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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
Commit Graph

6262 Commits

Author SHA1 Message Date
Tomasz Zieliński
71844d4d92 Unban artifacts if RMG fails to place Seer Hut (unlikely) 2024-01-16 17:15:35 +01:00
Ivan Savenko
1194419884 Added option to allow self-casting 2024-01-16 15:13:00 +02:00
Ivan Savenko
c3012105e2 Fix duplicated hero in Song for the Father campaign 2024-01-16 14:45:38 +02:00
Ivan Savenko
bdd649a3be
Merge pull request #3502 from IvanSavenko/campaign_localization_fix
Fixed missing translation strings on loading campaign save
2024-01-16 11:49:25 +02:00
Ivan Savenko
c839b397e8 Block self-casting, e.g. Archangels can't resurrect themselves 2024-01-15 23:16:53 +02:00
Ivan Savenko
6e5da6c158 Fixed Coronius specialty applying from two locations in code 2024-01-15 23:16:53 +02:00
Ivan Savenko
c21913f661 Fixed initialization of move points and mana for dismissed heroes 2024-01-15 23:16:48 +02:00
Ivan Savenko
2265890f69 Better detection of invalid mod data to avoid crash and notify modders 2024-01-15 18:19:21 +02:00
Ivan Savenko
a32ef673f7
Merge pull request #3482 from IvanSavenko/extend_hota_bonuses
Extend hota bonuses
2024-01-15 13:47:13 +02:00
Ivan Savenko
c7897300c0 Fixed missing translation strings on loading campaign save
- campaign header now contains text container and stores campaign texts
- map header now contains text container instead of inheriting it
- moved text container registration logic to a wraper class
- fixed registration of copied text containers (from copied map header)
2024-01-15 13:10:25 +02:00
Ivan Savenko
a582cb554e
Merge pull request #3500 from IvanSavenko/fix_dendroid_bind
[1.4.3] Fix handling of Dendroid's Bind ability
2024-01-15 12:02:06 +02:00
Ivan Savenko
b4a1a755a4
Merge pull request #3498 from IvanSavenko/simturns_pathfinder
[1.4.3] Fixes for simultaneous turns
2024-01-15 12:00:54 +02:00
Ivan Savenko
8400c27251
Merge pull request #3491 from IvanSavenko/change_default_driver
Change default SDL driver name from opengl to empty (autoselection)
2024-01-15 11:57:42 +02:00
Tomasz Zieliński
0273d9c36b Remove unused variable 2024-01-15 07:59:50 +01:00
Tomasz Zieliński
285bafdbf4 Do not ban heroes in Prisons, they might be rehired after they are defeated.
Restore hero to pool if Prison fails to be placed.
2024-01-15 07:41:29 +01:00
Tomasz Zieliński
ee6c331bad Merge remote-tracking branch 'origin/beta' into random_prison_distributor 2024-01-14 21:56:49 +01:00
DjWarmonger
19765e0e01
Merge pull request #3480 from IvanSavenko/rmg_ban_starting_heroes
Ban starting heroes in RMG
2024-01-14 21:56:16 +01:00
Ivan Savenko
0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 2024-01-14 17:14:36 +02:00
Ivan Savenko
fd499e318d Review suggestion 2024-01-14 15:36:29 +02:00
Ivan Savenko
b08462d555 Change default SDL driver name from opengl to empty (autoselection) 2024-01-14 14:29:13 +02:00
Tomasz Zieliński
3e623565a2 Fix redundant class 2024-01-13 21:39:17 +01:00
Tomasz Zieliński
3aa67b3e5f Merge remote-tracking branch 'origin/beta' into random_prison_distributor 2024-01-13 21:02:08 +01:00
Ivan Savenko
8303ce5d13 Added option to ignore guards in pathfinder
Used for simturns contact detection, by default disabled for player
pathfinding
2024-01-13 19:44:37 +02:00
Ivan Savenko
fc6a9924ee FIRST_STRIKE now supports ranged / melee subtypes, BLOCKS_RETALIATION
will properly block FIRST_STRIKE
2024-01-13 16:54:06 +02:00
Ivan Savenko
bb670cfb82 Merged accurate shot bonus into death stare bonus 2024-01-13 15:55:07 +02:00
Ivan Savenko
ca2df49fbb Block usage of preselected starting heroes for prisons in RMG 2024-01-13 14:08:36 +02:00
Ivan Savenko
f6e0f46040
Merge pull request #3467 from dydzio0614/hota-fixes
Fix HotA creature abilities (add bonuses allowing implementing them)
2024-01-12 21:55:18 +02:00
M
9ee526d202 Fixes from code review 2024-01-11 21:10:22 +01:00
Dydzio
250b1b69a8
Update accurate shot translation handling
