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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
Commit Graph

425 Commits

Author SHA1 Message Date
Ivan Savenko
0acc22214b Read scaling filter for fonts from config 2024-09-02 22:08:19 +00:00
Ivan Savenko
36c1ed670f Support for configurable town fortifications
Removed most of hardcoded checks for fort level or for presence of fort/
citadel/castle buildings.

It is now possible to define which parts of town fortifications are
provided by town buildings

Configuration for H3-like fortifications is provided in
buildingsLibrary.json and will be used automatically by mods as long as
mods have buidings named "fort", "citadel" and "castle".

Alternatively, mods can separately define:
- hitpoints of walls (shared value for all sections)
- hitpoints of central, upper and lower towers (separate values)
- presence of moat
- shooters for each tower (separate values)
2024-08-28 19:42:14 +00:00
Ivan Savenko
408a632002 Deprecate artifact-related building types 2024-08-28 13:50:08 +00:00
Ivan Savenko
55fd7bd7aa Thieves guild information level is now a bonus type 2024-08-28 13:50:07 +00:00
Ivan Savenko
8ef8ffa5c4 Implemented configurable blacksmith. Deprecated ballistaYard type 2024-08-28 13:49:42 +00:00
SoundSSGood
4035ab1550 added CMarketWindow::getMarketTitle() 2024-08-24 13:52:54 +03:00
SoundSSGood
0c5022cae8 Loading market modes from json 2024-08-24 11:51:57 +03:00
Ivan Savenko
85f6030c7c
Merge pull request #4318 from IvanSavenko/upscaled_render
Support for xBRZ upscaling filter
2024-08-20 14:23:30 +03:00
Ivan Savenko
16adf8415f Add missing property to schema 2024-08-19 11:54:59 +00:00
Ivan Savenko
6fa2bb7e91 Deprecate previously hardcoded buildings 2024-08-19 11:47:13 +00:00
Ivan Savenko
abfb467f68 Cleanup old code, add compatibility for 1.5 mods 2024-08-19 11:47:13 +00:00
Ivan Savenko
f1e63792f0 Greatly simplify town buildings logic 2024-08-19 11:47:13 +00:00
Ivan Savenko
49412579b4 Use 1.6 repository 2024-08-18 20:48:16 +00:00
Ivan Savenko
d6059b044d Implement selection of upscaling filter in launcher 2024-08-17 15:25:26 +00:00
Ivan Savenko
e3e44a8ff7 Implemented TODO's in schema 2024-08-15 18:16:49 +00:00
Ivan Savenko
72896d4ed5 Added (mostly) complete schema for validation of rewardable 2024-08-14 17:04:44 +00:00
Ivan Savenko
2151a7fc88 Moved configuration of rewardable town building to 'configuration' entry 2024-08-14 17:04:43 +00:00
Ivan Savenko
ae256e41a5 Deprecate mana vortex building 2024-08-14 17:04:43 +00:00
Ivan Savenko
951b89402b Deprecate buildings that should now use configurable buildings 2024-08-14 17:04:43 +00:00
Ivan Savenko
bde4f8becc add validation for building type instead of obscure error message 2024-08-14 17:03:25 +00:00
Tomasz Zieliński
f4f416eb16 Add RMG option "forcePortal" 2024-07-29 20:36:23 +02:00
Ivan Savenko
398111f8d7
Merge pull request #4212 from alkazandzhiev/alkazandzhiev/saveMultiPlayerNames
Save all human player names in the configuration
2024-07-21 11:20:25 +03:00
Ivan Savenko
2020d96070
Merge pull request #4071 from IvanSavenko/fix_rng_syncronization
[1.6] Fix potential desync if client uses different stdlib with different random number generators
2024-07-19 13:08:09 +03:00
Laserlicht
9ac7db24ca
Merge branch 'develop' into quickspell 2024-07-18 21:24:42 +02:00
Ivan Savenko
d55c4e3973
Merge pull request #4275 from IvanSavenko/music_modding
Additional options for music modding
2024-07-18 21:28:04 +03:00
Aleksandar Kazandzhiev
551b87e2cd Add up to 8 human player names to the configuration and save/load them to avoid entering them each time.
Avoid a crash when all names are deleted in the multiplayer names editing dialog.
2024-07-17 20:04:20 +03:00
Laserlicht
b568e2f628
Merge branch 'vcmi:develop' into quickspell 2024-07-17 03:20:31 +02:00
Laserlicht
1daf6dfad1 make hideable 2024-07-16 23:36:23 +02:00
Ivan Savenko
65eeceb7d7 Integrating changes from PR #4251 - allow defining seed for server 2024-07-16 15:12:02 +00:00
Ivan Savenko
a09a0d41c3 Added missing option to schemas and docs 2024-07-16 13:08:15 +00:00
Ivan Savenko
d59744f26f It is now possible to define multiple music themes for terrains 2024-07-15 21:46:41 +00:00
Ivan Savenko
9c5d5d7c5a It is now possible to define custom battle opening sound and custom music
for a battlefield
2024-07-15 21:46:23 +00:00
Ivan Savenko
358008fca9 It is now possible to define multiple town themes 2024-07-15 21:45:51 +00:00
Ivan Savenko
235fa871dd Better validation of bonus json
- Json validator will now list all possible enum values on enum
validation failure
- Added validation of bonus string values using json valudation
- Deprecated bonus values (e.g. UNITL_BEING_ATTACKED) are now reported
via json validation
- Removed array version of "propagator" key since code only loads it as
a single string
2024-06-27 10:54:23 +00:00
Ivan Savenko
0d50790088 Enable haptic feedback by default 2024-06-08 18:21:20 +00:00
Ivan Savenko
7ebc3bc6a5 Added controller sensitivity option, merged cursor options 2024-06-08 15:31:40 +00:00
Ivan Savenko
9de6023224 Removed no longer needed pseudo-languages 2024-06-08 15:31:40 +00:00
Andrey Filipenkov
99eb5b67cc [launcher] add option to ignore SSL errors
affects fetching mods list
2024-06-08 00:10:02 +03:00
Ivan Savenko
ecac13d42e Use nullkiller for allied AI by default 2024-05-30 08:45:08 +00:00
Ivan Savenko
f309a4eb82 Exclude some AB creatures from randomization picks
This changes handling of several campaign-only creatures to be in line
with H3 - Sharpshooters, Enchanters and Azure/Rust/Faerie/Crystal
dragons.

