Ivan Savenko
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4aa73b40c9
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Split CTownHandler into smaller chunks
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2024-07-21 18:21:48 +00:00 |
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Ivan Savenko
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63bcf7d83c
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Replaced most of usages of CRandomGenerator with vstd::RNG in library
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2024-07-16 13:13:07 +00:00 |
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Ivan Savenko
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7461df161c
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lib now uses shared_ptr for entities. Removed manual memory management.
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2024-05-17 15:04:05 +00:00 |
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Tomasz Zieliński
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d8c93cb222
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Protect every access to zone tiles with a mutex
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2024-03-27 06:16:48 +01:00 |
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Ivan Savenko
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e67e4430ba
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Removed most of non-const static fields in lib. Reduced header includes.
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2024-01-19 13:55:22 +02:00 |
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Tomasz Zieliński
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9f2bfbc1d8
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Improve serialization of IDs from mods, so they are resolved correctly after all mods are loaded.
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2023-07-05 20:53:00 +02:00 |
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Tomasz Zieliński
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cb4d818241
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Inherit terrain types only after all terrain Ids are resolved.
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2023-07-02 09:28:51 +02:00 |
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Tomasz Zieliński
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04e2cf728e
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Allow all terrains from mods by default (including Wasteland).
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2023-07-02 08:13:06 +02:00 |
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Tomasz Zieliński
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15b254fded
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Give every Zone its own RNG
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2023-05-20 11:46:32 +02:00 |
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Tomasz Zieliński
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5da8c96214
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Fix include paths
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2023-05-20 11:45:08 +02:00 |
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Tomasz Zieliński
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cf0515dcd3
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Moved Modificators to separate folder
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2023-05-20 10:17:37 +02:00 |
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