Tomasz Zieliński
99870be24c
Tiny optimizations to avoid copies
2023-12-13 22:20:23 +01:00
Tomasz Zieliński
d31789e745
Extra cache for search area
2023-12-13 22:13:42 +01:00
Tomasz Zieliński
bfea30e318
Optimization tweaks
2023-12-13 22:12:16 +01:00
Tomasz Zieliński
8602a14e6f
Minor optimizations
2023-12-13 22:10:39 +01:00
Tomasz Zieliński
b9193ecb73
Do not calculate area for invalid positions
2023-12-13 22:06:47 +01:00
Kryštof Černý
cd6651b8f7
More work
2023-12-13 22:06:00 +01:00
Kryštof Černý
f12d7591fe
UI translated and improvements
2023-12-13 21:57:37 +01:00
Ivan Savenko
a1f34e059a
Fix possible crash on starting 2nd battle while intro sound from 1st one
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is still playing
2023-12-13 19:35:02 +02:00
Ivan Savenko
873fd33e7a
Workaround for mingw and armeabi Android build
2023-12-13 19:23:32 +02:00
Ivan Savenko
6ec9d70af3
Android version bump
2023-12-13 17:23:45 +02:00
Ivan Savenko
3bd85d417e
Avoid crash on invalid building identifier
2023-12-13 17:23:45 +02:00
Ivan Savenko
664da58d4f
Use MetaString in place of boost::format to avoid exceptions
2023-12-13 17:23:40 +02:00
Ivan Savenko
a3adfcf7a7
Do not attempt to start a new turn on game end
2023-12-13 16:53:02 +02:00
Ivan Savenko
337e090ee9
Avoid crash in case if Witch Hut or Shrine is not a rewardable object
2023-12-13 16:52:44 +02:00
Ivan Savenko
76cb5387c5
Access CHero in a way that will throw exception on invalid access
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instead of crash
2023-12-13 16:50:56 +02:00
Ivan Savenko
0dce278a3b
Attempt to fix crash on app exit on Android
2023-12-13 16:50:13 +02:00
Kryštof Černý
c10dca8136
More changes
2023-12-12 13:57:34 +01:00
Kryštof Černý
180cb1ba88
Czech language improvements
2023-12-12 13:11:49 +01:00
Tomasz Zieliński
2d3b8ee866
Increased amount of generated treasure piles without increasing density
2023-12-12 12:50:27 +01:00
Tomasz Zieliński
e5f60f063c
- Check full object area for minimum distance requirement
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- Add option to optimize both for max distance and custom weight
2023-12-12 07:40:54 +01:00
Ivan Savenko
17b2ce2c81
Merge pull request #3306 from vcmi/beta
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Merge beta -> master
2023-12-11 23:19:49 +02:00
Ivan Savenko
3cf22f0395
Merge pull request #3305 from IvanSavenko/release_141
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Release 1.4.1
2023-12-11 21:53:28 +02:00
Ivan Savenko
9385ae76c2
Fix reading of dimensions of h3 map objects
2023-12-11 21:15:46 +02:00
Ivan Savenko
28f4353fe9
Add 1.4.1 download counter
2023-12-11 18:23:52 +02:00
Ivan Savenko
a45cc42c07
Update changelog
2023-12-11 18:23:52 +02:00
Ivan Savenko
3465ab629e
Update Ukrainian localization
2023-12-11 18:23:52 +02:00
Ivan Savenko
a74d20b724
Update release date
2023-12-11 18:23:52 +02:00
Ivan Savenko
543ee597b8
Fix localization-related error messages
2023-12-11 18:23:52 +02:00
Ivan Savenko
a3786f3357
Merge pull request #3304 from IvanSavenko/handle_unknown_objects
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Handle unknown objects
2023-12-11 18:23:28 +02:00
Ivan Savenko
afff10aab0
Merge pull request #3303 from IvanSavenko/artifact_randomization_fix
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Remove allowed artifacts list from arthandler
2023-12-11 18:23:19 +02:00
Ivan Savenko
828077c18b
Added special object "nothing" to handle unknown map objects on some
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custom maps
2023-12-11 17:25:19 +02:00
Ivan Savenko
7ffe014d6b
Remove allowed artifacts list from arthandler
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1. Handlers should not contain non-const game state data
2. This field was duplicating same field in CMap
3. Due to removal of VLC serialization, this field is not updated on map
load leading to issues with artifact randomization
2023-12-11 15:06:04 +02:00
Ivan Savenko
e8409bf555
Merge pull request #3299 from vcmi/fix_monolith_indexes
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One little fix for inconsistent indexes
2023-12-11 15:03:06 +02:00
Tomasz Zieliński
493acd9b75
One little fix for inconsistent indexes
2023-12-11 08:28:53 +01:00
Ivan Savenko
6fe8ed7a03
Merge pull request #3127 from vcmi/fix_random_object_templates
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Use the object templates with least terrains allowed
2023-12-10 23:11:20 +02:00
Ivan Savenko
4fa33c8d2e
Merge pull request #3279 from Laserlicht/smooth_scroll_fix
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smooth scroll fix and gui option to disable
2023-12-10 22:49:43 +02:00
Ivan Savenko
e44a8ebfd9
Merge pull request #3291 from Laserlicht/audio_mute_setting
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audio mute on focus lost setting
2023-12-10 22:48:52 +02:00
Ivan Savenko
fa11b52a6c
Merge pull request #3287 from vcmi/fix_template_validation
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Fix template validation
2023-12-10 22:47:23 +02:00
Ivan Savenko
933598dd91
Merge pull request #3273 from vcmi/fix_passable_hero
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Fix passable hero
2023-12-10 22:45:33 +02:00
Ivan Savenko
8bf05a8f77
Merge pull request #3272 from vcmi/fix_rmg_monoliths
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Fix rmg monoliths
2023-12-10 22:44:05 +02:00
Ivan Savenko
a1a317aef4
Merge pull request #3280 from IvanSavenko/hotfix
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[1.4.1] Hotfixes
2023-12-10 22:43:05 +02:00
Ivan Savenko
dc56d4d99a
Merge pull request #3281 from IvanSavenko/version_bump_141
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Bump version to 1.4.1
2023-12-10 22:41:29 +02:00
Ivan Savenko
7187ba2d79
Fix crash on visiting Seer Hut with no reward
2023-12-10 19:48:44 +02:00
Ivan Savenko
b62e801530
Fix uninitialized variable in Seer Huts
2023-12-10 19:48:27 +02:00
Ivan Savenko
e23cddac8c
Fix AI movement
2023-12-10 19:18:15 +02:00
Ivan Savenko
65721123a1
Partial fix for Coronius specialty bug
2023-12-10 19:17:58 +02:00
Ivan Savenko
c0572b061a
Fix compile on FreeBSD
2023-12-10 19:17:24 +02:00
Ivan Savenko
3b6d3dee69
Slayer spell should only affect creatures with KING bonus
2023-12-10 19:17:09 +02:00
Ivan Savenko
705718abc1
Do not alter case of mod description
2023-12-10 19:16:45 +02:00
Andrii Danylchenko
48f0da1fdc
#3290 - skip bad teleports (exit in rocks)
2023-12-10 18:38:54 +02:00