Ivan Savenko
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44b83b2e11
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Merge master -> develop
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2023-04-14 16:51:35 +03:00 |
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Ivan Savenko
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c125e040c3
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Merge pull request #1977 from vcmi/beta
Merge 1.2 release into master branch
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2023-04-14 15:31:09 +03:00 |
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Ivan Savenko
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c24a60dce6
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Merge pull request #1980 from IvanSavenko/debian_update
Updated Linux release date
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2023-04-14 14:58:16 +03:00 |
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Ivan Savenko
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4a2c7e9bdf
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Updated Linux release date
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2023-04-14 14:51:26 +03:00 |
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Ivan Savenko
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7f04ce7b9d
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Merge pull request #1895 from IvanSavenko/changelog_update
Final changelog update for 1.2 release
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2023-04-14 14:20:17 +03:00 |
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Ivan Savenko
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93af4ef557
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Updated to latest beta
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2023-04-14 14:18:53 +03:00 |
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Ivan Savenko
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c7c2b25b6a
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Merge pull request #1979 from IvanSavenko/fix_multiple_mods_install
Fix installation of multiple mods at once, e.g. during setup
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2023-04-14 14:12:23 +03:00 |
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Ivan Savenko
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a9aa751ba0
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Fix installation of multiple mods at once, e.g. during setup
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2023-04-14 12:47:13 +03:00 |
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Ivan Savenko
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5dd1d5bf3f
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Merge pull request #1973 from IvanSavenko/beta_fixes
Fixes for 1.2 release
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2023-04-14 11:41:22 +03:00 |
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Ivan Savenko
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e97c2bd838
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Merge pull request #1970 from IvanSavenko/add_rmg_templates
Moved RMG templates from vcmi-extras to vcmi mod
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2023-04-14 11:40:27 +03:00 |
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DjWarmonger
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2cac8fb419
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Merge pull request #1946 from vcmi/mines_after_monoliths
Monoliths and Subterranean Gates placement tweaks
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2023-04-14 08:15:09 +02:00 |
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Ivan Savenko
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c2a0cf4cf3
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Extended some templates to support larger maps (G+U / H+U)
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2023-04-14 00:24:13 +03:00 |
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nordsoft
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289259f64a
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Unblock spectator interface during AI turns
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2023-04-14 00:22:47 +04:00 |
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nordsoft
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35fa06008b
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Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
This reverts commit 129b15a49c911315789721b7e62b93757819519a.
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2023-04-14 00:20:51 +04:00 |
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nordsoft
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413870d39a
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Revert "Single player spectator"
This reverts commit b9e5e42647 .
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2023-04-14 00:18:29 +04:00 |
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Ivan Savenko
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9d31830c74
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Fix check for Demon Summon targets
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2023-04-13 21:17:35 +03:00 |
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Ivan Savenko
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1978e6f8e8
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Do not show unit information on dead creatures
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2023-04-13 21:16:55 +03:00 |
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Ivan Savenko
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1fab2e2e34
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Do not allow rising of corpses below alive stack
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2023-04-13 19:08:08 +03:00 |
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Ivan Savenko
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beb9069f78
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Do not allow targeting enemy corpses for Demon summon
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2023-04-13 19:07:46 +03:00 |
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Ivan Savenko
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ccb08bda6f
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Fix loading of "true fullscreen" option in launcher
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2023-04-13 19:07:21 +03:00 |
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Ivan Savenko
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35ac4d88ac
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Fix Seer Hut right-click text
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2023-04-13 19:06:44 +03:00 |
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Ivan Savenko
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9d901efb0c
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Change default difficulty to "Normal"
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2023-04-13 19:06:17 +03:00 |
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Ivan Savenko
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b1158a16c5
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Version bump for vcmi mod
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2023-04-13 16:37:52 +03:00 |
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Ivan Savenko
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2dc48496ef
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Fix generation of roads and rivers near map edge
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2023-04-13 16:26:03 +03:00 |
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Ivan Savenko
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4f8890d866
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Moved RMG templates from vcmi-extras into core mod
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2023-04-13 16:25:36 +03:00 |
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nordsoft
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b9e5e42647
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Single player spectator
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2023-04-13 13:12:00 +04:00 |
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nordsoft
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e28dd128e0
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Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
This reverts commit 46d35541b453b6c026c457bf0c788f79311968b3.
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2023-04-13 12:45:10 +04:00 |
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Konstantin P
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f11fa8f0c8
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Teleport: can trigger obstacles now
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2023-04-13 11:24:19 +03:00 |
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Konstantin P
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384ee99834
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vcmi: configurable teleport v2
1. Redesign wall and teleport penalty using shortest path
This will avoid OH3 exploits with teleport inside walls
2. Teleport is now configurable
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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bc1aad3b26
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vcmi: remove deprecated CStack::getCreature()
Function battle::Unit::unitType() does the same.
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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d99d1509f6
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Spell: remove unneeded virtual functions
We should not try to override pure virtual with pure virtual
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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03eb997137
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CBattleInfoEssentials: add battleIsGatePassable()
This is a helper to check if gate is passable now or not.
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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8397bd91fb
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BattleActionsController: do not pass unused caster
This is unused, so, remove this parameter to prepare for teleport action
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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198df21ae3
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vcmi: remove old landmine property
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2023-04-13 11:24:19 +03:00 |
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nordsoft
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5419de3468
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Fix getCasterUnitId
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2023-04-13 02:18:12 +04:00 |
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Konstantin
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15031d2e16
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vcmi: do not block interface on setup spells
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2023-04-13 01:06:36 +03:00 |
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nordsoft
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fb4db41891
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Single player spectator
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2023-04-13 02:01:13 +04:00 |
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nordsoft
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f005dbbc14
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Spectator mode
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2023-04-13 00:59:44 +04:00 |
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Konstantin
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cb83a9371d
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vcmi: 1.2 compatibility to FACTION_LIMITER
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2023-04-12 23:14:38 +03:00 |
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Ivan Savenko
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05550158ee
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Merge pull request #1944 from Laserlicht/patch-1
Nullkiller -> Standard-AI
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2023-04-12 12:48:13 +03:00 |
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Tomasz Zieliński
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74d028d951
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Use product instead of distance sum for Subterranean Gate placement.
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2023-04-12 09:31:09 +02:00 |
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Tomasz Zieliński
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e6eafca2d0
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Place Mines after Monoliths.
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2023-04-12 07:48:44 +02:00 |
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Ivan Savenko
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79b7659097
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Fix gcc build
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2023-04-12 01:04:27 +03:00 |
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Ivan Savenko
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63d2e6ea42
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Removed no longer used code
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2023-04-12 01:04:27 +03:00 |
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Ivan Savenko
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644f0f4b32
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Removed ARRAY_COUNT in favor of std::size
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2023-04-12 01:04:26 +03:00 |
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Ivan Savenko
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506c3d29bc
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Replaced vstd clamp with std version
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2023-04-12 01:03:14 +03:00 |
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Ivan Savenko
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5f74aca341
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Fix missing attribute
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2023-04-12 01:03:14 +03:00 |
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Ivan Savenko
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3e94ae1b2b
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Attempt to make macOS c++17 build
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2023-04-12 01:03:14 +03:00 |
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Ivan Savenko
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63b197b78a
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Converted attributes to use c++17 functionality
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2023-04-12 01:03:14 +03:00 |
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Ivan Savenko
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2150eabfc5
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Bumped C++ standard to C++17
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2023-04-12 01:03:14 +03:00 |
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