Ivan Savenko
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57ee9a9bf3
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Merge vcmi/beta into vcmi/develop
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2023-01-29 18:21:55 +02:00 |
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Andrii Danylchenko
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4cfc93d2da
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Somehow it works but JNI signatures were incorrect
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2023-01-25 08:59:59 +02:00 |
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Ivan Savenko
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05a1d7c6e3
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All text for factions/towns/building are passed through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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388ed88b5d
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All artifact strings now pass through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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d2b837b116
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All creature-related texts go through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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fa6f7513e8
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All heroes-related strings are passed through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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b86969909a
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Fixes compilation due to changes in callback interface
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2023-01-20 15:18:10 +02:00 |
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Ivan Savenko
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17fc9d8d8f
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Merge with vcmi/develop
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2023-01-18 01:04:34 +02:00 |
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Ivan Savenko
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05ac217b0f
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Merge with vcmi/develop
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2023-01-17 23:02:25 +02:00 |
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nordsoft
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c0c1be2645
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Fix invalid host connection
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2023-01-16 20:58:19 +04:00 |
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Ivan Savenko
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246281e62a
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Merged vcmi/beta with vcmi/develop
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2023-01-15 17:46:42 +02:00 |
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Ivan Savenko
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6ea7add4bb
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Merge pull request #1394 from SoundSSGood/art-move-fix
Artifact movement refactoring
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2023-01-15 17:29:36 +02:00 |
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Ivan Savenko
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ccc6ebee0d
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Cleared up gate blocking, Force Field can now block gates
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2023-01-13 15:44:42 +02:00 |
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Ivan Savenko
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1d7f004658
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Implemented reinforced walls in towns with Castle
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2023-01-13 01:09:24 +02:00 |
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Ivan Savenko
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500cf7f15d
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EWallPart & EWallState are now enum class
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2023-01-13 00:35:58 +02:00 |
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Ivan Savenko
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b86704bece
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Ballistics mechanics should now match H3
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2023-01-12 23:53:29 +02:00 |
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Ivan Savenko
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e188060480
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Fix server shutdown on transferring artifact to commander
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2023-01-12 16:27:59 +02:00 |
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SoundSSGood
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a0568823a9
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swap contitutient
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2023-01-11 13:17:33 +02:00 |
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Ivan Savenko
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4f3ea0d1d9
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Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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7c7ae26e67
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Map/Road/River identifiers are now private members
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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e1799379dd
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Terrain/Road/River handler are now in compileable state
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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1468f6aded
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Converted terrainTypeHandler into proper handler class
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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1fece0ce18
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Merge pull request #1229 from IvanSavenko/battle_improvements
Battle: Fixing bugs & Implementation of missing features
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2023-01-09 22:07:13 +02:00 |
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Ivan Savenko
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bde988ca43
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Merge pull request #1329 from IvanSavenko/translate_game
Translations support - base functionality for main game texts
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2023-01-09 20:33:56 +02:00 |
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SoundSSGood
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4005b48360
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Regressions fixed
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2023-01-08 23:31:12 +02:00 |
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SoundSSGood
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6b7ce798d0
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artifactTransitionPos created
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2023-01-08 23:24:13 +02:00 |
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SoundSSGood
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d5cef0c069
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end of battle art assembling fix
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2023-01-05 17:37:14 +02:00 |
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Ivan Savenko
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a1eaf4d9c8
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Do not apply Fire Shield effect that deals 0 damage
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2023-01-04 17:55:19 +02:00 |
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Ivan Savenko
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85d7b470d4
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Access to quests texts is now processed via translator
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2023-01-01 14:56:45 +02:00 |
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Ivan Savenko
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bdb8e0ee5c
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Introduced string identifiers for H3 texts, still WIP
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2023-01-01 14:56:44 +02:00 |
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Ivan Savenko
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5d80457eda
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Merge with vcmi/develop branch
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2022-12-30 00:52:23 +02:00 |
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Ivan Savenko
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7a35bcc812
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Merge pull request #1221 from IvanSavenko/warnings_fix
Fix remaining compiler warnings
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2022-12-29 21:51:55 +02:00 |
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Ivan Savenko
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bb65246aa3
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Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2022-12-26 01:15:44 +02:00 |
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Ivan Savenko
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405b2976d5
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Renamed getUpgradeInfo -> fillUpgradeInfo
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2022-12-25 14:03:43 +02:00 |
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Nordsoft91
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64fb4a744e
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Merge pull request #1269 from vcmi/beta
Merge android fix into develop
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2022-12-24 22:07:04 +04:00 |
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nordsoft
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2953b8fe9d
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Fix android build
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2022-12-23 19:12:48 +04:00 |
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Ivan Savenko
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325c29da0d
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Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2022-12-23 14:51:34 +02:00 |
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nordsoft
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1250f67771
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Fix android build
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2022-12-23 16:42:32 +04:00 |
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Ivan Savenko
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eb20a4b208
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Merge remote-tracking branch 'vcmi/develop' into warnings_fix
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2022-12-23 14:40:45 +02:00 |
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Ivan Savenko
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f073c676f9
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Merge 1.1 release into develop
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2022-12-23 14:17:18 +02:00 |
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Ivan Savenko
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9248e06ae0
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Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2022-12-22 23:11:55 +02:00 |
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Ivan Savenko
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b2279484fc
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Merge pull request #1227 from Shatur/opendingux
Port to OpenDingux handhelds
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2022-12-22 16:56:55 +02:00 |
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Ivan Savenko
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b423b3fa6b
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Fix dragon breath & fire shield
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2022-12-21 18:04:54 +02:00 |
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nordsoft
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12d4204334
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Fix closing server on ios
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2022-12-19 01:37:38 +04:00 |
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Ivan Savenko
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52fc5b3c39
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Exploded mines now send ACTIVATE flag to client to play effect
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2022-12-17 19:37:00 +02:00 |
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Ivan Savenko
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deffba01b9
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All battle effects are now fully client sided
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2022-12-17 17:35:15 +02:00 |
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Ivan Savenko
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ced2ece954
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Fixes #809 - do not print error message after stepping onto mine
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2022-12-17 14:40:54 +02:00 |
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Ivan Savenko
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a1ab90fb05
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Creatures with double strike will not hit 2nd time after blinding
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2022-12-16 21:52:46 +02:00 |
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Andrii Danylchenko
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56bf8ec2c4
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#1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet
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2022-12-14 22:13:26 +02:00 |
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Ivan Savenko
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60a00b450e
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Multiple fixes & improvements to animation ordering
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2022-12-13 21:31:49 +02:00 |
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