Ivan Savenko
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b04b11b9d1
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Merge pull request #2175 from IvanSavenko/map_format_mappings
HotA map format support - object mapping
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2023-06-01 22:06:18 +03:00 |
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Ivan Savenko
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2f9073e13a
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Fix assertion
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2023-06-01 16:03:37 +03:00 |
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Ivan Savenko
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25a4caa364
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Merge pull request #2200 from rilian-la-te/fix-obligatory
CGHeroInstance: always add obligatory skills
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2023-06-01 12:12:20 +03:00 |
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Ivan Savenko
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fce5f9f907
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Fix buildings loading
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2023-05-31 23:18:39 +03:00 |
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Ivan Savenko
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3519fd8302
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Added view patterns for hota terrains
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2023-05-31 23:18:39 +03:00 |
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Ivan Savenko
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312b703a78
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Fixed mapping of hota objects
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2023-05-31 23:18:39 +03:00 |
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Ivan Savenko
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952708e865
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Basic version of object templates mapping
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2023-05-31 23:18:39 +03:00 |
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Ivan Savenko
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b3ca6c8cee
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Fixed detection of campaign format
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2023-05-31 23:18:39 +03:00 |
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Ivan Savenko
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029322f8bb
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Removed old test map that requires wog
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2023-05-31 23:18:39 +03:00 |
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Ivan Savenko
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e1c01ca636
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Fix CI build
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2023-05-31 23:18:39 +03:00 |
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Ivan Savenko
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acac42291e
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
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Ivan Savenko
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62595cb039
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Split massive CMap.h a bit
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2023-05-31 23:01:57 +03:00 |
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Ivan Savenko
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bf720200f9
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Implemented identifiers remapping for game entities
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2023-05-31 23:01:57 +03:00 |
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Ivan Savenko
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c51e0ef052
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Added information on Heroes Chronicles map ID's
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2023-05-31 23:01:57 +03:00 |
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Ivan Savenko
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8d0dcd6ad7
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All h3m bitsets are now loaded inside mapReader
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2023-05-31 23:01:57 +03:00 |
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Ivan Savenko
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5fe5d0c045
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Fix loading of buildings of random town
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2023-05-31 23:01:57 +03:00 |
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Ivan Savenko
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ffd7144df8
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Implemented identifiers mapping for town buildings
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2023-05-31 23:01:57 +03:00 |
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Ivan Savenko
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de769a04d6
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Remove unnecessary includes from headers
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2023-05-31 23:01:57 +03:00 |
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Ivan Savenko
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927fcc7d45
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Removed hota objects desription, will be added to hota mod instead
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2023-05-31 23:01:57 +03:00 |
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Ivan Savenko
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daaaf84392
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Icon index for map format is now defined in config
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2023-05-31 23:01:57 +03:00 |
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Ivan Savenko
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fb55719671
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Map format support status can now be loaded from gameSettings
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2023-05-31 23:01:57 +03:00 |
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Ivan Savenko
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402823e3d5
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Fix loading of some user-made maps
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2023-05-31 23:01:57 +03:00 |
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Warzyw647
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bc4755a89a
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Merge branch 'develop' into rmg-split-enum-monster-strength
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2023-05-31 19:53:19 +02:00 |
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Konstantin
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e82acf4840
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CGHeroInstance: always add obligatory skills
Fixes #2198
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2023-05-31 20:03:59 +03:00 |
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Ivan Savenko
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3a102989f0
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Merge pull request #2195 from Laserlicht/patch-3
Added translation strings & update german
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2023-05-31 11:45:47 +03:00 |
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Warzyw647
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4c513e8bb0
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Water zones get monster strength ZONE_NONE during their creation instead of a hardcoded check for zone type WATER at guard creation time.
Also preliminary preparations for water zone customization in the template json.
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2023-05-31 00:24:52 +02:00 |
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Ivan Savenko
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eff6551f80
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Merge pull request #2171 from krs0/feature/schema_updates
Rearranging Schemas
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2023-05-29 15:37:50 +03:00 |
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Ivan Savenko
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9d7a6063b6
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Merge pull request #2188 from Nordsoft91/fix_2187
Strict weak ordering on the data
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2023-05-29 15:37:42 +03:00 |
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DjWarmonger
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c99aa74434
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Merge pull request #2053 from vcmi/parellel_rmg
Okay, let's merge this.
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2023-05-29 13:50:02 +02:00 |
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Michael
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eb618fbff9
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rename function
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2023-05-28 17:29:11 +02:00 |
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Michael
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8672fc7e3d
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Allows to translate default playername
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2023-05-28 16:57:24 +02:00 |
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Michael
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ee49487dc8
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german translation
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2023-05-28 15:29:42 +02:00 |
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Michael
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3ee7610015
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added missing translation strings
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2023-05-28 14:58:21 +02:00 |
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nordsoft
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0782ee7689
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Strict weak ordering on the data
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2023-05-28 00:12:03 +04:00 |
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krs
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6daa933aa2
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Fixed errors and added a line after CreatureNumbersToggleGroup to separate them visually from next element.
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2023-05-24 20:16:49 +03:00 |
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krs
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a7606010ee
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Moved creatureInfo into a group for easier calculations
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2023-05-24 20:16:49 +03:00 |
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Tomasz Zieliński
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0e37c7b7d0
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By deafult use multithreaded RMG
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2023-05-24 18:16:04 +02:00 |
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Tomasz Zieliński
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cd9bd491e0
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Add option for single-thread generation. Still doesn't guarantee excactly identical maps :?
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2023-05-24 18:02:11 +02:00 |
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SoundSSGood
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1366825f08
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final fixup
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2023-05-24 16:10:06 +03:00 |
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Ivan Savenko
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5b392639b5
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Merge pull request #2181 from IvanSavenko/fix_mod_repo_url
Use 1.3 repo on Android
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2023-05-23 16:46:26 +03:00 |
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Ivan Savenko
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59232e827d
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Use 1.3 repo on Android
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2023-05-23 15:28:45 +03:00 |
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Ivan Savenko
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2c3e8c3390
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Merge pull request #2168 from IvanSavenko/gui_handler_event_handling_refactoring
Event handling refactoring
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2023-05-23 15:08:10 +03:00 |
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Tomasz Zieliński
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edf47f5769
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Fix StdInc.h
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2023-05-21 07:26:36 +02:00 |
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Warzyw647
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af3c6abb5e
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Added zone guard strength "none"
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2023-05-21 00:13:45 +02:00 |
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Ivan Savenko
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10fc6cecef
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Merge pull request #2157 from IvanSavenko/interface_layouts
Update in-game settings window to recent changes
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2023-05-20 19:25:34 +03:00 |
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Ivan Savenko
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d6619e2605
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Merge pull request #2173 from Laserlicht/patch-1
case-insensitive cheats
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2023-05-20 19:25:27 +03:00 |
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Warzyw647
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7afcc3b350
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Merge branch 'rmg-split-enum-monster-strength' into rmg-no-monster-zone
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2023-05-20 17:29:07 +02:00 |
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Warzyw647
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149ae9986c
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Merge branch 'rmg-refactor-enums' into rmg-no-monster-zone
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2023-05-20 17:28:25 +02:00 |
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Tomasz Zieliński
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f3c795462f
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Remove comment which break the build
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2023-05-20 17:08:44 +02:00 |
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Warzyw647
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031671056d
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Merge branch 'develop' into rmg-no-monster-zone
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2023-05-20 16:58:49 +02:00 |
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