Now these creatures will not be picked for
- random creatures in Refugee Camp
- as replacement for Random Monster object from map editor

Random map generator is not affected and can still pick this creatures
(confirmed to be same in H3)
2024-05-16 09:53:37 +00:00
Ivan Savenko
a4ea74fbbc Send list of active invites as part of room description 2024-05-13 11:43:28 +00:00
Ivan Savenko
e12db20314 Add missing field in schema 2024-05-13 11:42:05 +00:00
Dydzio
762022328f Change default background dim setting to trigger only for fullscreen size windows 2024-05-12 13:11:54 +02:00
DjWarmonger
4949b98ed3
Merge pull request #3759 from Laserlicht/bio
Let's try this
2024-05-07 09:05:14 +02:00
Ivan Savenko
91ff82e74f Remove no longer used values 2024-04-30 21:35:07 +03:00
Ivan Savenko
73f4ad46ca Tweaked default settings for controller sensitivity 2024-04-30 21:29:49 +03:00
Ivan Savenko
89d6ddd916 Allow input configuration via config file 2024-04-30 20:56:47 +03:00
Laserlicht
ab50bf9198
biography to description 2024-04-27 18:41:21 +02:00
Ivan Savenko
1840666327 Implemented join room dialog 2024-04-23 17:15:59 +03:00
Ivan Savenko
e5f8cefa7f Store and send mod list and game version for game rooms 2024-04-23 17:15:59 +03:00