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Commit Graph

19076 Commits

Author SHA1 Message Date
3ed599bef3 Enable xbrz2 by default on mobile systems
Since upscaling is now performed in background there should be no
noticeable lags on most systems.

To be safe - it will only be enabled on systems with over 2 Gb RAM, to
exclude oldest hardware

This only affects autoselection. If upscaling filter was selected by
player explicitly, these changes will have no effect
2025-02-07 14:27:37 +00:00
2beb4c6aa4 Merge pull request #5379 from IvanSavenko/chronicle_install_fix
Fixes Chronicles installation on Windows with non-ascii chars in path
2025-02-04 17:38:29 +02:00
b2c340158d Fixes Chronicles installation on Windows with non-ascii chars in path 2025-02-04 14:57:26 +00:00
d72b743ce5 Merge pull request #5350 from MichalZr6/fix_miniHillFort
Fix creating buttons in Stack Window when upgrade is unavailable
2025-02-04 01:02:50 +02:00
b2218398c8 Merge pull request #5376 from IvanSavenko/hero_chain_parallel_fix
[1.6.6?] Simplify multithreading code in NKAI hero chain calculation
2025-02-04 00:50:52 +02:00
e047035221 Merge pull request #5372 from IvanSavenko/hota_golem_fix
[1.6.6] Handle flag color overlay and creature selection overlay separately
2025-02-04 00:50:36 +02:00
a3797e4f76 Merge pull request #5369 from IvanSavenko/internal_connection
[1.6.6?] Remove network connection from local games
2025-02-04 00:50:16 +02:00
cf2e616ca4 Merge pull request #5377 from IvanSavenko/version_bump_166
Bump version to 1.6.6
2025-02-04 00:49:51 +02:00
aa59d6ac72 Bump version to 1.6.6 2025-02-03 21:06:30 +00:00
c3af0dc469 Remove unused parameters 2025-02-03 18:02:01 +00:00
048fc503c3 Do not start listening for connections in single-player games 2025-02-03 17:24:02 +00:00
d9244cf061 Remove network connection from local games
This removes need for TCP network connection in single-player games.

Instead, game will now create internal pseudo-connection that performs
client<->server communication by posting sent messages to client/server
asio::io_service'a.

This should fix gameplay aborting on switching to another app on iOS (and
apparently, on Android in some cases)
2025-02-03 17:24:02 +00:00
70cc9f7bb7 Replace locking mutex with per-thread storage 2025-02-03 17:13:48 +00:00
e113622dc3 Merge pull request #5374 from vcmi/master
Merge master->beta
2025-02-03 18:20:15 +02:00
7e1ce095a1 Merge pull request #5366 from IvanSavenko/release_165
Release 1.6.5
1.6.5
2025-02-03 15:49:31 +02:00
5f6a8d2a0b Adjusted changelog 2025-02-03 13:49:02 +00:00
d2fbb64b79 Revert previous commit - seems to be causing more crashes than it fixes 2025-02-03 13:49:02 +00:00
1421db13ea Do not attempt to load screenshot list from local mod.json 2025-02-03 13:49:02 +00:00
d5feedae60 Fix broken icons in commander window 2025-02-03 13:49:02 +00:00
9b5dade8b2 Changelog for 1.6.5 2025-02-03 13:49:02 +00:00
d72911dd1d Version bump to 1.6.5 2025-02-03 13:49:02 +00:00
36befda750 Merge pull request #5373 from vcmi/beta
Merge beta -> master
2025-02-03 14:56:13 +02:00
6ce7b6bd2a Merge pull request #5370 from GeorgeK1ng/map_edit_update
Czech translation update for map editor
2025-02-03 13:47:33 +02:00
869fe5e606 Merge pull request #5368 from godric3/map-editor-fix-resources-from-event
map editor: fix resource reward in events
2025-02-03 13:47:23 +02:00
38bb5a76e6 Handle flag color overlay and creature selection overlay separately
Fixes handling of Iron Golem animation from HotA
2025-02-03 11:44:21 +00:00
b44259647c Removed vanished elements 2025-02-02 18:53:31 +01:00
fb4451df74 Updated Czech translation for Map Editor 2025-02-02 18:51:19 +01:00
61e5dbde20 map editor: fix resource reward in events 2025-02-02 17:03:58 +01:00
ec5d4dbe5d Merge pull request #5361 from GeorgeK1ng/menu_campaign_fix
Fix VCMP campaign detection for buttons
2025-02-02 14:10:12 +02:00
29d0078a89 Merge pull request #5363 from IvanSavenko/crashfixes
[1.6.5] Crashfixes for reported crashes from 1.6.4
2025-02-02 13:52:51 +02:00
9f76cc5dd0 Merge pull request #5365 from GeorgeK1ng/czech_update
Czech translation update
2025-02-02 13:52:42 +02:00
a95ab5a7ce Add better debugging for text conversion failure 2025-02-01 18:10:42 +00:00
4b20128144 Close hero overview before recreating advanced options dialog 2025-02-01 18:10:22 +00:00
977e15d15c Erase any active windows before deleting guihandler 2025-02-01 18:09:53 +00:00
82f963bc12 Fix crash on double-clicking lobby login button 2025-02-01 18:09:34 +00:00
18c21cd0ae Update czech.json 2025-02-01 16:26:55 +01:00
93024102f4 Improved Ground / Undergound menu text 2025-02-01 16:25:25 +01:00
7f09e22242 Improved Ground / Undergound menu text 2025-02-01 16:23:59 +01:00
5810ff2b41 Updated Czech translation 2025-02-01 15:42:38 +01:00
3d6c58c366 Fix crash on scaling empty surface 2025-02-01 13:55:09 +00:00
cf44186a11 Fix crash on accepting turn in MP with settings window open 2025-02-01 12:23:22 +00:00
386679294f Fix crash on stack being affected by spell with battle-wide propagator 2025-02-01 12:23:22 +00:00
5ff9baf565 Additional checks for potentially invalid hexes 2025-02-01 12:23:22 +00:00
c5a75b20ad Merge pull request #5352 from IvanSavenko/assets_generation
[1.6.5] In-memory assets generation
2025-02-01 14:23:06 +02:00
5b579f6912 Fix VCMP campaign detection for buttons 2025-02-01 09:57:11 +01:00
6d2e536e16 Merge pull request #5358 from vcmi/master
Merge master -> beta
2025-01-31 18:19:23 +02:00
89b703c7c7 Merge pull request #5355 from IvanSavenko/hotfix
Hotfix for 1.6.4
1.6.4
2025-01-31 14:09:28 +02:00
172c03213c Build ID bump for Android 2025-01-31 11:41:59 +00:00
3bbfee0e1c Fix usage of std::bitset 2025-01-31 11:41:44 +00:00
93414eb3bf Boost::small_vector for UpgradeInfo data, UpgradeInfo minor changes 2025-01-31 12:23:48 +01:00