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5031 Commits

Author SHA1 Message Date
Tomasz Zieliński
15592c3aff Change metric to create more interesting zone shapes. 2023-04-18 22:01:51 +02:00
nordsoft
59a1a19d4a Summon boat for real boats only 2023-04-18 22:21:26 +04:00
Tomasz Zieliński
39154737a5 Use std::optional instead of boost::optional. 2023-04-18 19:34:54 +02:00
Tomasz Zieliński
6551585f96 Start with low stifness to let zones pass through each other - typical temperature fall.
(cherry picked from commit 435b9f78819b7bd282fc45ac8297ca12aaec5c87)
2023-04-18 19:21:33 +02:00
Tomasz Zieliński
8d5cd6d072 Randomize starting positions a bit so zones don't fall exactly on the grid.
(cherry picked from commit 33eb28b570e132f63d7aaa451a732f3d0c9a10d6)
2023-04-18 19:21:28 +02:00
Tomasz Zieliński
fc91152da7 Fixed zones getting actually randomized after construction. Tweaks to algorithm, now it's considerably better.
(cherry picked from commit c13019059fafa56665eefb39c9ec3851126cf2cf)
2023-04-18 19:21:19 +02:00
Tomasz Zieliński
2d7a819939 Parameters which work well for Jebus - accessible desert and Blue placed away from Red
(cherry picked from commit 42c6127c79c3a4b75122aec85e58b32df860609c)
2023-04-18 19:21:13 +02:00
Tomasz Zieliński
494f4eaa3f Simple solution that works - by ChatGPT :)
(cherry picked from commit 7c6e4bc2fe37c716097ff94a6a589db2e87496bf)
2023-04-18 19:21:06 +02:00
Tomasz Zieliński
a1f094776f Use fixed starting positions for now.
(cherry picked from commit 43c51805f5a86cf2589251d3e36b6bdef3f0626f)
2023-04-18 19:20:57 +02:00
Tomasz Zieliński
7d2745fda6 Simplified target function comparison.
(cherry picked from commit 809f6344ffc0a0b12b2e08bef1a44cbb98369f1d)
2023-04-18 19:20:50 +02:00
Tomasz Zieliński
48c11f661b Fix zone attraction
(cherry picked from commit 164ecaea606898d1ec6a4bb0db34ecdef1090538)
2023-04-18 19:20:40 +02:00
Tomasz Zieliński
3f83eaafc4 Fix distance check
(cherry picked from commit 319f289dc4acbb43c366c06b12f5bc64c54c593f)
2023-04-18 19:20:32 +02:00
Tomasz Zieliński
64adc9983d - Fixes for corectness
- Space apart starting zones of players

(cherry picked from commit 80be12ac682129ef24864d9639ecb27d00a6c398)
2023-04-18 19:20:23 +02:00
Tomasz Zieliński
09d50a5e9f First draft that kinda works.
(cherry picked from commit 7dd5a9c15dd32d3d9248c8baa8231932891a163c)
2023-04-18 19:20:12 +02:00
nordsoft
3ff99a1a15 Mechanic for air and land transport 2023-04-18 18:33:28 +04:00
nordsoft
ddcdfb643a Try to enable air/land movement 2023-04-18 17:36:42 +04:00
nordsoft
d83566bc74 Add constructor for boat 2023-04-18 17:27:39 +04:00
nordsoft
ed798b06da Prepare transport enum 2023-04-18 13:04:49 +04:00
nordsoft
ecf8b9934b Further refactoring 2023-04-17 23:19:56 +04:00
Konstantin
a1e8d95028 vcmi: rework CArtHandler 2023-04-17 12:32:47 +03:00
nordsoft
b41481c73b Fix(?) mingw 2023-04-17 05:22:32 +04:00
nordsoft
80220fda5b Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
# Conflicts:
#	lib/mapping/CMap.h
2023-04-17 04:54:57 +04:00
nordsoft
91b4782a2f Refactor more fields from campaign header 2023-04-17 04:47:54 +04:00
nordsoft
70f4cc5e0f Refactor campaign regions 2023-04-17 04:26:35 +04:00
Konstantin
54eb550eb9 vcmi: remove unused functions now 2023-04-17 00:43:13 +03:00
Konstantin
7a5775a9f9 vcmi: use std::optional 2023-04-17 00:43:13 +03:00
Konstantin
0d35606a44 vcmi: use std::variant 2023-04-17 00:43:13 +03:00
Konstantin
8dcb041917 vcmi: use std::any 2023-04-17 00:43:13 +03:00
Konstantin
25783066e8 vcmi: use std::any_cast 2023-04-17 00:43:13 +03:00
Ivan Savenko
e3ed728193
Merge pull request #1932 from rilian-la-te/proper-teleport
VCMI: teleport redesign
2023-04-16 22:52:01 +03:00
nordsoft
0c87d0a26c Add a comment 2023-04-16 21:49:43 +04:00
nordsoft
954a2abb71 Verifying mods before starting map 2023-04-16 15:38:13 +04:00
nordsoft
67e1b48d47 Remove unused interface 2023-04-16 14:00:01 +04:00
Ivan Savenko
65e4ce9ffe Update to c++17 2023-04-15 17:20:38 +03:00
Ivan Savenko
5589e973a8 Fixed parsing of hota 'arena' map format hacks 2023-04-15 17:20:38 +03:00
Ivan Savenko
22558551bf Fix parsing of invalid data from h3m 2023-04-15 17:20:38 +03:00
Ivan Savenko
2c2c2c8fe0 Slight tweaking of logging of h3m edge cases 2023-04-15 17:20:38 +03:00
Ivan Savenko
f84665b5ec Fixed loading of maps with objects owned by non-existing players 2023-04-15 17:20:38 +03:00
Ivan Savenko
f997241da1 Throw exception on loading not supported hota duel/arena maps 2023-04-15 17:20:38 +03:00
Ivan Savenko
87647cd02a Do not propose banned skills in witch huts 2023-04-15 17:20:38 +03:00
Ivan Savenko
d6a3c0e666 Cleaned up handling of hota map format versioning 2023-04-15 17:20:38 +03:00
Ivan Savenko
5b658462a1 Renamed army formation enum value 2023-04-15 17:20:38 +03:00
Ivan Savenko
b1e7774bbd Fixed parsing of hota format '0' 2023-04-15 17:20:38 +03:00
Ivan Savenko
1b6ece1367 Formatting and renames of H3M readers, no functionality changes 2023-04-15 17:20:38 +03:00
Ivan Savenko
de855085f0 Added information on banks, seer hut and monster properties 2023-04-15 17:20:38 +03:00
Ivan Savenko
ea8aeef8c0 Implemeted parsing of HotA Seer Huts 2023-04-15 17:20:38 +03:00
Ivan Savenko
88096de7e4 Fixed parsing of HotA H3M format, including Seer Huts 2023-04-15 17:20:38 +03:00
Ivan Savenko
46239215af Implemented parsing of HotA map objects (except for Seer Hut) 2023-04-15 17:20:38 +03:00
Ivan Savenko
3790661fa6 Refactored loadObject() monstrocity into set of smaller methods. 2023-04-15 17:20:38 +03:00
Ivan Savenko
c0e9eb6eb1 HotA maps up to objects block can be parsed 2023-04-15 17:20:38 +03:00