Ivan Savenko
f1c39a1aa3
Merge pull request #4652 from Fabrice-TIERCELIN/translated_caption
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Fix one caption in the source code
2024-09-23 17:29:39 +03:00
Ivan Savenko
dbfa5b8b2d
Merge pull request #4637 from IvanSavenko/validate_gamesettings
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Added validation of game settings
2024-09-23 17:28:37 +03:00
Ivan Savenko
1fb108b79d
Merge pull request #4636 from IvanSavenko/bank_compat
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Compatibility hack for mods with old banks format
2024-09-23 17:28:20 +03:00
Ivan Savenko
e93a060500
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-09-23 14:25:53 +00:00
Ivan Savenko
a5de312344
Add workaround for SDL bug - use old code for buggy SDL versions
2024-09-23 14:02:55 +00:00
Ivan Savenko
a7cdeb723e
Fix blocking dialog handling in refusable rewardable town building
2024-09-23 13:00:02 +00:00
Xilmi
20f7751e16
Weekend-decisions
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When attacking non-neutral towns that are far away, the AI now considers whether their attack would arrive in the same week. If it wouldn't, it means there's a high risk that newly bought troops might flip around who is stronger. So they now refrain from sending a hero towards an enemy town that is too far away.
2024-09-23 01:25:58 +02:00
Xilmi
e7e4d6cc72
Fix invincible Hellbardiers
2024-09-23 01:23:18 +02:00
Xilmi
9ef2c6f8a0
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-22 23:43:29 +02:00
Ivan Savenko
3319be114f
Fix line break position computation for text without spaces (Chinese)
2024-09-22 20:33:14 +00:00
Ivan Savenko
76e3ca4afe
Fix potential access to destroyed variable on stack
2024-09-22 20:32:20 +00:00
Ivan Savenko
0058c9ba2e
Fix crash on transfer of multiple artifacts in a backpack to another
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hero on starting next campaign scenario without hero that held these
artifacts before
2024-09-22 20:31:52 +00:00
Ivan Savenko
123f9ee676
Fix missing registration of onGuardedMessage string for banks
2024-09-22 20:30:55 +00:00
Laserlicht
760aa0c499
fix creature mistake
2024-09-22 21:58:39 +02:00
Dydzio
5dda4aa0f0
Remove overly strict condition
2024-09-22 21:43:20 +02:00
Dydzio
50b412b35b
Better handling of default cursor action for SPELL_LIKE_ATTACK
2024-09-22 21:14:24 +02:00
Ivan Savenko
ab2cc6600f
Merge pull request #4644 from kdmcser/not_check_8_unit
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not report warning in factory-town
2024-09-22 21:58:56 +03:00
Dydzio
f90405a41d
Highlight stacks affected by SPELL_LIKE_ATTACK in spellcast mode
2024-09-22 20:48:18 +02:00
Dydzio
dc56047661
Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup
2024-09-22 20:38:49 +02:00
Fabrice TIERCELIN
3e0274fde6
Fix one caption in the source code
2024-09-22 19:37:15 +02:00
Dydzio
bb69ab1a1a
Fix assert and condition for counting spell hexes
2024-09-22 18:25:18 +02:00
Laserlicht
b7b4277043
fix for smaller window
2024-09-22 17:20:43 +02:00
Laserlicht
8907dc9362
improvement
2024-09-22 17:15:54 +02:00
Laserlicht
6a74b3d26c
optimize videowindow (black bg)
2024-09-22 17:03:20 +02:00
Dydzio
bf9a9283a4
Make any hex shooting possibility configurable
2024-09-22 16:58:15 +02:00
Dydzio
1a2d349267
Initial unconditionally working version
2024-09-22 15:07:44 +02:00
Andrii Danylchenko
894c88defc
Merge pull request #4612 from vcmi/nkai-treat-pandora-as-blocker
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NKAI: pandora as blocker object
2024-09-22 15:30:17 +03:00
Xilmi
90d72a4458
Chase & FFA-changes
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The AI should no longer chase enemy heroes that are not reachable in the same turn, when there's other options as this behavior was quite exploitable.
The AI should now take their overall strength into account when deciding whether to attack or not.
Previously it would attack as long as their assumed army-loss was at most 25%.
Now that is 50% times the ratio of their power compared to the total power of everyone.
2024-09-22 13:06:07 +02:00
Xilmi
d679ee72b9
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-22 12:21:20 +02:00
altiereslima
cd5703b447
Update portuguese.json
2024-09-22 03:43:09 -03:00
altiereslima
a8c27c7328
Update portuguese.json
2024-09-22 03:40:56 -03:00
altiereslima
16b12cd55f
Update portuguese.ts
2024-09-22 03:27:17 -03:00
altiereslima
50029bf215
Portuguese Translation
2024-09-22 03:23:14 -03:00
kdmcser
d6e69b9586
not report warning in factory-town
2024-09-22 14:22:56 +08:00
godric3
1b4a8db4c5
Fix build
2024-09-22 00:11:21 +02:00
Laserlicht
899d3a14a0
only blocking non positive spells; counterstrike
2024-09-21 23:50:35 +02:00
godric3
f4dc2dcd22
add missing serialization of spells in Limiter
2024-09-21 22:40:58 +02:00
godric3
f51ef2de4c
remove unused item data for artifact/spell/skill items and fix code style
2024-09-21 22:35:04 +02:00
godric3
e61ef459c6
Add all artifacts/spells/skills to quest widget lists and disable banned
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Previous code added at most as many items as were in allowed lists, which caused to skip last items if some were banned.
2024-09-21 21:54:29 +02:00
Ivan Savenko
e07340b531
Added validation of game settings
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Should detect invalid config in all sources of settings - vcmi config,
mods, random map templates
2024-09-21 15:34:33 +00:00
Ivan Savenko
9ee2ee45bc
Compatibility hack for mods with old banks format
2024-09-21 15:11:57 +00:00
Ivan Savenko
43666ec987
Merge pull request #4627 from Laserlicht/chronicles_config
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avoid warnings if not installed chronicles
2024-09-21 17:46:55 +03:00
Ivan Savenko
535be56888
Merge pull request #4629 from XCOM-HUB/patch-1
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Update swedish.ts
2024-09-21 17:46:47 +03:00
Ivan Savenko
4a5818aa7d
Merge pull request #4631 from Laserlicht/fix_error_output
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fix error with description
2024-09-21 17:46:31 +03:00
Ivan Savenko
8a18d92a8e
Merge pull request #4633 from Laserlicht/xbrz_fix
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fix xbrz font fallback
2024-09-21 17:46:12 +03:00
Laserlicht
73d3903e43
fix xbrz font fallback
2024-09-20 21:25:09 +02:00
Laserlicht
629da99679
fix error with description
2024-09-20 18:21:52 +02:00
Andrii Danylchenko
ce0f51672a
NKAI: replace hardcoded pandora with more flexible solution
2024-09-20 16:05:57 +03:00
Ivan Savenko
6299b29789
Merge pull request #4619 from IvanSavenko/changelog_september
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Updated changelog with all new changes so far
2024-09-20 14:19:21 +03:00
Ivan Savenko
54dc55f7d2
Updated changelog with all new changes so far
2024-09-20 10:06:25 +00:00