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Commit Graph

14237 Commits

Author SHA1 Message Date
Tomasz Zieliński
c316087950 Distribute objects among zones in random order 2023-12-07 17:41:41 +01:00
Tomasz Zieliński
7fa01a3497 Fix for randomly banning or exceeding limits of zone objects 2023-12-07 17:41:09 +01:00
Ivan Savenko
7c8afffe68
Merge pull request #3217 from IvanSavenko/simturns_ui_2
Simturns UI update
2023-12-07 17:53:35 +02:00
Ivan Savenko
edbe25b33a Updated layout and localizations 2023-12-07 16:36:44 +02:00
Tomasz Zieliński
960697873a Fix object configs 2023-12-07 14:54:05 +01:00
Tomasz Zieliński
f17d8babc5 Do not route road through the Corpse 2023-12-07 12:57:39 +01:00
Ivan Savenko
bac46e3992 Added arrow icon to dropdown images 2023-12-07 13:57:16 +02:00
Ivan Savenko
861c53059e Added callbacks for preset dropdowns 2023-12-07 13:57:16 +02:00
Ivan Savenko
653304b004 Implemented accumulating timers, rename creature timer to unit timer 2023-12-07 13:57:16 +02:00
Ivan Savenko
cb8e9e633a Implemented layout for simturn/timer presets 2023-12-07 13:57:16 +02:00
Ivan Savenko
1f0bcbc194 Added option to configure dropdown position 2023-12-07 13:57:16 +02:00
Ivan Savenko
0fd966818f Remove 'visible' property from images, replaced with enable/disabled
call
2023-12-07 13:57:16 +02:00
Ivan Savenko
6dadcc2ca5
Merge pull request #3250 from Laserlicht/german_trans
update german
2023-12-07 13:56:38 +02:00
Dydzio
3b832126a9 Translate game client strings for VCMI 1.4 to polish 2023-12-07 00:47:34 +01:00
Tomasz Zieliński
5ad682048f Fix 2023-12-06 21:47:20 +01:00
Tomasz Zieliński
69ff1734b0 Use reference 2023-12-06 21:05:27 +01:00
Tomasz Zieliński
6cd19b81dd Working fir for Corpse issue:
- Do not place guard next to blockVis object, if possible
- Do not place two blockVis objects next to each other
2023-12-06 20:49:28 +01:00
Tomasz Zieliński
03fa75c51e Some refactoring, commiting current state after tests 2023-12-06 09:49:41 +01:00
Andrii Danylchenko
613d5a6afa
Merge pull request #3256 from vcmi/tbb-no-debug
TBB: use 1.7 vcpkg prebuild libs for msvc
2023-12-04 10:32:39 +02:00
Andrii Danylchenko
8f6d36b015 MSVC: switch to RelWithDebInfo 2023-12-04 07:49:39 +02:00
Ivan Savenko
c544b6e685
Merge pull request #3257 from IvanSavenko/bugfixing2
Bugfixing for beta
2023-12-04 02:16:35 +02:00
Laserlicht
4318e94bd0
regenerate translations; german update 2023-12-03 20:18:22 +01:00
Andrii Danylchenko
b238796fee MSVC: attempt to get build with pdb 2023-12-03 20:20:59 +02:00
Ivan Savenko
cd5d6a8f77 Fix loading of artifact ID for "transport item" victory condition 2023-12-03 19:45:18 +02:00
Ivan Savenko
a1f4748bbc Fix socket shutdown 2023-12-03 19:44:58 +02:00
Andrii Danylchenko
ea7278f79c TBB: use 1.7 vcpkg prebuild libs for msvc 2023-12-03 18:42:02 +02:00
Ivan Savenko
773071fee3 Fix AI movement through wandering monsters 2023-12-03 15:58:44 +02:00
Ivan Savenko
80b82cc026 Remove invalid assert - may trigger on human player defeat 2023-12-03 15:58:23 +02:00
Ivan Savenko
3b3c4860b2 Avoid creation of new threads without mutex protection 2023-12-03 15:58:03 +02:00
Ivan Savenko
aa2934853f
Merge pull request #3249 from vcmi/fix-ai-pathfinder
Fix ai pathfinder
2023-12-03 14:21:22 +02:00
Laserlicht
3540a8a915
Update german.json 2023-12-02 18:36:07 +01:00
Laserlicht
0c270401b0
update german in client 2023-12-02 14:10:38 +01:00
Andrii Danylchenko
26b6d1cf74 NKAI: fix capturing shipyards 2023-12-02 14:03:54 +02:00
Ivan Savenko
be9c7f2099
Merge pull request #3239 from IvanSavenko/pathfinder_fixes
Pathfinder fixes
2023-12-02 12:20:44 +02:00
Ivan Savenko
d919cb0eac
Merge pull request #3240 from IvanSavenko/bugfixing
[1.4.0] Bugfixing for beta
2023-12-02 12:20:37 +02:00
Ivan Savenko
55ad903ffb
Merge pull request #3231 from dydzio0614/large-spellbook-setting
Split large spellbook from UI enhancements setting
2023-12-02 12:13:06 +02:00
Dydzio
fc035b1b55 Change large spellbook config section to gameTweaks 2023-11-28 22:30:50 +01:00
Ivan Savenko
a7d6068bf6 Do not ignore block-visit objects when computing guardian locations 2023-11-28 19:32:03 +02:00
Ivan Savenko
37d81e916e Fix creature appearance on hota maps 2023-11-28 19:31:38 +02:00
Ivan Savenko
0d6bd0c60a Fix assertion failure in RMG 2023-11-28 16:37:21 +02:00
Ivan Savenko
ea8995e901 Fixed check for free slots when recruiting in towns 2023-11-28 16:25:11 +02:00
Ivan Savenko
9277761da5 Do not allow building boat if there is already boat with hero in it 2023-11-28 15:49:03 +02:00
Ivan Savenko
d326c53b9a AI will now respect current value of "Use spells in autocombat" setting 2023-11-28 15:48:35 +02:00
Ivan Savenko
6cfa21466c Fixed Gundula specialty: offence specialist, not sorcery 2023-11-28 15:47:55 +02:00
Ivan Savenko
42ad860850
Merge pull request #3230 from dydzio0614/connection-button-fix
Display disabled connect button on server autojoin
2023-11-28 12:37:18 +02:00
Ivan Savenko
8cbc2c01ad Do not allow moving through most of visitable objects 2023-11-28 12:32:24 +02:00
Ivan Savenko
faead7739a Do not allow U-turns while flying. Works fine, but poor representation in
UI
2023-11-28 12:32:24 +02:00
Ivan Savenko
a7c45d8ec8 Remove assert - confirmed to be legal scenario 2023-11-28 12:32:24 +02:00
Ivan Savenko
48907f5e8b
Merge pull request #3237 from IvanSavenko/regressions_fix
Fixes for unresolved regressions
2023-11-28 12:24:24 +02:00
Ivan Savenko
aab2813782
Merge pull request #3236 from IvanSavenko/bugfixing
(1.4.0) Bugfixing
2023-11-28 12:20:12 +02:00