Ivan Savenko
6ec9d70af3
Android version bump
2023-12-13 17:23:45 +02:00
Ivan Savenko
3bd85d417e
Avoid crash on invalid building identifier
2023-12-13 17:23:45 +02:00
Ivan Savenko
664da58d4f
Use MetaString in place of boost::format to avoid exceptions
2023-12-13 17:23:40 +02:00
Ivan Savenko
a3adfcf7a7
Do not attempt to start a new turn on game end
2023-12-13 16:53:02 +02:00
Ivan Savenko
337e090ee9
Avoid crash in case if Witch Hut or Shrine is not a rewardable object
2023-12-13 16:52:44 +02:00
Ivan Savenko
76cb5387c5
Access CHero in a way that will throw exception on invalid access
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instead of crash
2023-12-13 16:50:56 +02:00
Ivan Savenko
0dce278a3b
Attempt to fix crash on app exit on Android
2023-12-13 16:50:13 +02:00
Ivan Savenko
3cf22f0395
Merge pull request #3305 from IvanSavenko/release_141
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Release 1.4.1
2023-12-11 21:53:28 +02:00
Ivan Savenko
9385ae76c2
Fix reading of dimensions of h3 map objects
2023-12-11 21:15:46 +02:00
Ivan Savenko
28f4353fe9
Add 1.4.1 download counter
2023-12-11 18:23:52 +02:00
Ivan Savenko
a45cc42c07
Update changelog
2023-12-11 18:23:52 +02:00
Ivan Savenko
3465ab629e
Update Ukrainian localization
2023-12-11 18:23:52 +02:00
Ivan Savenko
a74d20b724
Update release date
2023-12-11 18:23:52 +02:00
Ivan Savenko
543ee597b8
Fix localization-related error messages
2023-12-11 18:23:52 +02:00
Ivan Savenko
a3786f3357
Merge pull request #3304 from IvanSavenko/handle_unknown_objects
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Handle unknown objects
2023-12-11 18:23:28 +02:00
Ivan Savenko
afff10aab0
Merge pull request #3303 from IvanSavenko/artifact_randomization_fix
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Remove allowed artifacts list from arthandler
2023-12-11 18:23:19 +02:00
Ivan Savenko
828077c18b
Added special object "nothing" to handle unknown map objects on some
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custom maps
2023-12-11 17:25:19 +02:00
Ivan Savenko
7ffe014d6b
Remove allowed artifacts list from arthandler
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1. Handlers should not contain non-const game state data
2. This field was duplicating same field in CMap
3. Due to removal of VLC serialization, this field is not updated on map
load leading to issues with artifact randomization
2023-12-11 15:06:04 +02:00
Ivan Savenko
e8409bf555
Merge pull request #3299 from vcmi/fix_monolith_indexes
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One little fix for inconsistent indexes
2023-12-11 15:03:06 +02:00
Tomasz Zieliński
493acd9b75
One little fix for inconsistent indexes
2023-12-11 08:28:53 +01:00
Ivan Savenko
6fe8ed7a03
Merge pull request #3127 from vcmi/fix_random_object_templates
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Use the object templates with least terrains allowed
2023-12-10 23:11:20 +02:00
Ivan Savenko
4fa33c8d2e
Merge pull request #3279 from Laserlicht/smooth_scroll_fix
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smooth scroll fix and gui option to disable
2023-12-10 22:49:43 +02:00
Ivan Savenko
e44a8ebfd9
Merge pull request #3291 from Laserlicht/audio_mute_setting
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audio mute on focus lost setting
2023-12-10 22:48:52 +02:00
Ivan Savenko
fa11b52a6c
Merge pull request #3287 from vcmi/fix_template_validation
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Fix template validation
2023-12-10 22:47:23 +02:00
Ivan Savenko
933598dd91
Merge pull request #3273 from vcmi/fix_passable_hero
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Fix passable hero
2023-12-10 22:45:33 +02:00
Ivan Savenko
8bf05a8f77
Merge pull request #3272 from vcmi/fix_rmg_monoliths
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Fix rmg monoliths
2023-12-10 22:44:05 +02:00
Ivan Savenko
a1a317aef4
Merge pull request #3280 from IvanSavenko/hotfix
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[1.4.1] Hotfixes
2023-12-10 22:43:05 +02:00
Ivan Savenko
dc56d4d99a
Merge pull request #3281 from IvanSavenko/version_bump_141
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Bump version to 1.4.1
2023-12-10 22:41:29 +02:00
Ivan Savenko
7187ba2d79
Fix crash on visiting Seer Hut with no reward
2023-12-10 19:48:44 +02:00
Ivan Savenko
b62e801530
Fix uninitialized variable in Seer Huts
2023-12-10 19:48:27 +02:00
Ivan Savenko
e23cddac8c
Fix AI movement
2023-12-10 19:18:15 +02:00
Ivan Savenko
65721123a1
Partial fix for Coronius specialty bug
2023-12-10 19:17:58 +02:00
Ivan Savenko
c0572b061a
Fix compile on FreeBSD
2023-12-10 19:17:24 +02:00
Ivan Savenko
3b6d3dee69
Slayer spell should only affect creatures with KING bonus
2023-12-10 19:17:09 +02:00
Ivan Savenko
705718abc1
Do not alter case of mod description
2023-12-10 19:16:45 +02:00
Andrii Danylchenko
48f0da1fdc
#3290 - skip bad teleports (exit in rocks)
2023-12-10 18:38:54 +02:00
Ivan Savenko
999db2ed78
Avoid boost::format that throws exception on invalid format string
2023-12-10 16:37:58 +02:00
Ivan Savenko
a7c838036d
Workaround to avoid crash on invalid bonus
2023-12-10 16:32:43 +02:00
Ivan Savenko
ee7bd87b8d
Fix crash on losing mission-critical hero in battle
2023-12-10 16:14:01 +02:00
Laserlicht
df2a5f05d8
audio mute on focus lost setting
2023-12-10 14:49:27 +01:00
Laserlicht
76bd3dde7f
missed hover
2023-12-10 14:29:11 +01:00
Laserlicht
e74c2262c3
add option to gui to disable smooth dragging
2023-12-10 13:38:58 +01:00
Tomasz Zieliński
d0e100c1bb
Fix unused variable
2023-12-10 09:50:25 +01:00
Tomasz Zieliński
91ebac3c2e
Fix incorrect check
2023-12-10 09:46:20 +01:00
DjWarmonger
2049c93300
Merge pull request #3270 from vcmi/DjWarmonger-patch-2
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Update Readme.md
2023-12-10 08:13:59 +01:00
Ivan Savenko
adb720c8ea
Bump version to 1.4.1
2023-12-09 19:03:05 +02:00
Ivan Savenko
9a52131c82
Use battle side instead of player color for fire shield damage formula
2023-12-09 18:48:53 +02:00
Laserlicht
b8e40978a0
stop smooth scroll when using window borders to scroll
2023-12-09 17:29:57 +01:00
Ivan Savenko
2de7a3939a
Fix text identifier for generic signs without custom text
2023-12-09 18:09:57 +02:00
Ivan Savenko
2261298d09
Revert U-turns block. Actually possible in H3 and has unintended side
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effects
2023-12-09 18:09:38 +02:00