Ivan Savenko
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d8f48f2c59
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Merge pull request #4035 from IvanSavenko/stabilization
[1.5.2] Fixes for crashes in 1.5.1
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2024-05-28 22:59:55 +03:00 |
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Ivan Savenko
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ecd117c542
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Merge pull request #4037 from IvanSavenko/end_turn_shortcut_fix
Fix end turn button not assigned to shortcut
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2024-05-28 20:06:20 +03:00 |
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Ivan Savenko
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58b1e74342
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Workaround - check also for valueType when updating bonuses
We should not assume that spells always have a single bonus with same
type/subtype
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2024-05-28 17:01:30 +00:00 |
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Ivan Savenko
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28081085a8
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Create separate instance of updater for every bonus
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2024-05-28 16:43:28 +00:00 |
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Ivan Savenko
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a092760237
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Fix freeze on attempt to load campaign save list
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2024-05-28 16:00:52 +00:00 |
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Ivan Savenko
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bffc28d9a6
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Allow standard defeat on 'To kill a hero' map, in line with H3
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2024-05-28 15:43:31 +00:00 |
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Ivan Savenko
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a8b07477b4
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Fix hero kill mission not registered if target hero was the attacker
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2024-05-28 15:43:06 +00:00 |
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Ivan Savenko
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3afbd03089
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Attempt to track down crash on battle end
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2024-05-28 14:41:05 +00:00 |
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Ivan Savenko
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520f690d35
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Fix transfer of non-first artifacts in backpack if hero does not
transfers as well
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2024-05-28 14:21:29 +00:00 |
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Ivan Savenko
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4752d4f8af
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Fix conflicting shortcuts
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2024-05-28 13:49:36 +00:00 |
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Ivan Savenko
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985adbe07b
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Merge pull request #4028 from SoundSSGood/artifacts-parts-calc
Parts calculation for combined artifacts
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2024-05-28 16:48:01 +03:00 |
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Ivan Savenko
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0c1dd45e9e
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Merge pull request #4034 from Laserlicht/innoextract_userpath
extract files into userdata instead of tmp
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2024-05-28 16:47:24 +03:00 |
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Ivan Savenko
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fa10580a51
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Merge pull request #4045 from godric3/map-editor-victory-lose-conditions
fix victory/loss conditions widget
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2024-05-28 16:47:01 +03:00 |
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Ivan Savenko
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6c1d506157
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Merge pull request #4047 from emmanuel-ferdman/beta
docs: update reference to Conan
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2024-05-28 16:46:48 +03:00 |
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Ivan Savenko
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7f5fe99d96
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Merge pull request #4027 from IvanSavenko/show_mp_saves_in_sp
[1.5.2] Show multiplayer saves in singleplayer mode
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2024-05-28 16:45:54 +03:00 |
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Ivan Savenko
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e82609d1de
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Merge pull request #4036 from IvanSavenko/fullscreen_hotkey_fix
Fixed F4 (fullscreen hotkey) not actually changing window mode
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2024-05-28 16:45:37 +03:00 |
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Ivan Savenko
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3847e3e2b4
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Better comments, remove dead code
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2024-05-28 13:43:16 +00:00 |
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Emmanuel Ferdman
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651e223d7d
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Update docs/developers/Building_macOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
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2024-05-28 14:17:58 +03:00 |
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Emmanuel Ferdman
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dc3a677f14
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Update docs/developers/Building_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
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2024-05-28 14:17:53 +03:00 |
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Emmanuel Ferdman
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42b77c746a
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Update docs/developers/Building_Android.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
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2024-05-28 14:17:48 +03:00 |
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Emmanuel Ferdman
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970a4c5b4c
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docs: update reference to Conan
Signed-off-by: Emmanuel Ferdman <emmanuelferdman@gmail.com>
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2024-05-27 14:46:34 +03:00 |
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godric3
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c69150f984
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fix victory/loss conditions widget
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2024-05-26 22:50:26 +02:00 |
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kdmcser
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77cde094fb
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update Chinese translation
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2024-05-25 18:37:15 +08:00 |
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Laserlicht
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3bde84b163
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fine tuning
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2024-05-24 23:36:25 +02:00 |
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SoundSSGood
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07239dcfb5
