OnionKnight
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2b1f395c70
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* Minor bug fix for previous fix when transferring artifacts from one hero backpack to another.
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2009-11-11 09:52:38 +00:00 |
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OnionKnight
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64a72c39cb
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* Fixed bug 101, placing artifacts in specific slots in the backpack. Cleaned up swapArtifacts() to use more descriptive names as well.
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2009-11-10 03:10:14 +00:00 |
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mateuszb
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db4ee5844f
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* implemented 206 and 207 from mantis
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2009-11-08 14:44:58 +00:00 |
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DjWarmonger
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882ae5a53a
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Fixed bug #208 - lookout tower (and possibly other structures) update map view when built.
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2009-11-08 07:20:42 +00:00 |
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DjWarmonger
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bf7dfca6f5
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Fixed bug #203 - no neutral town growth
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2009-11-07 20:23:39 +00:00 |
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OnionKnight
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e040033950
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* Fixed bug 38. (Swapping with artifact from backpack)
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2009-11-06 02:26:25 +00:00 |
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red1939
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f7a1b74092
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Next batch of code clearing.
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2009-11-01 20:13:12 +00:00 |
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Frank Zago
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6b5feb63e6
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Implemented "main menu" in-game option.
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2009-11-01 01:15:16 +00:00 |
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Frank Zago
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c78d48473b
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(linux) Disable the console. It's just too broken.
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2009-10-31 22:55:05 +00:00 |
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Frank Zago
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7a6f1a383a
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Free now uninitialized std::map in CPlayerInterface::~CPlayerInterface.
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2009-10-31 16:43:12 +00:00 |
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Frank Zago
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fe80e8b553
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Fixed some typos.
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2009-10-31 16:33:11 +00:00 |
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Frank Zago
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359ca49f26
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(gcc) Fixed some warnings.
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2009-10-31 16:32:18 +00:00 |
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OnionKnight
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46c1127cc4
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* Fixed bug 196.
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2009-10-31 15:29:05 +00:00 |
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red1939
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3f3c019784
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Next part of AI code cleaning/reformatting.
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2009-10-28 16:28:52 +00:00 |
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DjWarmonger
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ddd755c0c1
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1.Removed unused code from hero handler
2.Minor changes in GUI
3.Attempt to manage different alignments of ships
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2009-10-28 10:45:45 +00:00 |
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DjWarmonger
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2c77785bc7
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Hero experience tooltip will now be shown correctly despite of its type (bug #99)
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2009-10-27 20:40:11 +00:00 |
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mateuszb
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f22570712e
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* again, please don't include headers in headers if not necessary
* minor changes
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2009-10-26 15:01:12 +00:00 |
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DjWarmonger
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e4417e9204
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Added feature #111 - external dwellings increase town growth.
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2009-10-26 09:11:10 +00:00 |
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Frank Zago
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7471372074
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Fixed several crashes when exiting.
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2009-10-26 05:39:30 +00:00 |
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OnionKnight
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95808db933
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* Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none.
I don't really know under which circumstances no information at all is shown in the original H3 so I haven't dealt with that.
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2009-10-25 19:32:02 +00:00 |
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mateuszb
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68c5bb63a4
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* various improvements and code cleanups
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2009-10-25 14:36:11 +00:00 |
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mateuszb
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60a401384f
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* please don't include headers in headers if not necessary
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2009-10-25 10:41:58 +00:00 |
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DjWarmonger
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1683a419a3
|
Implemented artifact placement rules for advMap objects, but not for the random artifacts placed via editor. (feature #119)
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2009-10-24 19:21:32 +00:00 |
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Frank Zago
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21f574f5ee
|
Added a destuctor to CISer to fix some memory leaks.
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2009-10-24 15:54:08 +00:00 |
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DjWarmonger
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7f5aa1007f
|
Better handling of huge and empty message boxes (Bugs #55 and #183)
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2009-10-24 11:17:10 +00:00 |
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Frank Zago
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e916e94a40
|
Commented out unused code.
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2009-10-24 03:51:14 +00:00 |
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Frank Zago
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aa43938117
|
Fixed bug 7 & 153.
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2009-10-24 03:28:14 +00:00 |
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DjWarmonger
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f0e04ad850
|
Fixed #178 = Scholar won't give unavaliable spells anymore.
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2009-10-23 19:58:21 +00:00 |
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Frank Zago
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04ea5deb01
|
Fixed bug 43.
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2009-10-23 03:07:03 +00:00 |
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Frank Zago
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1c54c639e4
|
Ensure hero destination tile exists. Fixes bug 73.
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2009-10-23 02:11:45 +00:00 |
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Frank Zago
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c6bd8e3518
|
Fixed bug 163 and display the right text when saving a game.
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2009-10-23 01:48:03 +00:00 |
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Frank Zago
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ddfe2e6f43
|
Center system option window.
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2009-10-23 01:20:16 +00:00 |
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red1939
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ed9b75b447
|
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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2009-10-22 22:04:42 +00:00 |
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red1939
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142ec8e11a
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Lacking VCMI library include (VLC not found).
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2009-10-22 17:50:37 +00:00 |
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Frank Zago
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20c4fbd25c
|
Fixed bug 187.
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2009-10-22 05:39:04 +00:00 |
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Frank Zago
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218194c36e
|
Fixed bug 186.
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2009-10-22 03:28:54 +00:00 |
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Frank Zago
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598334a71e
|
Hide the mouse cursor while displaying a popup window.
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2009-10-22 03:12:01 +00:00 |
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Frank Zago
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063bb9dc47
|
Hide the mouse cursor while displaying a popup window.
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2009-10-22 02:41:09 +00:00 |
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Frank Zago
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336fee48aa
|
Check if a right click is in the map, so clicking on the border no longer opens an empty info windows.
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2009-10-22 02:25:12 +00:00 |
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Frank Zago
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e412619ce7
|
Info map for terrain type. Fixes bug 5.
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2009-10-22 02:09:14 +00:00 |
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Frank Zago
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5a9752fb8c
|
genWindow can center on the last mouse event instead of the screen. Fixes bug 188.
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2009-10-22 00:25:39 +00:00 |
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mateuszb
|
ad0848f1d2
|
* fix for bugs 47 and 89
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2009-10-18 14:39:53 +00:00 |
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DjWarmonger
|
476443101f
|
Fixed bug #175
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2009-10-17 15:51:58 +00:00 |
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mateuszb
|
88f209a86f
|
* bug 151 fixed
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2009-10-17 14:53:16 +00:00 |
|
mateuszb
|
c08151cb5b
|
* bug 123 fixed
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2009-10-17 14:32:42 +00:00 |
|
mateuszb
|
0ac3d9be83
|
* fix for bug 70
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2009-10-17 14:05:44 +00:00 |
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mateuszb
|
f109c51f7f
|
* bug 146 fixed
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2009-10-17 13:59:25 +00:00 |
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mateuszb
|
dd7991c541
|
* fix for bug 170
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2009-10-17 13:50:09 +00:00 |
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mateuszb
|
fdcb286044
|
* VCMI works again on Windows.
hint: ./executable.exe does not run executable on Windows - you must use executable.exe or .\executable.exe
|
2009-10-17 13:13:09 +00:00 |
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mateuszb
|
e88bec607b
|
* Ubuntux's patch for Windows (now PreGame runs but we cannot start any game)
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2009-10-16 14:56:57 +00:00 |
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