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Commit Graph

28 Commits

Author SHA1 Message Date
Vadim Glazunov
c94fbbf228 Changes to compile under gcc 2008-08-17 14:09:30 +00:00
Michał W. Urbańczyk
346af53961 * showing creature amount in the CCreInfoWindow
* fixes and improvements in dismiss/upgrade dialogs
* possibility of moving hero into the garrison
* viewing hero window in the town screen
2008-08-16 08:47:41 +00:00
Michał W. Urbańczyk
b83b80a71e * upgrading creatures
* splitted map loading on several functions
* buttons can call multiple functions when pressed
* minor
2008-08-15 12:11:42 +00:00
Michał W. Urbańczyk
52f6de2877 Fixed entering/leaving town. 2008-08-13 09:28:06 +00:00
Michał W. Urbańczyk
59b808f4e1 * removing objects (resources, chests, dismissing heroes) 2008-08-13 04:41:11 +00:00
Michał W. Urbańczyk
b89c951d09 * version set to 0.62
* almost redone treasure chest
* working gaining levels for heroes (including dialog with skill selection)
* corrected another typo i cr_shots
2008-08-13 00:44:31 +00:00
Michał W. Urbańczyk
6e02c1c5db * corrected typo in cr_shots
* recruiting creatures
2008-08-10 04:46:16 +00:00
Michał W. Urbańczyk
15ff21e84c Battles: attacking, shooting, killing. 2008-08-08 23:02:32 +00:00
Michał W. Urbańczyk
4673a6d0e1 Improved pathfinding in battles, removed problems with displaying movement, adventure map interface won't be called during battles. 2008-08-06 17:49:47 +00:00
Michał W. Urbańczyk
d8eb861117 Battles:
* showing ranges
* improvements in moving
* workaround for neutrals
2008-08-05 23:33:08 +00:00
Michał W. Urbańczyk
a5354271e2 * improvements in battle support - moving creatures work though there are small graphic glitches
* @neweagle - I've replaced in VCMI_Lib.h your #ifndef with #ifdef since you modification affected (and broke) compilation only on MSVC. Is it ok now?
2008-08-04 23:04:15 +00:00
Michał W. Urbańczyk
a15ffb06e6 * compiles under MSVC (haven't I broken anything on gcc?)
* half-done support for battles
2008-08-04 15:56:36 +00:00
Vadim Glazunov
6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
Michał W. Urbańczyk
1f4b4364df Dismissing heroes / minor. 2008-08-01 21:41:38 +00:00
Michał W. Urbańczyk
bfad10a8e4 * added fast graphical cursor :)
* building structures should work
2008-08-01 18:13:33 +00:00
Michał W. Urbańczyk
e5a064f36b Improved threa-safety, almost finished building structures in towns. 2008-08-01 11:21:15 +00:00
Michał W. Urbańczyk
5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. 2008-07-31 13:21:42 +00:00
Michał W. Urbańczyk
28d5c184a9 Mines and object visitable once per week working. 2008-07-31 10:35:22 +00:00
Michał W. Urbańczyk
03287540c7 Further code for objects (mines) - not finished. 2008-07-30 21:27:15 +00:00
Michał W. Urbańczyk
b4f383f196 Slowly recovering object scripts. 2008-07-30 17:51:19 +00:00
Michał W. Urbańczyk
add34b26ed Further refactoring: merged terrain and undergroundTerrain in Mapa. 2008-07-29 19:10:28 +00:00
Michał W. Urbańczyk
08b6796545 Mainly refactoring 2008-07-29 09:53:27 +00:00
Michał W. Urbańczyk
3247a9a4dd Rewrote hero moving code. Seems to be working. 2008-07-28 12:44:08 +00:00
Michał W. Urbańczyk
62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. 2008-07-27 17:07:37 +00:00
Michał W. Urbańczyk
b3c5f19c0d Proper initialization of the first turn. 2008-07-26 13:57:32 +00:00
Michał W. Urbańczyk
b72d065265 Minor changes/cleanups. Adventure map is shown :) 2008-07-26 06:39:44 +00:00
Michał W. Urbańczyk
0c139e72f5 More changes for netcode/serialization
Removed not needed stuff
2008-07-25 17:28:28 +00:00
Michał W. Urbańczyk
b0002ff50b * added files for future server
* make code compiling
* broken objects scripts
2008-07-01 08:01:02 +00:00