5e37ad6836
Changes to single-app build
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- client version of library is now always called vcmi, like in regular
builds (e.g. libvcmi.so)
- server version of library keeps its separate name
2022-12-05 22:57:43 +02:00
538c6e39f9
Split VCMIDirs::developmentMode to handle data & binaries separately
2022-12-05 22:56:10 +02:00
6463e906d5
vcmi can be compiled as single app on Linux
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TODO: check compilation on Win/Mac using Github Actions
2022-12-05 21:36:02 +02:00
34cd856f53
Merge pull request #1197 from IvanSavenko/hero_positioning_fix
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Adjust positions of heroes in towns earlier
2022-12-05 14:47:44 +02:00
46b8709712
Adjust positions of heroes in towns earlier
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fixes crash due to accessing tile that is outside of map bonds
2022-12-05 13:02:55 +02:00
40e55e2788
Merge pull request #1196 from IvanSavenko/hero_positioning_fix
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Fixes incorrect positioning of heroes on spawn/release from prison
2022-12-05 10:35:24 +02:00
2cc4f59699
Update map properly on hero position change
2022-12-04 22:03:25 +02:00
b6b6063505
Fix positioning of heroes after release from prisons
2022-12-04 22:00:33 +02:00
fa3a05a074
Removed hardcoded constants in hero placement code for more robust
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solution
2022-12-04 21:23:47 +02:00
bbe51bfaf4
Fix hero experience deserialization
2022-12-04 16:58:46 +04:00
8d1024fcfc
Clear error message
2022-12-03 20:56:05 +04:00
2f2c980a0c
Fix crash on map destroying
2022-12-03 20:56:05 +04:00
1248292503
Fixed access violation - do NOT return address to temporary created on
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stack
2022-12-02 21:37:58 +02:00
d9c4b28ccc
Merge pull request #1177 from IvanSavenko/fix_mod_identifiers
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Fix mod identifiers registration & incorrect mod validation
2022-12-02 09:20:49 +02:00
d8742dac3f
Show correct error message on attempting to cast Remove Obstacle on
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fields with no removable obstacles
2022-12-02 00:27:48 +02:00
495e0b3657
Merge remote-tracking branch 'vcmi/develop' into battleint_refactor
2022-12-01 23:58:01 +02:00
5094fab4d9
Refactoring of spell animations, multiple fixes for spell visuals
2022-12-01 22:06:42 +02:00
82179a9cdb
Merge pull request #1176 from IvanSavenko/tower_shooter_icons
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Tower shooter icons fix
2022-12-01 12:30:24 +02:00
45a3064e5d
suggested changes
2022-11-30 18:28:33 +02:00
7c410ab5ce
Fix potential crash due to iterator invalidation
2022-11-30 18:07:21 +02:00
5cd405bce8
Fixed meta field handling in JsonUtils::inherit function, removed
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workarounds
2022-11-30 17:38:53 +02:00
79c96e94fa
Cleared up comments
2022-11-30 17:37:36 +02:00
36ae26bc37
Fixed several scenarios which could lead to json with incorrectly set
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mod origin info, leading to non-resolving identifiers
2022-11-29 22:34:32 +02:00
3bf0cfe4fa
Merge branch 'vcmi:develop' into refactoring-art
2022-11-29 22:34:08 +02:00
abe11aaf54
Introduced "map" scope for accessing identifier on map loading.
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Currently it allows access to all mods, should be restricted to mods
that map depends on
2022-11-29 22:33:08 +02:00
96d8e952c4
attempt to fix the build
2022-11-29 21:45:37 +02:00
861a6849f9
Added possibility to define per-town tower icon for battle queue in siege
2022-11-29 14:47:51 +02:00
8a6052fd54
CArtHandler refactoring
2022-11-29 02:34:04 +02:00
909dcb82fa
use ArtifactID
2022-11-29 00:32:18 +02:00
3e58d1e3c5
Merge remote-tracking branch 'refs/remotes/vcmi/develop' into battleint_refactor
2022-11-28 16:10:13 +02:00
ea2fe78776
(char*)&data[0] changed to (char*)data.data()
2022-11-27 19:35:11 +02:00
9b3cab1181
IVCMIDirs::userExtractedPath() created
2022-11-27 19:35:11 +02:00
6130776fe4
removed one too many implementation of extractToFolder.
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changed parameter 2 from CFileInputStream to CInputStream
2022-11-27 19:35:11 +02:00
75b4b64b6f
Final checks according to review
2022-11-27 19:35:11 +02:00
31b7a81cd2
Data types in CArchiveLoader::extractToFolder() made more simple.
2022-11-27 19:35:10 +02:00
d516a5f529
More changes following review.
2022-11-27 19:35:10 +02:00
f0b66b6192
Animation.cpp fixes after review
2022-11-27 19:35:10 +02:00
221a9e14b9
Linux Compile Fix: ../../lib/filesystem/CArchiveLoader.cpp:236:52: error: invalid initialization of non-const reference of type 'std::unique_ptr<CInputStream>&' from an rvalue of type 'std::unique_ptr<CInputStream>'
2022-11-27 19:35:10 +02:00
62e479ae16
Linux Compile Fix: removed old code related to std::locale
2022-11-27 19:35:10 +02:00
eecaa20693
Resource extractor "enablers" are now command line options
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In VCMI_lib the extractArchives will be passed all the way down the call chain!
2022-11-27 19:35:10 +02:00
cca1f074bf
Convert PCX to PNG, Final touches, everything deactivated.
2022-11-27 19:35:10 +02:00
93cf2682f3
Working Extractor, DefSplitter and pcx convertor
2022-11-27 19:35:10 +02:00
3b072b80d5
Merge pull request #1168 from Nordsoft91/fix-obstacles-generation
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Fix obstacles generation
2022-11-27 09:56:11 +02:00
dfee2eda68
Merge pull request #1148 from SoundSSGood/ask-assemble
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Feature to assemble/disassemble arts in backpack
2022-11-27 09:48:57 +02:00
8e324603bf
Remove extra lines
2022-11-27 00:08:47 +04:00
2c88e35749
Fix obstacles generation
2022-11-27 00:04:14 +04:00
0ccb706782
Merge pull request #1155 from Nordsoft91/fix-camp-919
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Fix for #919
2022-11-25 11:43:25 +02:00
6b3beb05e5
BattleInt split is finished, start of refactoring:
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- Refactoring of siege controller code
- Replaced some usages of C struct SDL_Surface with proper c++ class
IImage
- Refactoring of rendering of battlefield objects (WIP)
2022-11-25 00:26:14 +02:00
b3cdcc774e
Fix appearance for camp heroes
2022-11-23 14:34:57 +04:00
8e6193ad6e
Actually use new locale for filesystem access
2022-11-21 16:58:36 +02:00