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Commit Graph

39 Commits

Author SHA1 Message Date
Ivan Savenko
7247038458
Merge pull request #3574 from SoundSSGood/altar-fixes
Artifacts altar related fixes
2024-02-01 22:27:41 +02:00
Ivan Savenko
2e4895766a Implemented tracking of objects destroyed by players 2024-01-31 01:37:33 +02:00
SoundSSGood
c6ca6ad835 sacrifice routine 2024-01-27 23:01:57 +02:00
Ivan Savenko
6e629a6a5f split getBonusLocalFirst into two distinct method:
- const method getFirstBonus that returns single matching bonusToString
- non-const method getLocalBonus that returns bonus from current node
2024-01-19 13:56:06 +02:00
Ivan Savenko
e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5 Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
Ivan Savenko
bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
Ivan Savenko
c21913f661 Fixed initialization of move points and mana for dismissed heroes 2024-01-15 23:16:48 +02:00
Laserlicht
cb9c4bbaf0 unlimited replay option 2023-12-28 20:48:19 +01:00
Laserlicht
fc4827c89c
option for allowing cheats 2023-12-27 14:39:35 +01:00
Dydzio
fe39faf36c Add UNTIL_OWN_ATTACK bonus duration and use for berserk 2023-12-19 19:52:40 +01:00
Ivan Savenko
d3d5b67b22
Merge pull request #3207 from IvanSavenko/skill_selection_fix
Reworked and fixed selection of secondary skills on levelup
2023-11-21 21:35:06 +02:00
Ivan Savenko
a4d5c4917b Limit resources to 1000 000 000 to prevent overflow 2023-11-20 20:50:37 +02:00
Ivan Savenko
e9ac8c67c1 Reworked and fixed selection of secondary skills:
- Fixed off-by-one error when checking for obligatory skills
- If both wisdom and magic school must be offered in the same slot, magic
school will be correctly offered on next levelup
- Obligatory skill can now be proposed for upgrade
- Obligatory skills are now offered using hero class weight instead of
simple random
- If hero has multiple skills not available to his class game will
select random skill instead of first one
- Moved storage of random seed to server instead of mutable member
2023-11-20 18:46:24 +02:00
Ivan Savenko
c872f8418f Implemented serialization of MapObjectSubID, refactoring of related code 2023-11-17 21:18:34 +02:00
Ivan Savenko
9f906ff1d2 Remove pointer to CGObjectInstance from map header 2023-11-17 16:39:15 +02:00
Ivan Savenko
c0e54b338a
Merge pull request #3190 from gamestales/gamestales/962-map-object-morale-description
Use arraytxt for object bonus description
2023-11-16 17:28:09 +02:00
Ivan Savenko
76956cfe3a
Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
Remove implicit conversion of identifier to integer
2023-11-16 17:26:32 +02:00
Ivan Savenko
96c81be68e Win/loss conditions now use VariantIdentifier. Removed non-implemented
options
2023-11-15 15:55:19 +02:00
Ivan Savenko
13763cad8e Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
gamestales-com
faea00a7e1 Use arraytxt for object bonus description 2023-11-15 14:32:40 +01:00
Ivan Savenko
20ef3a69e7 Fix most of memleaks discovered by valgrind 2023-11-13 16:27:15 +02:00
Ivan Savenko
bc51d9c772
Merge pull request #3161 from SoundSSGood/art-swap-optimization
Artifacts swap optimization
2023-11-12 19:37:25 +02:00
SoundSSGood
ce3d407396 artifacts swap optimization 2023-11-08 21:58:48 +02:00
Ivan Savenko
0691dfef3b Moved stateful artifact randomization logic to gamestate from handler 2023-11-08 21:27:05 +02:00
Ivan Savenko
6b81012f31 Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
Ivan Savenko
885dce0c27 Replace static_cast's of Identifiers with getNum call 2023-11-03 16:03:29 +02:00
Ivan Savenko
2b9c362d5b Explicitly convert identifier to underlying enumeration 2023-11-03 16:03:29 +02:00
Ivan Savenko
10e50548e7 Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
Ivan Savenko
8346d71c98 Remove more subID access 2023-11-01 14:44:05 +02:00
Ivan Savenko
7107b3202f
Merge pull request #3069 from SoundSSGood/artifact-location-id
ArtifactLocation now use ID for artHolder identification
2023-11-01 14:41:36 +02:00
SoundSSGood
c2f658d638 Bulk move artifacts. id 2023-10-29 17:46:13 +02:00
SoundSSGood
3c5527a222 ArtifactLocation now use ID for artHolder identification part3 2023-10-29 17:46:13 +02:00
SoundSSGood
ab2f6abb87 ArtifactLocation now use ID for artHolder identification part2 2023-10-29 17:46:13 +02:00
Alexander Wilms
5cbc75d3b7 Merge remote-tracking branch 'upstream/develop' into develop 2023-10-29 13:35:37 +00:00
Ivan Savenko
5cbf5031ea move SetStackEffect to a separate file 2023-10-24 01:27:52 +03:00
Ivan Savenko
5523f05284 Moved ArtifactLocation to a separate file 2023-10-23 19:02:28 +03:00
Ivan Savenko
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Ivan Savenko
d1d4db26e0 Moved existing files to new directory 2023-10-22 22:20:36 +03:00