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-01-10 23:57:29 +01:00
M
7bf273e01c Extract revenge calculation to separate method 2024-01-10 22:56:26 +01:00
M
815fa26fb3 Change nix rounding, revert assert comment 2024-01-10 22:18:53 +01:00
Ivan Savenko
206b4a0588
Merge pull request #3454 from IvanSavenko/mod_debug
Better error-reporting for modding system errors
2024-01-10 15:50:17 +02:00
Alexander Wilms
5e9f98b15c Resolve intentionality issues 2024-01-10 00:23:24 +00:00
Alexander Wilms
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
M
67f18729fa REVENGE bonus that matches HotA haspid ability 2024-01-09 19:10:43 +01:00
Ivan Savenko
eae3d806db
Merge pull request #3460 from Laserlicht/changedate_sort
add sort for changedate
2024-01-09 12:43:01 +02:00
Dydzio
dbba1164ef Fix floating point rounding for 5 attack points and unupgraded nix 2024-01-08 20:50:37 +01:00
Ivan Savenko
6c8a587ac9 Better diagnostics of ID requests that require type, such as addInfo 2024-01-08 21:32:10 +02:00
Dydzio
675f9b11fa Add ENEMY_ATTACK_REDUCTION bonus - fixes HotA Nix 2024-01-08 19:37:04 +01:00
Ivan Savenko
18227cba00 Implemented better error-reporting for issues commonly encountered by
modders
2024-01-07 22:35:22 +02:00
Dydzio
3c95f92c59 Update documentation 2024-01-07 21:22:10 +01:00
Ivan Savenko
ae79c5e953
Merge pull request #3397 from Laserlicht/cheat_allow
option for disabling cheats
2024-01-07 21:42:02 +02:00
Laserlicht
8b262e49a6
add sort for changedate 2024-01-07 20:17:44 +01:00
Dydzio
bb925e4cb0 First version of sea witch / sorceress ability 2024-01-07 19:27:32 +01:00
Ivan Savenko
a2f603ac02 Fixed some cases of illegal access to std::array::operator[] 2024-01-07 12:45:02 +02:00
Ivan Savenko
cf47fbb729
Merge pull request #3435 from IvanSavenko/bugfixing
[1.4.3] Bugfixing
2024-01-06 13:06:07 +02:00
Ivan Savenko
1519de60bf Remove excessive logging on using Recanter's Cloak in siege of Tower 2024-01-05 18:31:07 +02:00
Ivan Savenko
51b7de4b98 Fix double off-by-one bug with CREATURE_GROWTH bonus 2024-01-05 16:57:44 +02:00
Ivan Savenko
480a0f19c0 Fix missing modded spells in magic guilds for h3m maps 2024-01-05 16:47:23 +02:00
Ivan Savenko
4b5b99aba3 Fix handling of invalid creature damage range (min > max) 2024-01-05 16:12:02 +02:00
Ivan Savenko
fbdceb4f71 Fix crash on using two mods that add battlefield with same identifier 2024-01-05 15:58:25 +02:00
Ivan Savenko
2d8692c142 Throw "resource not found" instead of crashing on invalid query 2024-01-04 23:58:28 +02:00
Ivan Savenko
edb2ecd751 Fix possible overflow errors on leveling up beyond int64_t limit
- added separate giveExperience method instead of weird changePrimSkill
- experience is now always used in form of int64_t
- max supported level reduced from 201 to 197 to fit into int64_t
- fixed undefined behavior in experience calculation
2024-01-04 23:57:36 +02:00
Ivan Savenko
ceea341bb0 Fix crash on attempt to dereference invalid subtype in bonus 2024-01-04 23:54:35 +02:00
Ivan Savenko
63a2ed7cf8 Replace vector[] with range-checking vector.at() 2024-01-04 23:52:57 +02:00
Ivan Savenko
3b66701ffe Ignore illegal 'index' entries in mods 2024-01-04 23:52:01 +02:00
Ivan Savenko
ef5686634d Removed no longer used code 2024-01-04 23:48:58 +02:00
Ivan Savenko
55bd164f1c Unified identifiers to entity conversion code 2024-01-04 23:47:44 +02:00
Dydzio
7283a4861e Initial version of ACCURATE_SHOT implementation 2024-01-04 22:27:51 +01:00
Joakim Thorén
30b851da7c Merge branch 'develop' of https://github.com/vcmi/vcmi into windows_mingw_cmake_presets 2024-01-01 22:53:19 +01:00
Dydzio
fbd988df42 Bit better documentation wording 2024-01-01 21:19:25 +01:00
Dydzio
7cf7543747 Configurable ferocity bonus 2024-01-01 21:16:38 +01:00
Dydzio
898b8f3c71 Add initial version of Ferocity ability (for Ayssids) 2024-01-01 19:58:32 +01:00
Joakim Thorén
8846fba1fc Fixes compilation error "ResourceSet.h:33:21: error: function 'ResourceSet::ResourceSet()' definition is marked dllimport" when building with g++ 12.1.0 2023-12-30 00:29:31 +01:00
