8a09d364f5
Reduce size of junction zones on Coldshadow Fantasy template
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This should reduce amount of huge blocked chunks of map without greatly
changing template gameplay.
Junction zones are used on one more template (Gimlis revenge), however
that template is limited to L-sized maps, so there are no massive chunks
of blocked terrain
2025-02-07 14:06:12 +00:00
2beb4c6aa4
Merge pull request #5379 from IvanSavenko/chronicle_install_fix
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Fixes Chronicles installation on Windows with non-ascii chars in path
2025-02-04 17:38:29 +02:00
b2c340158d
Fixes Chronicles installation on Windows with non-ascii chars in path
2025-02-04 14:57:26 +00:00
d72b743ce5
Merge pull request #5350 from MichalZr6/fix_miniHillFort
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Fix creating buttons in Stack Window when upgrade is unavailable
2025-02-04 01:02:50 +02:00
b2218398c8
Merge pull request #5376 from IvanSavenko/hero_chain_parallel_fix
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[1.6.6?] Simplify multithreading code in NKAI hero chain calculation
2025-02-04 00:50:52 +02:00
e047035221
Merge pull request #5372 from IvanSavenko/hota_golem_fix
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[1.6.6] Handle flag color overlay and creature selection overlay separately
2025-02-04 00:50:36 +02:00
a3797e4f76
Merge pull request #5369 from IvanSavenko/internal_connection
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[1.6.6?] Remove network connection from local games
2025-02-04 00:50:16 +02:00
cf2e616ca4
Merge pull request #5377 from IvanSavenko/version_bump_166
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Bump version to 1.6.6
2025-02-04 00:49:51 +02:00
aa59d6ac72
Bump version to 1.6.6
2025-02-03 21:06:30 +00:00
c3af0dc469
Remove unused parameters
2025-02-03 18:02:01 +00:00
048fc503c3
Do not start listening for connections in single-player games
2025-02-03 17:24:02 +00:00
d9244cf061
Remove network connection from local games
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This removes need for TCP network connection in single-player games.
Instead, game will now create internal pseudo-connection that performs
client<->server communication by posting sent messages to client/server
asio::io_service'a.
This should fix gameplay aborting on switching to another app on iOS (and
apparently, on Android in some cases)
2025-02-03 17:24:02 +00:00
70cc9f7bb7
Replace locking mutex with per-thread storage
2025-02-03 17:13:48 +00:00
e113622dc3
Merge pull request #5374 from vcmi/master
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Merge master->beta
2025-02-03 18:20:15 +02:00
7e1ce095a1
Merge pull request #5366 from IvanSavenko/release_165
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Release 1.6.5
1.6.5
2025-02-03 15:49:31 +02:00
5f6a8d2a0b
Adjusted changelog
2025-02-03 13:49:02 +00:00
d2fbb64b79
Revert previous commit - seems to be causing more crashes than it fixes
2025-02-03 13:49:02 +00:00
1421db13ea
Do not attempt to load screenshot list from local mod.json
2025-02-03 13:49:02 +00:00
d5feedae60
Fix broken icons in commander window
2025-02-03 13:49:02 +00:00
9b5dade8b2
Changelog for 1.6.5
2025-02-03 13:49:02 +00:00
d72911dd1d
Version bump to 1.6.5
2025-02-03 13:49:02 +00:00
36befda750
Merge pull request #5373 from vcmi/beta
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Merge beta -> master
2025-02-03 14:56:13 +02:00
6ce7b6bd2a
Merge pull request #5370 from GeorgeK1ng/map_edit_update
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Czech translation update for map editor
2025-02-03 13:47:33 +02:00
869fe5e606
Merge pull request #5368 from godric3/map-editor-fix-resources-from-event
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map editor: fix resource reward in events
2025-02-03 13:47:23 +02:00
38bb5a76e6
Handle flag color overlay and creature selection overlay separately
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Fixes handling of Iron Golem animation from HotA
2025-02-03 11:44:21 +00:00
b44259647c
Removed vanished elements
2025-02-02 18:53:31 +01:00
fb4451df74
Updated Czech translation for Map Editor
2025-02-02 18:51:19 +01:00
61e5dbde20
map editor: fix resource reward in events
2025-02-02 17:03:58 +01:00
ec5d4dbe5d
Merge pull request #5361 from GeorgeK1ng/menu_campaign_fix
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Fix VCMP campaign detection for buttons
2025-02-02 14:10:12 +02:00
29d0078a89
Merge pull request #5363 from IvanSavenko/crashfixes
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[1.6.5] Crashfixes for reported crashes from 1.6.4
2025-02-02 13:52:51 +02:00
9f76cc5dd0
Merge pull request #5365 from GeorgeK1ng/czech_update
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Czech translation update
2025-02-02 13:52:42 +02:00
a95ab5a7ce
Add better debugging for text conversion failure
2025-02-01 18:10:42 +00:00
4b20128144
Close hero overview before recreating advanced options dialog
2025-02-01 18:10:22 +00:00
977e15d15c
Erase any active windows before deleting guihandler
2025-02-01 18:09:53 +00:00
82f963bc12
Fix crash on double-clicking lobby login button
2025-02-01 18:09:34 +00:00
18c21cd0ae
Update czech.json
2025-02-01 16:26:55 +01:00
93024102f4
Improved Ground / Undergound menu text
2025-02-01 16:25:25 +01:00
7f09e22242
Improved Ground / Undergound menu text
2025-02-01 16:23:59 +01:00
5810ff2b41
Updated Czech translation
2025-02-01 15:42:38 +01:00
3d6c58c366
Fix crash on scaling empty surface
2025-02-01 13:55:09 +00:00
cf44186a11
Fix crash on accepting turn in MP with settings window open
2025-02-01 12:23:22 +00:00
386679294f
Fix crash on stack being affected by spell with battle-wide propagator
2025-02-01 12:23:22 +00:00
5ff9baf565
Additional checks for potentially invalid hexes
2025-02-01 12:23:22 +00:00
c5a75b20ad
Merge pull request #5352 from IvanSavenko/assets_generation
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[1.6.5] In-memory assets generation
2025-02-01 14:23:06 +02:00
5b579f6912
Fix VCMP campaign detection for buttons
2025-02-01 09:57:11 +01:00
6d2e536e16
Merge pull request #5358 from vcmi/master
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Merge master -> beta
2025-01-31 18:19:23 +02:00
89b703c7c7
Merge pull request #5355 from IvanSavenko/hotfix
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Hotfix for 1.6.4
1.6.4
2025-01-31 14:09:28 +02:00
172c03213c
Build ID bump for Android
2025-01-31 11:41:59 +00:00
3bbfee0e1c
Fix usage of std::bitset
2025-01-31 11:41:44 +00:00
93414eb3bf
Boost::small_vector for UpgradeInfo data, UpgradeInfo minor changes
2025-01-31 12:23:48 +01:00