVinS
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85a4b725f5
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[Creature window] 2-line bonus description
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2014-11-24 12:44:45 +03:00 |
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ArseniyShestakov
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6fd0f76547
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Fix invisible save select when click on save name area
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2014-11-23 08:51:48 +03:00 |
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DjWarmonger
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c094e70784
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Replaced legacy sprintf with boost::format.
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2014-11-22 12:45:13 +01:00 |
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KroArtem
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82b278307f
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fixed typo
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2014-11-17 23:08:08 +03:00 |
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KroArtem
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e73c60740c
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corrected text in vcmibuilder, corrected errors and warnings from cppcheck
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2014-11-16 20:48:29 +03:00 |
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AlexVinS
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885b495cf4
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[Creature window] Fix creature art dismount possibility
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2014-11-15 21:54:45 +03:00 |
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AlexVinS
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c43b218d64
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Fix duplicate MR bonus display
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2014-11-15 20:39:21 +03:00 |
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AlexVinS
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68d1105233
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Fix creature window not showing bonus description
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2014-11-15 20:22:50 +03:00 |
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AlexVinS
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81fb2ae584
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Fix crash when casting firewall-like spells after creature casting
#1910
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2014-11-14 04:12:50 +03:00 |
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Ivan Savenko
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dce9880d16
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Minor refactoring of FunctionList using variadic templates.
Please make sure that all supported compilers are OK with this code
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2014-11-12 22:46:37 +02:00 |
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Ilya Zhuravlev
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b22973e717
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Fixed crash, "pure virtual method called", when calling doUpdate lambda from CGPreGame.
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2014-11-10 20:21:39 +03:00 |
|
Ilya Zhuravlev
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62a3dfb086
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Fixed "Hex grid" button crash, partially fixes 1907.
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2014-11-04 15:34:30 +03:00 |
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Ilya Zhuravlev
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3eb3996241
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Fix android build.
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2014-11-02 16:19:14 +03:00 |
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DjWarmonger
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530a3e69bf
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Option to allow / ban certain types of town in a template.
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2014-10-30 10:00:29 +01:00 |
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Patrick Simmons
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407755ee77
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Minor multiplayer load bugfixes
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2014-10-25 19:05:50 -04:00 |
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Patrick Simmons
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1dabdf7b3a
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Minor fixes to multiplayer load game support
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2014-10-25 19:05:50 -04:00 |
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Patrick Simmons
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6aa3c11084
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SUCCESS!
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2014-10-25 19:05:49 -04:00 |
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Patrick Simmons
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7babdccd59
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This is very wrong but works better than anything else I've tried.
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2014-10-25 19:05:49 -04:00 |
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Patrick Simmons
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41da0ad2e6
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multiplayerload changes (committing so I can revert...)
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2014-10-25 19:05:49 -04:00 |
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Patrick Simmons
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3685e96042
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Revert "multiplayer load changes"
This reverts commit 368d2c8836cc6e3b5af9cf71e892bf4515f26bda.
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2014-10-25 19:05:49 -04:00 |
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Patrick Simmons
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99a63c4bbd
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multiplayer load changes
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2014-10-25 19:05:49 -04:00 |
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Patrick Simmons
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cfa6f46d62
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VERY buggy, unusable, but progress is being made...
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2014-10-25 19:05:49 -04:00 |
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Ilya Pomaskin
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ff12aca83a
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bind -> std::bind
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2014-10-25 19:05:49 -04:00 |
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Mikhail Paulyshka
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ab5e1f9109
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
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AlexVinS
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54453aee73
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get rid of boost::assign
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2014-10-04 00:34:13 +04:00 |
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AlexVinS
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66b022f93e
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initializer lists part1
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2014-10-02 19:43:46 +04:00 |
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DjWarmonger
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01491f9f1e
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Fixed #1718
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2014-10-01 14:20:00 +02:00 |
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Ivan Savenko
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6aef70eca1
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Fixed animation order in lucky attacks. May fix 1891.
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2014-09-23 17:30:36 +03:00 |
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Ivan Savenko
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a5c3ed080f
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Fixes 1892 - properly handle animation of dying clones
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2014-09-23 16:02:30 +03:00 |
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Ivan Savenko
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33c0e24940
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Fixes 1895 - Properly select upper army for recruitment
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2014-09-23 14:28:55 +03:00 |
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Ivan Savenko
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fc16c8d207
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Merge branch 'optimization/swiftAI' into develop
Conflicts:
lib/CGameState.cpp
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2014-09-21 22:31:29 +03:00 |
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Ivan Savenko
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aa0433228a
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Fixed cheats - sendMesssage will also pass current object.
Workaround-ish but should work. Branch should be fixed now.
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2014-09-21 20:35:53 +03:00 |
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Ivan Savenko
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6c0c03d74b
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Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
- finished removal of server-side setSelection
- disabled some broken code (AI & cheats). TODO: fix
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2014-09-21 16:42:08 +03:00 |
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Ivan Savenko
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ca47ddca5c
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Miscellaneous fixes to creature window:
- implemented missing stack size indicator
- fixed detection of battle presence
- fixed placement of spell icons
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2014-09-19 16:31:01 +03:00 |
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Ivan Savenko
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78709e223b
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Breaking things - trying to remove server-side knowledge of selected objects
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2014-09-19 00:18:49 +03:00 |
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Ivan Savenko
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818a766fd6
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Fixed 1888 - centering adv.map will also redraw minimap
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2014-09-18 17:53:41 +03:00 |
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Ivan Savenko
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6cd3d1b30e
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Fixed 1889 - removed memory leak that caused multiple identical quest marks
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2014-09-18 17:46:35 +03:00 |
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Ivan Savenko
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3939c70a81
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Fixed 1277 - only 2 cursor buttons will be enabled for sliders, depending on its direction (horizontal/vertical)
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2014-09-18 17:08:21 +03:00 |
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DjWarmonger
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a17e27bfc6
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2014-09-18 14:43:37 +02:00 |
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DjWarmonger
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495c39304d
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Fixed crash due to incorrect RMG options.
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2014-09-18 14:29:57 +02:00 |
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Ivan Savenko
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9a4aa8749f
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Fall back to first available resolution if config contains invalid value.
Fixes crash on starting game with unavailable resolution
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2014-09-18 14:20:53 +03:00 |
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AlexVinS
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22deb07b66
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[c::b] update prejects, fix build
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2014-09-11 17:53:25 +04:00 |
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DjWarmonger
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ec8476d43a
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Compile fixes for Visual.
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2014-09-05 20:13:58 +02:00 |
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DjWarmonger
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a89512111c
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Updated visual files.
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2014-09-05 16:38:19 +02:00 |
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Ivan Savenko
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b551bdb725
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Final part of the merge
Merging VCMI Dirs refactoring + GUI refactoring with current develop
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2014-09-04 20:59:07 +03:00 |
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Ivan Savenko
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de9c5b1af7
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Merge branch 'develop' of github.com:karol57/vcmi into karol57-develop
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2014-09-04 20:29:24 +03:00 |
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