Andrii Danylchenko
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506ecc2ea7
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Nullkiller: fix android build
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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c10c1cab2c
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Nullkiller: fix build
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9c14ccab8f
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Nullkiller: fixes after first 5 autotesting maps
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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df78e3243b
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Nullkiller: stabilisation, improve gather army
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9d020be63b
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Nullkiller: fix priority of townhall
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b7b615ec70
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Nullkiller: stabilisation fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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17a960e850
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Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a39fa51e14
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Nullkiller AI: basic hill fort support and hero chain reworked to start from stronger army
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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400967904b
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Nullkiller AI: stabilization of build and prioritization fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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de2361650b
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Nullkiller AI: add Analyzers folder, add BuildingBehavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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af9261d428
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NullkillerAI: Added movement cost by hero role. New priority engine looks more or less stable.
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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eea5cb7f0b
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Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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6bebb766a6
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Nullkiller AI: new prioritization engine stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b261734905
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Nullkiller AI: new prioritization engine
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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66ed1a2901
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Nullkiller AI: add strategical value fuzzy variable
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e6eb9ccc03
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Nullkiller: dismising and hiring hero in order to defend town
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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84e5e6ac17
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Nullkiller: rework defence a bit
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1096f2e9e6
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Nullkiller: town portal fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a2ac19e4ec
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Nullkiller: defence behavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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f44c3f2aaf
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Nullkiller: improve handling of enemy hero value
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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6faac5aeca
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Nullkiller: improve artifact value evaluation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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642f3a3fa4
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Nullkiller: fix a few freezes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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2798dcd6c5
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Nullkiller: remove PRI* print macroses
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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682707e4f1
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Nullkiller: fix build and warnings
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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fdd5be1e40
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Nullkiller: fix build and some warnings
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ada76a5603
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Nullkiller: fix file headers, move fuzzy config to ai folder
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1d561b9882
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Nullkiller: fixes for partly visible objs
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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28b77e0b79
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Nullkiller: rename fuzzy logic to .txt
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e3c87fb58d
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Nullkiller: stabilisation and fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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bcf8db3d05
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Nullkiller: startup scripts
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5fe2630c64
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Nullkiller: rework prioritization, add hero roles, skills and other variables
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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531d0af95b
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ai fixes for android
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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14adf1d108
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AI: implement hero skills evaluator
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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01975e339b
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Nullkiller: android build fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3744125270
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Nullkiller: armed heros prefer armed targets
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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4bf653f596
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AI: danger hitmap using visible enemy heroes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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04bf6f536d
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Nullkiller: temporary hacks to allow army buying
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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286d084445
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Nullkiller: better tracing and hero locking for hero chain
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ffa626dc2f
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AI: add ExecuteChain goal
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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37434dc4cf
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AI: hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3ffcef30f6
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AI: add army cost
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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f44eaf8132
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AI: inefective chain cancellation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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0e328ab3c2
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AI: hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3a0d9fe14e
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AI: adding towns and dwellings to hero chain
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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8961f1c803
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AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e838e70165
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ai fix town portal to occupied town
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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774f531c4e
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hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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87f1079c60
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nullkiller&herochain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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62e5366a08
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AI: rough hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ff57a52001
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Nullkiller: hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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