Ivan Savenko
283adc37d7
Unit stack rebalancing rework
...
- CStackInstance::count is now private with accessor methods
- CStackInstance::experience renamed to totalExperience and now stores
total stack experience (multiplied by stack size) to reduce rounding
errors
- CStackInstance::totalExperience is now private with accessors methods
- stack experience is now automatically reallocated on stack management
- Removed buggy BulkSmartRebalanceStacks pack, that mostly duplicates
BulkRebalanceStacks
- Renamed BulkSmartSplitStack to BulkSplitAndRebalanceStack to drop
unclear "smart" in name
- Reworked split-and-rebalance logic to correctly reallocate stack
experience
2025-05-01 18:18:30 +03:00
Ivan Savenko
4e8e85e3e4
Fix issues reported by Sonar, review fixes
2025-04-27 14:57:31 +03:00
Ivan Savenko
829739da24
Reduce usage of implicit conversions to int
2025-04-27 14:57:31 +03:00
Ivan Savenko
417ea6451a
Remove ConstTransitivePtr from hero and town instances
2025-04-27 14:57:30 +03:00
Ivan Savenko
c0f5c7c0ea
Replace pointer with reference in pack apply functions
2024-10-07 14:59:46 +00:00
Ivan Savenko
ee831c06e7
Reduced usage of CPack, replaced with CPackForServer where applicable
2024-10-07 14:59:14 +00:00
Ivan Savenko
b09d9d501b
Pass pointer to actual caller in showBlockingDialog callWith
...
Fixes activation of all rewardable buildings in town on blocking dialog
answer
2024-09-04 15:14:56 +00:00
Ivan Savenko
81af66d35b
Move visit query to a separate class, remove no longer needed Cast.h
2024-09-04 14:32:36 +00:00
Ivan Savenko
29f87d6407
pass object/hero parameters directly instead of passing query
2024-09-04 14:17:22 +00:00
Ivan Savenko
b8b42978b1
Reduce includes in headers
2024-04-26 13:26:33 +03:00
Ivan Savenko
090a1c7764
TurnTimerHandler is now a unique_ptr
2024-04-26 13:15:39 +03:00
SoundSSGood
9f688e6fb7
MoveArtifact, BulkMoveArtifacts PlayerColor player field
2024-03-07 22:28:56 +02:00
SoundSSGood
b1f52eec41
ManageBackpackArtifacts
2024-03-07 18:16:22 +02:00
SoundSSGood
f66918ea14
bulk move to altar
2024-01-27 15:28:23 +02:00
SoundSSGood
7e6ab5e87b
fix test & fix build & suggested changes
2023-10-29 17:46:14 +02:00
SoundSSGood
ab2f6abb87
ArtifactLocation now use ID for artHolder identification part2
2023-10-29 17:46:13 +02:00
Ivan Savenko
b88a8da4e8
Split off some netpack structures into separate files
2023-10-23 13:59:15 +03:00
nordsoft
d7d435dcb7
Add game pause
2023-10-08 16:03:57 +02:00
Ivan Savenko
39a92cdde3
Add query for dwellings dialog
2023-10-04 17:47:12 +03:00
Ivan Savenko
3cb489e9bd
Fix University and Altar
2023-10-04 17:47:12 +03:00
Ivan Savenko
898733eed7
Added Query to track visit duration for Taverns and Markets
2023-10-04 17:47:12 +03:00
Ivan Savenko
d257fb37f0
Use optional instead of Json for queries
2023-09-26 13:42:20 +03:00
Ivan Savenko
8c0d78f1d9
Added initiator-player to packs that add/remove/move objects
2023-09-19 19:24:34 +03:00
Ivan Savenko
c8e6a7cd27
Fixed most common cases of movement actions
2023-09-16 20:07:26 +03:00
nordsoft
f30f00faa0
Timer pausing while waiting for player accept turn
2023-08-30 02:18:44 +04:00
nordsoft
98f7ed9dfd
Implement player start turn query
2023-08-28 18:56:36 +04:00
Ivan Savenko
323772fc2e
Split CQuery file into multiple files
2023-08-21 17:55:07 +03:00