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Commit Graph

471 Commits

Author SHA1 Message Date
mateuszb
d3bf011270 * fixed #559 2010-07-29 12:54:30 +00:00
Michał W. Urbańczyk
aba655f200 Saveformat bump.
Final rev for 0.81d
2010-07-28 23:10:12 +00:00
mateuszb
b15e8531b2 * #152 finally fixed (I hope) 2010-07-28 12:31:34 +00:00
Michał W. Urbańczyk
cc96374a40 Fixed #552 2010-07-28 10:46:36 +00:00
Michał W. Urbańczyk
221728c680 Fixed #541 2010-07-26 21:14:08 +00:00
Michał W. Urbańczyk
2b899d5777 Fixed #544. Final fix for #493. 2010-07-26 20:56:39 +00:00
Ivan Savenko
a00e5cc177 - implemented scholar skill
- fixed some remaining building issues (#361)
- Portal of Summoning will now be present in fort window
- some fixes for Thieves Guild window (partial #386)
2010-07-25 22:47:59 +00:00
Michał W. Urbańczyk
e507f8300b REAL base for dev build 0.81b
(saveformat version bump)
2010-07-24 12:27:08 +00:00
Michał W. Urbańczyk
a981dfd1fd Refugee Camp supported. 2010-07-23 21:05:49 +00:00
Michał W. Urbańczyk
8487653a8e Sacrificing artifacts. [Code is one giant workaround but should work good enough.] Updated changelog. 2010-07-23 12:02:15 +00:00
Ivan Savenko
215dc95acb - implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
- fixed some g++ errors in macroses
- minor tweaks
2010-07-22 00:32:45 +00:00
DjWarmonger
a8bb13cbcd Secondary skill bonuses will now be correctly updated on level-up. 2010-07-21 17:05:07 +00:00
Michał W. Urbańczyk
7ae02b7c5a Fixed #471.
Bonuses from artifacts are now inherited. Some work on artifacts set GUI. CArtifactsOfHero now operates on its own hero copy when picking artifact. Still more fixes are needed though.
2010-07-20 18:34:32 +00:00
Ivan Savenko
5dc444cd2b - University is finally implemented, both town and map objects 2010-07-20 14:08:13 +00:00
DjWarmonger
7afc478ff4 Resolved #487
Minor fixes.
2010-07-19 18:30:51 +00:00
DjWarmonger
49beed4e42 Support for secondary skill specialities. Lots of changes, may be buggy. 2010-07-17 17:02:11 +00:00
DjWarmonger
91b0340540 Support for level-dependent spell bonuses (Deemer)
TODO: Bonuses for Resurrection, Animate Dead and probably other non-direct damage spells.
2010-07-17 13:49:58 +00:00
DjWarmonger
115b626cfd Support for damage bonus (Ciele, Luna). Creeps won't grow on first day. 2010-07-17 13:11:12 +00:00
DjWarmonger
112ac29fc0 Support for special upgrades (like Gelu). 2010-07-17 06:49:16 +00:00
Frank Zago
eecfa0f2bd (g++) Compilation fixes. 2010-07-17 01:19:16 +00:00
DjWarmonger
52c224502c Compilation fix. Creature damage will now be displayed correctly. 2010-07-16 15:52:21 +00:00
mateuszb
a7d3c5fbca * minor cleanups 2010-07-16 14:22:18 +00:00
DjWarmonger
695c862638 Support for creature damage bonus.
TODO: display it in a creature window
2010-07-16 06:18:41 +00:00
DjWarmonger
23d2dec3e5 Further support for specialities - fixed creature bonuses. Minor fixes. 2010-07-15 19:38:15 +00:00
mateuszb
75f9f0c52f * hopefully fixed 152 2010-07-15 17:50:33 +00:00
Michał W. Urbańczyk
fffef1d740 Changes towards Hill fort support. 2010-07-15 03:04:57 +00:00
Michał W. Urbańczyk
d69ae9aa4c More logging for #520 2010-07-14 02:53:21 +00:00
DjWarmonger
ab8e24c490 Hero speciality in creatures (growing with level) is now ready.
Fixed Tree of Knowledge giving only 2^31 XP.
2010-07-13 19:55:13 +00:00
Michał W. Urbańczyk
88e1636250 Fixed #15, #224, #370, #516
Minor changes.
2010-07-13 05:25:40 +00:00
Michał W. Urbańczyk
49b7fc590d Fix for Portal of Summoning. (ID is type of object, id is position of object instance in the map vector of object instances)
Most correct way of getting visitable position ;)
2010-07-12 10:42:51 +00:00
Michał W. Urbańczyk
fa4ee94cf9 Fixed #484. Preliminary support for bonus limiters/ 2010-07-12 10:20:25 +00:00
Ivan Savenko
bb7615309f - Implemented Portal of Summoning (Dungeon) 2010-07-10 16:50:23 +00:00
Michał W. Urbańczyk
b1a916fb15 Fixed #103 2010-07-10 02:15:49 +00:00
Michał W. Urbańczyk
10463155d8 Fix #521 2010-07-10 01:46:06 +00:00
DjWarmonger
b189356a63 Fix for quest artifacts 2010-07-09 05:07:56 +00:00
Michał W. Urbańczyk
3af697b91a Support for Favourable Winds. 2010-07-09 04:29:11 +00:00
Michał W. Urbańczyk
44ee8e47b7 Support for sanctuary.
Minor fix.
2010-07-09 00:54:17 +00:00
Michał W. Urbańczyk
1e30045541 Support for Tavern on adv map. 2010-07-08 23:03:27 +00:00
DjWarmonger
24b47ce006 General tweaking of specialities for general consistency.
Values now grow with level. Warning: they affect entire hero himself, not the specific type of creature.
2010-07-08 19:10:26 +00:00
Michał W. Urbańczyk
94f7ee41e2 Fixed some issues with hiring heroes: #25, #232, #333 2010-07-08 05:52:11 +00:00
DjWarmonger
742e80b168 Preliminary distribution of hero specials. Sir Mullich actually works fine. 2010-07-06 07:32:40 +00:00
DjWarmonger
740c227d6c Fixed random crashes caused by random artifact starting bonus. 2010-07-06 05:09:06 +00:00
Michał W. Urbańczyk
d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
Commented out giving starting artifact - new artifact randomization make it crashing. Please fix it.

New control - CTextBox - for multi-line text with optional slider. Used it for map description and info windows. Related changes. Fixes #22 and #96.
2010-07-06 02:10:26 +00:00
Ivan Savenko
60c90af39c #41 - Implemented Castle Gates
#375, #376 - fixed recruit window 
#362, #377 - fixed town window
2010-06-30 19:27:35 +00:00
DjWarmonger
1159750bb6 Support for #448. Few code tweaks. 2010-06-29 09:59:14 +00:00
Frank Zago
9544b5c13e Include assert.h since assert is used. 2010-06-29 01:48:12 +00:00
DjWarmonger
f17adfafc7 Definitely handled #119 2010-06-28 06:12:22 +00:00
DjWarmonger
12f6d5a380 Redesigned artifact randomization.
Fixed #119, #128, #433, #493
2010-06-28 05:07:21 +00:00
Michał W. Urbańczyk
21a05d73cb Black Market and Artifact Merchant (only buying artifacts) support. 2010-06-27 16:03:01 +00:00
Michał W. Urbańczyk
ec6342d9a7 Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector.
Started making support for Black Market / Artifact merchant.
2010-06-26 16:02:10 +00:00