Laserlicht
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74e235a075
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fix close
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2025-12-13 23:07:36 +01:00 |
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Laserlicht
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a267901989
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replace emergency save with pause autosave
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2025-12-13 21:36:35 +01:00 |
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Ivan Savenko
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03d9073f7c
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Merge pull request #6418 from mrhaandi/fix-battle-pathfinding
Fix unit invalid move target
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2025-12-11 20:26:58 +02:00 |
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Ivan Savenko
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f45479d050
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Merge pull request #6429 from Opuszek/fix_regression_6176
Fixes regression causing a crash on getting current terrain of stackInstance
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2025-12-11 20:25:10 +02:00 |
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Opuszek
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8139fca07d
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Fixes regression causing crash on getting current terrain of stackInstance without army
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2025-12-11 17:07:50 +01:00 |
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Ivan Savenko
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b0cee2e0a6
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Merge pull request #6416 from vcmi/dependabot/github_actions/peter-evans/create-pull-request-8
Bump peter-evans/create-pull-request from 7 to 8
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2025-12-10 20:40:14 +02:00 |
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Ivan Savenko
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897e24499a
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Merge pull request #6417 from vcmi/dependabot/github_actions/DavidAnson/markdownlint-cli2-action-22
Bump DavidAnson/markdownlint-cli2-action from 21 to 22
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2025-12-10 20:39:34 +02:00 |
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Ivan Savenko
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fb549cec9e
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Merge pull request #6421 from kdmcser/chinese
update Chinese translation
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2025-12-10 20:39:07 +02:00 |
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Ivan Savenko
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358afd6f0c
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Merge pull request #6423 from kdmcser/only_commander_left_crash
Fix crash when losing battle vs neutral creatures (null winnerHero commander)
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2025-12-10 20:38:37 +02:00 |
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kdmcser
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8c68102909
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fix crash when battle failed
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2025-12-10 23:02:53 +08:00 |
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kdmcser
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ae0be3d5a2
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update ts file
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2025-12-10 21:26:22 +08:00 |
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Andrej Dudenhefner
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c03b49b5e0
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fix unit chooses invalid move target
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2025-12-10 10:50:31 +01:00 |
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dependabot[bot]
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d7be510060
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Bump DavidAnson/markdownlint-cli2-action from 21 to 22
Bumps [DavidAnson/markdownlint-cli2-action](https://github.com/davidanson/markdownlint-cli2-action) from 21 to 22.
- [Release notes](https://github.com/davidanson/markdownlint-cli2-action/releases)
- [Commits](https://github.com/davidanson/markdownlint-cli2-action/compare/v21...v22)
---
updated-dependencies:
- dependency-name: DavidAnson/markdownlint-cli2-action
dependency-version: '22'
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
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2025-12-10 04:10:23 +00:00 |
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dependabot[bot]
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c046f35d5e
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Bump peter-evans/create-pull-request from 7 to 8
Bumps [peter-evans/create-pull-request](https://github.com/peter-evans/create-pull-request) from 7 to 8.
- [Release notes](https://github.com/peter-evans/create-pull-request/releases)
- [Commits](https://github.com/peter-evans/create-pull-request/compare/v7...v8)
---
updated-dependencies:
- dependency-name: peter-evans/create-pull-request
dependency-version: '8'
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
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2025-12-10 04:10:17 +00:00 |
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Ivan Savenko
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e58ab1639b
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Merge pull request #6414 from kdmcser/only_commander_left_crash
Fix crash when only Commander survives after battle
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2025-12-09 20:49:35 +02:00 |
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Ivan Savenko
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6cf7d4f712
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Merge pull request #6413 from mrhaandi/fix-hotseat-cb
Fix crash on hotseat new game
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2025-12-09 20:49:20 +02:00 |
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Ivan Savenko
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f7ca1aaf39
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Merge pull request #6412 from Opuszek/add_hero_terrain_limiter
Extends creature terrain limiter to hero and towns nodes
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2025-12-09 20:49:07 +02:00 |
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kdmcser
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f78e14c1c0
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update Chinese translation
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2025-12-10 01:10:14 +08:00 |
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kdmcser
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3999f0521c
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fix crash when only commander survive in battel
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2025-12-09 23:46:20 +08:00 |
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Andrej Dudenhefner
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737352b31b
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fix crash on hotseat new game
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2025-12-09 16:38:10 +01:00 |
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Opuszek
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8675e6e91f
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Allow to add terrain limiter for hero and town instances
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2025-12-09 15:50:10 +01:00 |
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Ivan Savenko
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cfcc0d4bf7
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Merge pull request #6410 from mrhaandi/fix-next-obstacle-id
Add CBattleInfoEssentials::nextObstacleId
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2025-12-08 20:45:23 +02:00 |
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Ivan Savenko
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34476d2bbf
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Merge pull request #6407 from kdmcser/display_text_hang_fix
Fix infinite loop when trimming lines starting with control character…
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2025-12-08 20:44:20 +02:00 |
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Ivan Savenko
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e8f341eeaa
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Merge pull request #6405 from IvanSavenko/ai_log
Reduce AI logging to avoid performance hit
