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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
Commit Graph

27 Commits

Author SHA1 Message Date
Ivan Savenko
10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00
Ivan Savenko
1488629628 Add simple support for translation of strings that were changed by
another mod
2024-10-06 19:42:15 +00:00
Ivan Savenko
4aa73b40c9 Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
c3957c2c2a Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
Ivan Savenko
87059be67b Added range checks to values read from h3m.
Fixes reading of morale/luck values (-3..3) as unsigned leading to
overflow.
2024-02-05 21:27:55 +02:00
Ivan Savenko
4af4d1a75e Remove excessive logging 2024-02-05 21:11:00 +02:00
Ivan Savenko
bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
Ivan Savenko
c7897300c0 Fixed missing translation strings on loading campaign save
- campaign header now contains text container and stores campaign texts
- map header now contains text container instead of inheriting it
- moved text container registration logic to a wraper class
- fixed registration of copied text containers (from copied map header)
2024-01-15 13:10:25 +02:00
Alexander Wilms
5e9f98b15c Resolve intentionality issues 2024-01-10 00:23:24 +00:00
Alexander Wilms
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Ivan Savenko
9f906ff1d2 Remove pointer to CGObjectInstance from map header 2023-11-17 16:39:15 +02:00
Ivan Savenko
96c81be68e Win/loss conditions now use VariantIdentifier. Removed non-implemented
options
2023-11-15 15:55:19 +02:00
nordsoft
6093f042dd Text container fix 2023-10-11 01:26:07 +02:00
nordsoft
043f54698b Fix translations in map editor / fix crash on game end 2023-10-05 23:34:29 +02:00
Ivan Savenko
037efdf5fc Improvements to type safety of Identifier class
- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
nordsoft
10eb19758a Code review fixes 2023-10-01 18:00:36 +02:00
nordsoft
70796d232b Full support of maps translations 2023-09-29 00:24:45 +02:00
nordsoft
98fde9ab1d Add string IDs in map editor 2023-09-28 14:38:31 +02:00
nordsoft
a710c88b07 Proper map translations loading 2023-09-28 13:09:01 +02:00
nordsoft
9098126684 Separate map text identifiers from global 2023-09-28 02:52:49 +02:00
nordsoft
5b97c323d3 Rename hero strings to text id 2023-09-28 00:04:05 +02:00
Ivan Savenko
d51fe62804 Win/loss condition texts use MetaString 2023-06-20 19:37:27 +03:00
Ivan Savenko
f35b3a0dc3 Replace MetaString operator << with member function 2023-06-20 19:37:27 +03:00
Ivan Savenko
e1c01ca636 Fix CI build 2023-05-31 23:18:39 +03:00
Ivan Savenko
62595cb039 Split massive CMap.h a bit 2023-05-31 23:01:57 +03:00