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artifact parts calc
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2024-05-24 21:22:08 +02:00 |
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Ivan Savenko
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f7989f6dcb
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Allow landing on guarded tiles when flying in from guarded tile
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2024-05-23 19:01:30 +00:00 |
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Ivan Savenko
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3fdbc09986
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Use same arrows for U-turns in UI as in H3
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2024-05-23 19:01:30 +00:00 |
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Ivan Savenko
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ac047d0d6d
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Fixed handling of original game rules pathfinding
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2024-05-23 19:01:30 +00:00 |
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Ivan Savenko
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0a3cfea017
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Simplify code
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2024-05-23 19:01:30 +00:00 |
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Ivan Savenko
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d7f5d24b99
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If original movement rules are on, it is not possible to attack guards
from visitable object directly
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2024-05-23 19:01:30 +00:00 |
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Ivan Savenko
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ef29c47408
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Added GUARDED state to distinguish from blocked visitable
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2024-05-23 19:01:30 +00:00 |
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Ivan Savenko
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9e5f9a88c3
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Fix renamed end turn shortcut
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2024-05-23 18:49:06 +00:00 |
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Ivan Savenko
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949c0cff70
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Fixed F4 (fullscreen hotkey) not actually changing window mode
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2024-05-23 14:54:13 +00:00 |
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Ivan Savenko
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120791133f
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Merge pull request #4032 from vcmi/nkai-exploration
NKAI: speedup exploration a bit
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2024-05-23 16:57:01 +03:00 |
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Ivan Savenko
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c27dd04a1e
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Abort game loading if corrupted mod is found and show explanation
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2024-05-23 12:46:28 +00:00 |
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Ivan Savenko
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64ad57470c
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Fix crash on applying necromancy when battle ended in a draw
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2024-05-23 12:46:28 +00:00 |
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Ivan Savenko
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45bb6ada3d
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Add compatibility for 64-bit 1.5.1 vs any 1.5.2 MP game
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2024-05-23 12:46:28 +00:00 |
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Ivan Savenko
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2aec3cde2c
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Fix possible crash on replaying combat after manual run
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2024-05-23 12:46:28 +00:00 |
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Ivan Savenko
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f8a206b0c6
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Fix serialization of size_t breaking 32<->64 bit compatibility
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2024-05-23 12:46:28 +00:00 |
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Ivan Savenko
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3ad618e0d8
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Fix crash on bonus with invalid spell ID
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2024-05-23 12:46:28 +00:00 |
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Laserlicht
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faba115224
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extract files into userdata instead of tmp
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2024-05-23 01:19:31 +02:00 |
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Andrii Danylchenko
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02ea497951
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NKAI: speedup exploration a bit
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2024-05-22 22:49:11 +03:00 |
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Andrii Danylchenko
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7a6540ec2f
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Merge pull request #4024 from vcmi/nkai-exploration
NKAI: port exploration from VCAI
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2024-05-21 19:48:41 +03:00 |
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Ivan Savenko
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6d01b6d7c9
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Show multiplayer saves in singleplayer mode
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2024-05-21 15:15:18 +00:00 |
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Ivan Savenko
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d1aa4ecd10
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Merge pull request #4013 from IvanSavenko/shortcuts_additions
[1.5.2] Shortcuts additions
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2024-05-21 14:18:55 +03:00 |
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Ivan Savenko
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c85ea98519
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Merge pull request #4019 from IvanSavenko/simturn_tweaks
[1.5.2] Simturn tweaks
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2024-05-21 14:18:42 +03:00 |
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Andrii Danylchenko
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820f0e0c1a
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NKAI: port exploration from VCAI
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2024-05-20 23:50:13 +03:00 |
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Ivan Savenko
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e5322eacfd
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Merge pull request #4017 from IvanSavenko/version_bump_152
Version bump to 1.5.2
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2024-05-20 18:11:27 +03:00 |
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Ivan Savenko
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25556424c7
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Version bump to 1.5.2
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2024-05-20 15:11:08 +00:00 |
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Ivan Savenko
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82af0639df
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Merge pull request #4004 from Laserlicht/background
[1.5.2] background for multiple windows
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2024-05-20 18:10:38 +03:00 |
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