Ivan Savenko
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4bfdb44c78
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Restore status bar on BattleWindow reactivation
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2022-12-30 12:32:36 +02:00 |
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Ivan Savenko
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f8dec3861b
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Fixed animation skipping with no sound mod and enemy having first turn
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2022-12-30 11:56:26 +02:00 |
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Ivan Savenko
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a9808a6541
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Fix battle start when hero has tactics and no battle sounds mod is on
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2022-12-30 11:55:22 +02:00 |
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Ivan Savenko
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81164100da
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Fix crash on exiting game during battle
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2022-12-30 11:54:37 +02:00 |
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Ivan Savenko
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5d80457eda
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Merge with vcmi/develop branch
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2022-12-30 00:52:23 +02:00 |
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Ivan Savenko
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c8cd8aaf10
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merge fix - do not attempt to display multiple dialogs at once
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2022-12-29 22:11:47 +02:00 |
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Ivan Savenko
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b275d9de72
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merge beta branch into develop
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2022-12-29 22:08:53 +02:00 |
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Ivan Savenko
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7a35bcc812
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Merge pull request #1221 from IvanSavenko/warnings_fix
Fix remaining compiler warnings
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2022-12-29 21:51:55 +02:00 |
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Ivan Savenko
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b1082aa621
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Do not attempt to display multiple assembly dialogs at once
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2022-12-29 21:50:25 +02:00 |
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Ivan Savenko
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90b669f507
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Fix order of dialogs on assembling artefacts after battle
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2022-12-29 21:50:25 +02:00 |
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Ivan Savenko
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b6735618f5
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Formatting
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2022-12-29 21:50:04 +02:00 |
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Ivan Savenko
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986c0c534d
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Main menu buttons are now defined using position of their center
Fixes positioning of main menu buttons in localized versions of the game
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2022-12-29 21:50:04 +02:00 |
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Ivan Savenko
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61ed408f61
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Fix typo
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2022-12-29 21:49:20 +02:00 |
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Ivan Savenko
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588b635d1c
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Workaround for a potential deadlock in MusicHandler
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2022-12-29 21:49:20 +02:00 |
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Ivan Savenko
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7a5258853a
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Fix potential access violation due to iterator invalidation
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2022-12-29 14:28:38 +02:00 |
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Ivan Savenko
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da7766e90b
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Fix battle start with disabled opening sounds
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2022-12-28 16:51:44 +02:00 |
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Ivan Savenko
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fa355c3356
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Fix build
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2022-12-26 01:38:25 +02:00 |
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Ivan Savenko
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bb65246aa3
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Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2022-12-26 01:15:44 +02:00 |
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Ivan Savenko
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ae3f6c5e79
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Renamed PointEffectAnimation -> EffectAnimation
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2022-12-25 21:39:55 +02:00 |
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Ivan Savenko
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5b41ced427
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Removed sound playback from PointEffectAnimation
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2022-12-25 21:35:13 +02:00 |
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Ivan Savenko
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7e3cd7db51
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Fix for missing Death Blow sound
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2022-12-25 20:11:22 +02:00 |
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Ivan Savenko
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5a7eed01da
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Made BattleInterface class less friendly
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2022-12-25 17:44:40 +02:00 |
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Ivan Savenko
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d1244e3714
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Fix ios compile
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2022-12-25 17:44:13 +02:00 |
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Ivan Savenko
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4b3d93f378
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Minor cleanup
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2022-12-25 17:43:55 +02:00 |
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Ivan Savenko
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c906b27859
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Formatting
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2022-12-25 17:42:54 +02:00 |
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Ivan Savenko
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405b2976d5
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Renamed getUpgradeInfo -> fillUpgradeInfo
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2022-12-25 14:03:43 +02:00 |
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Andrii Danylchenko
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33602c879d
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#1286 - use iOS flow for Android resolutions management
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2022-12-25 13:39:27 +02:00 |
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Nordsoft91
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785787e454
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Merge branch 'develop' into interface-builder
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2022-12-24 21:56:29 +04:00 |
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Ivan Savenko
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325c29da0d
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Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2022-12-23 14:51:34 +02:00 |
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Ivan Savenko
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eb20a4b208
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Merge remote-tracking branch 'vcmi/develop' into warnings_fix
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2022-12-23 14:40:45 +02:00 |
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Ivan Savenko
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f073c676f9
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Merge 1.1 release into develop
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2022-12-23 14:17:18 +02:00 |
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Ivan Savenko
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9248e06ae0
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Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2022-12-22 23:11:55 +02:00 |
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Ivan Savenko
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b2279484fc
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Merge pull request #1227 from Shatur/opendingux
Port to OpenDingux handhelds
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2022-12-22 16:56:55 +02:00 |
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Ivan Savenko
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5b453bf530
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Stack amount boxes visibility now follows H3 rules
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2022-12-22 11:49:40 +02:00 |
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Ivan Savenko
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8b207fae63
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ECreatureAnimType enum -> enum class
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2022-12-22 01:04:58 +02:00 |
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Ivan Savenko
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bab5922951
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Spells can now define color muxer effect (e.g. Bloodlust & Petrify)
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2022-12-22 00:25:35 +02:00 |
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nordsoft
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ad5bf2ac4f
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Fix msvc build
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2022-12-22 02:10:56 +04:00 |
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nordsoft
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cb76cc54ac
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Move logging to debug level
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2022-12-22 02:08:26 +04:00 |
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nordsoft
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e245dbaf9d
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Use kind-of-factory approach for widget builders
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2022-12-22 02:05:29 +04:00 |
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Ivan Savenko
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4fa01c4c7e
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Fix potential overflow/underflow
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2022-12-21 23:39:54 +02:00 |
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nordsoft
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8f7025328f
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Read default template from config, named custom types
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2022-12-22 01:37:33 +04:00 |
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Ivan Savenko
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41b87088d5
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Color muxer effects can now be (partially) configured by user.
TODO: move color muxer effects from spells into spell config
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2022-12-21 23:29:56 +02:00 |
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nordsoft
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7e7071fc95
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Merge remote-tracking branch 'upstream/develop' into interface-builder
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2022-12-22 01:24:29 +04:00 |
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nordsoft
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c7f430f051
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Added debug lines
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2022-12-22 01:13:32 +04:00 |
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nordsoft
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521328addd
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Adding macros for targeted object binding
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2022-12-22 00:54:06 +04:00 |
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Ivan Savenko
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8a9a7b9650
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Fix UI on battle start if hero has tactics
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2022-12-21 20:01:50 +02:00 |
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Ivan Savenko
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b423b3fa6b
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Fix dragon breath & fire shield
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2022-12-21 18:04:54 +02:00 |
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Ivan Savenko
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d0f259bbf7
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Fix battle shutdown
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2022-12-21 18:04:19 +02:00 |
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Ivan Savenko
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541d98143b
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Renamed BattleControlPanel -> BattleWindow
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2022-12-21 17:06:47 +02:00 |
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Ivan Savenko
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c835a84051
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Moved all GUI handling from BattleInterface to BattleControlPanel
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2022-12-21 17:02:53 +02:00 |
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