Ivan Savenko
9fbeacb688
Fix possible memory corruption in video player
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Fixes two bugs, one was definitely happening, and 2nd one that is causing
undefined behavior and may work only in some std implementations
- VideoPlayer would attempt to access subtitles widget after VideoPlayer
itself was destroyed in onPlaybackFinished call
- std::function was destroyed from a function that is being called by
it. Replaced with 1-method interface to avoid usage of std::function in
this scenario
2024-12-07 15:37:03 +00:00
SoundSSGood
03b4733c64
CSecSkillPlace
2024-10-22 01:54:04 +03:00
Ivan Savenko
87274128e7
Proper support for usage of multiple fonts in a chain
2024-09-24 10:59:35 +00:00
Ivan Savenko
5502dcaea4
Remove no longer used support for original version of Chinese fonts
2024-09-23 15:46:12 +00:00
Ivan Savenko
ee64928454
Merge pull request #4448 from smanolloff/split-client+develop
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Split vcmiclient in two
2024-09-02 15:34:05 +03:00
Simeon Manolov
20ccc92e6d
move shutdown functions in EntryPoint
2024-08-27 13:12:55 +03:00
Laserlicht
02002ce69d
Merge branch 'develop' into resource_generation
2024-08-21 21:52:08 +02:00
Simeon Manolov
d05adfc5d5
Merge branch 'develop' into split-client+develop
2024-08-21 17:40:37 +03:00
Simeon Manolov
530c1f2bc1
[SPLIT-CLIENT+DEVELOP] android fix attempt
2024-08-21 16:07:30 +03:00
Laserlicht
01e55beef1
Merge branch 'develop' into resource_generation
2024-08-20 20:26:52 +02:00
Laserlicht
01c14ae9ce
Merge branch 'develop' into extended_statistic
2024-08-20 20:25:16 +02:00
Laserlicht
fff0159ef6
resource generation
2024-08-19 23:18:14 +02:00
Simeon Manolov
90931cc3e3
android deploy fix attempt
2024-08-19 13:17:38 +03:00
Ivan Savenko
fa65b0019c
First working version of xBRZ upscaler
2024-08-17 15:25:26 +00:00
Ivan Savenko
4171026035
First iteration of upscaled rendering
2024-08-17 15:25:25 +00:00
Simeon Manolov
be58f61c35
fix indentation
2024-08-15 10:19:20 +03:00
Simeon Manolov
9b655ac43e
ios fix attempt
2024-08-15 00:27:18 +03:00
Simeon Manolov
bc162f514e
fix invalid file ref
2024-08-14 19:41:44 +03:00
Simeon Manolov
f2cddaa21b
Split vcmiclient in two
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Similar to vcmiserver (app) and vcmiservercommon (lib), now
there is vcmiclient (app) and vcmiclientcommon (lib).
2024-08-14 19:20:01 +03:00
Laserlicht
9e9a6f1c5f
Merge branch 'develop' into extended_statistic
2024-08-13 00:49:51 +02:00
Laserlicht
299ee35c48
extended statistic: Window
2024-08-11 22:44:16 +02:00
Andrii Danylchenko
47c77826c3
Visual logger map texts
2024-08-10 13:04:35 +03:00
Ivan Savenko
e4bed98674
Replaced raw json nodes with ImageLocator class
2024-07-19 10:08:50 +00:00
SoundSSGood
ef1fbffad4
ArtifactsUIController class
2024-07-09 14:27:05 +03:00
Ivan Savenko
b4c6906471
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-06-11 19:22:23 +00:00
Andrey Filipenkov
8cee8b72a6
[launcher] build for Android
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also embeds icons and translations as Qt resources instead of reading from disk
2024-06-08 00:09:04 +03:00
Ivan Savenko
df83fa33a1
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-31 09:34:21 +00:00
Ivan Savenko
d1aa4ecd10
Merge pull request #4013 from IvanSavenko/shortcuts_additions
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[1.5.2] Shortcuts additions
2024-05-21 14:18:55 +03:00
Ivan Savenko
d965226cbd
Moved Exchange Window to new file, no functionality changes
2024-05-19 10:53:56 +00:00
Ivan Savenko
9bfe000724
Added semi-workaround method for network thread shutdown:
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Currently closing game while network thread is waiting for something is
very bug-prone, since network thread may resume during shutdown and
access partially destroyed client state.
Now if exit has been requested, the very first step would be semi-
graceful shutdown of network thread (via exception throwing). This may
in theory skip some cleanup in non-RAII code, but since game is shutting
down this does not matters much.
This logic applies to:
- shutting down while network thread is waiting for dialogs
- shuttind down while network thread waiting for animations in combat
2024-05-18 11:04:10 +00:00
Ivan Savenko
d08c7b7b8f
Added VideoWidget to hide implementation details
2024-05-15 17:05:16 +00:00
Ivan Savenko
d27b854cb1
Reorganized music, video and sound players:
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- All XXXplayers are now in client/media directory
- Reogranized code on one class per file basis
- Extracted interfaces from handlers. Handlers now implement
corresponding interface.
- CCS now only stores pointer to an interface
2024-05-15 17:05:12 +00:00
Ivan Savenko
1abe9007bc
Moved CTextInput to a separate file. No changes in logic
2024-05-15 12:45:45 +00:00
Ivan Savenko
2bb96018b8
Update list of player in invite window on new player or new invite
2024-05-13 13:48:01 +00:00
Ivan Savenko
1dc27046ef
Unified game controller input with keyboard/mouse
2024-04-30 15:21:07 +03:00
kdmcser
92b1c8deb5
Merge branch 'develop' into joystick_support
2024-04-29 00:49:04 +08:00
kdmcser
1eea8398b4
make joystick configurable
2024-04-27 22:42:54 +08:00
Ivan Savenko
01c2814d35
Merge pull request #3821 from SoundSSGood/CWindowWithArtifacts-refactoring
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CWindowWithArtifacts refactoring
2024-04-26 11:58:38 +03:00
SoundSSGood
20471c9c2f
virtual CWindowObject
2024-04-23 18:58:41 +03:00
Ivan Savenko
1840666327
Implemented join room dialog
2024-04-23 17:15:59 +03:00
SoundSSGood
25d2b468c3
CWindowWithArtifacts preparations
2024-04-23 16:06:58 +03:00
kdmcser
cee8d34fc5
Merge branch 'develop' into joystick_support
2024-04-15 22:37:15 +08:00
kdmcser
beaebb3a5f
a simple implement for game controller
2024-04-13 13:12:25 +08:00
Ivan Savenko
f73243eb1c
Merge pull request #3669 from SoundSSGood/market-window-unified
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Market window and widgets
2024-04-09 12:48:25 +03:00
Ivan Savenko
ace43e97b9
Added UI for inviting players into a match
2024-03-27 13:10:55 +02:00
Ivan Savenko
4ed961fb96
Partially unified handling of pregame and in-game chats
2024-03-27 13:10:55 +02:00
SoundSSGood
cc14f85445
Refactoring. Regressions fixing.
2024-03-25 12:55:05 +02:00
SoundSSGood
433d55cac3
Market window unified
2024-03-25 12:44:34 +02:00
SoundSSGood
4839891de4
Cleanup & refactoring
2024-03-25 12:44:33 +02:00
SoundSSGood
f3fa6714dc
Artifacts selling widget
2024-03-25 12:44:33 +02:00