Laserlicht
cb9c4bbaf0 unlimited replay option 2023-12-28 20:48:19 +01:00
Laserlicht
a3e27b859e extra option tab 2023-12-28 19:41:01 +01:00
Joakim Thorén
01f602ab92 Fixes warning about usage of unused variable 2023-12-27 22:25:29 +01:00
Laserlicht
207b5a2ed0
backwards compatibility 2023-12-27 20:44:32 +01:00
Laserlicht
c471b626a2
code review 2023-12-27 15:26:08 +01:00
Laserlicht
fc4827c89c
option for allowing cheats 2023-12-27 14:39:35 +01:00
Ivan Savenko
bb6179d05e
Merge pull request #3391 from vcmi/master
Merge master -> develop
2023-12-25 13:00:17 +02:00
Ivan Savenko
4835a1f695 Fix possible crash on abandoned mine with no valid resources 2023-12-24 22:05:47 +02:00
Ivan Savenko
e77651d3f3
Merge pull request #3377 from dydzio0614/commander-skills-fix
Commander skills fix
2023-12-24 13:33:48 +02:00
Ivan Savenko
2b495a9679
Merge pull request #3379 from IvanSavenko/fix_genie_spellcasting
Fix genie spellcasting
2023-12-24 13:29:05 +02:00
Ivan Savenko
5fe5d81729
Merge pull request #3376 from IvanSavenko/uninitialized_fixes
Fix uninitialized memory access
2023-12-24 13:19:17 +02:00
Tomasz Zieliński
ebf2055afc - Unban hero if related Prison is destroyed during map generation
- Move prison counter to PrisonHeroPlacer
2023-12-24 09:36:26 +01:00
Andrey Filipenkov
3074f8cb89
fix typo 2023-12-24 09:58:48 +03:00
Tomasz Zieliński
b0f0e9caa8 Merge remote-tracking branch 'origin/beta' into random_prison_distributor 2023-12-24 06:46:18 +01:00
Ivan Savenko
85de3143ff Fixed Genie spellcasting logic to account for spell immunities 2023-12-24 01:13:19 +02:00
Ivan Savenko
08a4b67cd7
Merge pull request #3372 from IvanSavenko/bugfixing
[1.4.2] Bugfixing
2023-12-23 22:05:39 +02:00
Ivan Savenko
3e9133995f Fix uninitialized member 2023-12-23 21:31:29 +02:00
Ivan Savenko
7732f39556 Fix potential uninitialized access - setupSteps depends on not yet
initialized members
2023-12-23 21:31:17 +02:00
Dydzio
9e9849b741 Fix commander ability accumulation, change commander ability bonus 2023-12-23 20:16:29 +01:00
Ivan Savenko
72980a3909 Fix crash on accessing jsonnode with different type in release builds 2023-12-23 18:12:18 +02:00
Ivan Savenko
ec5fcb3e7c Do not ignore 'canRefuse' flag for select mode 'first' and 'random' 2023-12-23 00:35:51 +02:00
Ivan Savenko
20ede710c2
Merge pull request #3362 from IvanSavenko/terrain_decorations
Terrain decorations level
2023-12-22 23:39:32 +02:00
Ivan Savenko
bbbf676d38 spaces -> tabs 2023-12-22 23:22:33 +02:00
Ivan Savenko
9bf1e72a19
Merge pull request #3346 from IvanSavenko/better_timers
[1.4.2] Better timers
2023-12-22 23:19:20 +02:00
Ivan Savenko
fe5918ebf5 Clients will now switch to turn options when host does so 2023-12-22 18:40:28 +02:00
Ivan Savenko
da9c0feebc Reworked timer widget to show timers for all players 2023-12-22 18:40:28 +02:00
Ivan Savenko
8916ae7bcd Fix water generation, try to improve decoration level a bit 2023-12-22 18:35:38 +02:00
Ivan Savenko
19e851ddff Implemented configurable level of decorations for terrains 2023-12-22 17:41:30 +02:00
Ivan Savenko
c8d024ae11
Merge pull request #3354 from dydzio0614/antimagic-garrison
Add missing antimagic functionality to antimagic garrisons
2023-12-22 16:33:39 +02:00
Ivan Savenko
48a8826aa1
Merge pull request #3308 from vcmi/improve_treasure_placement
Improve treasure placement
2023-12-22 16:32:59 +02:00
Ivan Savenko
4ed283a357
Merge pull request #3359 from IvanSavenko/crashfixes
Crashfixes
2023-12-22 15:17:59 +02:00
Ivan Savenko
ec89e7fa62 Move UNLIMITED_MOVEMENT bonus to very end of the list 2023-12-22 14:20:32 +02:00
Ivan Savenko
171044359d Fixed crash on connection to 1.4.1 game 2023-12-22 14:03:05 +02:00
Ivan Savenko
31cef2e7d7 Attempt to fix crash on rewardable configuration 2023-12-22 14:03:05 +02:00
Dydzio
39c3db04f3 Add missing antimagic functionality to antimagic garrisons 2023-12-21 18:09:33 +01:00
Tomasz Zieliński
f9e5d73014 Missed optimization case 2023-12-21 17:56:21 +01:00