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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-12 10:03:53 +02:00
Commit Graph

16767 Commits

Author SHA1 Message Date
Laserlicht
43fc741a15 cleaner 2024-08-21 21:24:06 +02:00
Laserlicht
c36a6427c2 fix 2024-08-21 20:27:39 +02:00
Laserlicht
e19194c3b8 fix for 8th creature 2024-08-21 00:17:25 +02:00
Ivan Savenko
11ac768599
Merge pull request #4457 from mikeiit/bug_double_dialog_7_days
Removed Redundant Info Window
2024-08-17 12:59:47 +03:00
Ivan Savenko
513e233c16
Merge pull request #4449 from IvanSavenko/changelog_update
Updated changelog with new changes
2024-08-17 12:48:18 +03:00
Mike
8a9fd79aba Removed Redundant Info Window
Removed redundant warning when a human player loses the last town. #4418
2024-08-15 19:41:06 -07:00
Ivan Savenko
55a61956c9 Updated changelog with new changes 2024-08-15 19:45:44 +00:00
Ivan Savenko
6426d24feb
Merge pull request #4440 from IvanSavenko/building_fixes
Fixes for configurable buildings
2024-08-15 22:21:41 +03:00
Ivan Savenko
e3e44a8ff7 Implemented TODO's in schema 2024-08-15 18:16:49 +00:00
Ivan Savenko
dd375b682d Updated documentation 2024-08-15 18:16:33 +00:00
Ivan Savenko
72896d4ed5 Added (mostly) complete schema for validation of rewardable 2024-08-14 17:04:44 +00:00
Ivan Savenko
2151a7fc88 Moved configuration of rewardable town building to 'configuration' entry 2024-08-14 17:04:43 +00:00
Ivan Savenko
cfddba1e2a Fix json formatting 2024-08-14 17:04:43 +00:00
Ivan Savenko
ae256e41a5 Deprecate mana vortex building 2024-08-14 17:04:43 +00:00
Ivan Savenko
b4baaa5105 Use town-specific string for Stables instead of one for adventure map 2024-08-14 17:04:43 +00:00
Ivan Savenko
951b89402b Deprecate buildings that should now use configurable buildings 2024-08-14 17:04:43 +00:00
Ivan Savenko
580855ec2e Replace hardcoded buildings logic that can be represented with
configurable buildings
2024-08-14 17:04:43 +00:00
Ivan Savenko
fc7554797c Fix reset of configurable building state on new week 2024-08-14 17:04:43 +00:00
Ivan Savenko
19838e2654 Fix auto-visit of configurable objects on new day 2024-08-14 17:04:42 +00:00
Ivan Savenko
162535e6d8 Workaround on crash on visiting configurable building with "bonus"
duration
2024-08-14 17:03:25 +00:00
Ivan Savenko
67132b3e7f Fixed visitation of configurable town buildings by newly recruited heroes
and on building construction
2024-08-14 17:03:25 +00:00
Ivan Savenko
abdb23f78f Removed getMappedValue methods in favor of existing vstd method 2024-08-14 17:03:25 +00:00
Ivan Savenko
bde4f8becc add validation for building type instead of obscure error message 2024-08-14 17:03:25 +00:00
Ivan Savenko
f4a78bb31f
Merge pull request #4439 from IvanSavenko/event_timing
Trigger map and town events on start of player turn
2024-08-14 19:01:17 +03:00
Ivan Savenko
49c5f650f7
Merge pull request #4437 from IvanSavenko/battle_sides
Unified handling of battle sides ID's
2024-08-14 18:37:05 +03:00
Ivan Savenko
350749a1a6 Removed no longer used netpacks 2024-08-14 14:13:50 +00:00
Ivan Savenko
26fdaacbe5 Map and town events are now processed on start of player turn instead of
on start of new day, in line with H3
2024-08-14 14:13:50 +00:00
Ivan Savenko
5523e08cb7 Players affected by event is now stored as std::set instead of bitmask 2024-08-14 14:13:49 +00:00
Ivan Savenko
5c7c4a7810
Merge pull request #4443 from IvanSavenko/fix_sonar
Fix miscellaneous issues discovered by Sonar
2024-08-14 17:12:27 +03:00
Ivan Savenko
6ab97bad7e
Merge pull request #4433 from IvanSavenko/spell_cleanup
Minor cleanup of SpellHandler
2024-08-14 17:05:22 +03:00
Ivan Savenko
ac717d57ea
Merge pull request #4445 from IvanSavenko/fix_ranged_attack
Do not try to shoot at 2nd hex of wide creatures
2024-08-14 17:05:12 +03:00
Ivan Savenko
89dca5061d
Merge pull request #4384 from Laserlicht/shortcut
add shortcut for list item ordering
2024-08-14 17:04:45 +03:00
Ivan Savenko
38311244a4
Merge pull request #4402 from Laserlicht/8th_creature
support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
Ivan Savenko
1fb8ab5f70
Merge pull request #4429 from Laserlicht/regions
defining own regions extend
2024-08-14 17:04:13 +03:00
Ivan Savenko
cd6d55fe75 Do not try to shoot at 2nd hex of wide creatures 2024-08-14 10:38:59 +00:00
Ivan Savenko
812f8d993b
Merge pull request #4442 from IvanSavenko/lobby_tabs_fix
Fix activation of tabs in lobby menu
2024-08-12 22:03:55 +03:00
Ivan Savenko
a7e6d4146e Fix activation of tabs in lobby menu 2024-08-12 18:44:45 +00:00
Ivan Savenko
97f1a310df Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
Laserlicht
da38ad5f5c
code review 2024-08-12 17:57:34 +02:00
Laserlicht
52b1219db6
code review 2024-08-12 17:53:24 +02:00
Ivan Savenko
39d3217d20
Merge pull request #4428 from Laserlicht/vcmp_rework
VCMP format -> change to zip
2024-08-12 17:20:22 +03:00
Ivan Savenko
170330109f
Merge pull request #4415 from godric3/map-editor-validate-spells
map editor: check hero and town spells during mod assessment
2024-08-12 17:20:01 +03:00
Ivan Savenko
f7c82d7909
Merge pull request #4400 from kdmcser/support_0_spellpower_and_knowledge
support configure for minimal primary skill values
2024-08-12 17:16:46 +03:00
Ivan Savenko
79c55bc898
Merge pull request #4425 from IvanSavenko/ui_cleanup
Remove old code from UI system
2024-08-12 17:16:03 +03:00
godric3
78aa376d50 introduce getModScope into AObjectTypeHandler 2024-08-12 13:58:03 +02:00
godric3
0ef42a1d3d introduce modScope into ObstacleInfo 2024-08-12 13:57:27 +02:00
Laserlicht
79b5a3e99b
Update docs/modders/Campaign_Format.md
Co-authored-by: Alexander Wilms <Alexander-Wilms@users.noreply.github.com>
2024-08-12 01:39:55 +02:00
Laserlicht
a13d5fe3b7 review 2024-08-12 01:20:55 +02:00
Laserlicht
d7211859e9
docs 2024-08-12 00:01:09 +02:00
Ivan Savenko
84f29183c8
Merge pull request #4391 from Laserlicht/bank_support
[HotA] Bank support
2024-08-12 00:24:32 +03:00