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2025-12-08 20:42:15 +02:00 |
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Ivan Savenko
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0f0f08f8fe
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Merge pull request #6399 from Laserlicht/quickload
Quickload improvements
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2025-12-08 20:41:52 +02:00 |
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Ivan Savenko
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70bbea6f71
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Merge pull request #6404 from IvanSavenko/rmg_fix
Fixed issues with object customization in RMG
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2025-12-08 17:39:12 +02:00 |
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Ivan Savenko
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41d299882a
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Merge pull request #6402 from IvanSavenko/moat_fix
Fix verification of moat spells
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2025-12-08 17:37:11 +02:00 |
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Andrej Dudenhefner
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fee88cf2de
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prevent client code from ALL_KNOWING access to obstacles to compute new id
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2025-12-08 16:36:18 +01:00 |
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kdmcser
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8d82727dd5
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Fix infinite loop when trimming lines starting with control characters (e.g. \t)
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2025-12-08 01:04:59 +08:00 |
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Ivan Savenko
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8ecf1f52e9
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Reduce AI logging to avoid performance hit
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2025-12-07 10:28:47 +00:00 |
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Ivan Savenko
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1ef7969fd5
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Fixed issues with object customization in RMG
Regression / incomplete code from my previous PR
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2025-12-07 08:46:10 +00:00 |
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Ivan Savenko
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75a64d7ad0
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Fix verification of moat spells
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2025-12-06 17:53:54 +00:00 |
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Ivan Savenko
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538c887c68
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Merge pull request #6398 from Laserlicht/cre_win_fix
fix scrolling in creature window
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2025-12-06 19:25:30 +02:00 |
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Ivan Savenko
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c00fd8d34b
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Merge pull request #6395 from mrhaandi/fix-attack-invincible
Exclude invincible units from multihex attacks
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2025-12-06 19:23:31 +02:00 |
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Ivan Savenko
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4f6b6fa3eb
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Merge pull request #6392 from mrhaandi/fix-check-win-loss
Postpone next turn logic after victory / loss status is settled
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2025-12-06 19:22:42 +02:00 |
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Ivan Savenko
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582c80399f
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Merge pull request #6390 from mrhaandi/uniform-restart-quickload
Uniform Quickload and Restart logic
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2025-12-06 19:21:25 +02:00 |
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Laserlicht
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33f67651c2
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fix non handled errors
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2025-12-06 12:44:14 +01:00 |
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Laserlicht
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78e683aed4
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reset hasQuickSave on error & add error to trace
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2025-12-06 12:43:56 +01:00 |
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Laserlicht
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7cb577ae5e
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all player visible strings should translated...
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2025-12-06 01:18:43 +01:00 |
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Laserlicht
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27f040af5c
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enable/disable quickload button
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2025-12-06 01:10:19 +01:00 |
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Laserlicht
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d25dc3d25e
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fix scrolling in creature window
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2025-12-06 00:22:22 +01:00 |
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Andrej Dudenhefner
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b3714d5d58
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exclude invincible units from targets of multihex attacks
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2025-12-05 21:58:26 +01:00 |
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Ivan Savenko
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2e6c0ef20c
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Merge pull request #6386 from mrhaandi/cleaner-unpropagation
Restructure unpropagation logic
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2025-12-05 22:10:27 +02:00 |
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Ivan Savenko
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0373691f3a
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Merge pull request #6388 from mrhaandi/fix-summonDemons-location
Fix scope of summonDemons graphics
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2025-12-05 19:27:55 +02:00 |
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Ivan Savenko
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e455cbffc1
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Merge pull request #6387 from dydzio0614/viet-translation-update
Update vietnamese translation
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2025-12-05 19:27:19 +02:00 |
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Andrej Dudenhefner
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b1ad3df598
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refactor onPlayerEndsGame into removePlayer and resumeTurnOrder for separation of concerns
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2025-12-05 14:47:31 +01:00 |
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Andrej Dudenhefner
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85824770db
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remove WINNER and LOSER players from turnOrder
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2025-12-05 14:26:01 +01:00 |
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Andrej Dudenhefner
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dec72aa5e1
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postpone next turn logic after victory / loss status is settled
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2025-12-05 14:15:12 +01:00 |
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Andrej Dudenhefner
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0af15610e1
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made quick load logic follow restart logic more closely
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2025-12-05 11:22:29 +01:00 |
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Ivan Savenko
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0d6e5f4d69
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Merge pull request #6364 from IvanSavenko/bugfixing
Fixes for multiple reported issues
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2025-12-04 23:05:27 +02:00 |
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