Michał W. Urbańczyk
8ffff5e6a0
[programming challenge, SSN] Final touches.
2012-05-31 22:16:03 +00:00
Michał W. Urbańczyk
82a6520feb
[programming challenge, SSN] REPL, various "fixes"
2012-05-31 20:42:10 +00:00
mateuszb
a900fe71c8
[programming challenge, SSN] * minor fixes, hack for scaling
2012-05-31 20:32:57 +00:00
mateuszb
f3475303e8
[programming challenge, SSN] * forgotten scaling, minor things
2012-05-31 20:13:30 +00:00
mateuszb
e34bcc85c3
[programming challenge, SSN]
...
* code for determining the best parameters of NN.
2012-05-30 21:00:23 +00:00
Michał W. Urbańczyk
0e19dd1a79
[programming challenge, SSN] Insignificant reorganization.
2012-05-30 17:32:05 +00:00
mateuszb
4a7891139e
[programming challenge, SSN] enemy's army is no longer part of ANN's input
2012-05-28 20:31:32 +00:00
Michał W. Urbańczyk
3d16f0a081
[programming challenge, SSN] Framework for storing and generating learning examples.
2012-05-28 11:03:20 +00:00
mateuszb
867d01dc34
[programming challenge, SSN]
...
* caching and saving desired outputs
* saving of ANN
* full learning, not just one epoch
* stub of reporting of learning function (ANNCallback)
2012-05-27 11:57:15 +00:00
mateuszb
4ae3c8c8f1
[programming challenge, SSN]
...
* inpout scaling
* function for evaluating artifact for given battle
* additional input for ANN
* increased hidden layer size
* still very, *very* slow
2012-05-26 13:27:32 +00:00
mateuszb
a281483978
[programming challenge, SSN] * the ANN can be learned now; it's quite slow and preliminary but works
2012-05-26 11:32:24 +00:00
mateuszb
62ec5ecc76
[programming challenge, SSN] * missing PCH files
2012-05-23 21:34:02 +00:00
mateuszb
cc9823bd73
[programming challenge, SSN] neural network's code seems to be more or less complete; not tested though
2012-05-21 20:11:02 +00:00
mateuszb
2f7ba07050
[programming challenge, SSN]
...
* preliminary bonus generation
* calculation of certain army statisticks for ANN.
2012-05-16 20:26:34 +00:00
mateuszb
927d6a8e36
[programming challenge, SSN] partially done input filling for neural network, small restructuring
2012-05-14 17:57:22 +00:00
mateuszb
d176153ac2
[programming challenge, SSN] some restructurization, initial usage of FANN
2012-05-13 14:51:13 +00:00
mateuszb
2f74224a34
[programming challenge, SSN] today's changes
2012-05-12 17:59:32 +00:00
Michał W. Urbańczyk
d853bea6f4
[programming challenge] Disabled bonus caching. Minor changes.
2011-12-30 02:08:45 +00:00
Michał W. Urbańczyk
f5bb1f3ba3
[programming challenge] An experiment.
2011-12-28 18:00:43 +00:00
Michał W. Urbańczyk
b41dd8d88c
[programming challenge] Unique names for recording files
2011-12-28 02:55:02 +00:00
Michał W. Urbańczyk
2691fd62f4
[programming challenge] Don't dramatically crash upon illegal tatics movement.
2011-12-28 01:37:29 +00:00
Michał W. Urbańczyk
7b081de638
[programming challenge] Our very own sleep.
2011-12-23 15:09:42 +00:00
Michał W. Urbańczyk
4bf1c40211
[programming challenge] Added callback method battleEstimateSpellDamage.
2011-12-22 14:13:11 +00:00
Michał W. Urbańczyk
e337eb681d
[programming challenge] Added battleGetDistancesFromHex as a fixed variant of battleGetDistances (that uses its second argument — hex).
2011-12-15 23:50:35 +00:00
Michał W. Urbańczyk
8e10d315ed
[programming challenge] Implemented battleGetObstaclesAtTile.
2011-12-12 00:53:27 +00:00
Michał W. Urbańczyk
d4056bb034
[programming challenge] Improved tactics handling.
2011-12-11 12:16:12 +00:00
Michał W. Urbańczyk
2a18d2efcc
[programming challenge] Improved spell handling.
2011-12-11 01:51:59 +00:00
Michał W. Urbańczyk
67571d5823
[programming challenge] More fixes for paths. Logging AI name with PID in server logs.
2011-12-09 23:09:21 +00:00
Michał W. Urbańczyk
c0637f333d
[programming challenge] Paths with spaces work (win).
2011-12-09 21:37:32 +00:00
Michał W. Urbańczyk
ae6ee4de63
[programming challenge] Fixes for MSVC.
2011-12-07 21:27:40 +00:00
Michał W. Urbańczyk
77a4526974
[programming challenge] Even less ERM.
2011-12-04 11:27:04 +00:00
Michał W. Urbańczyk
f76107ee74
[programming challenge] Removing ERM.
2011-12-04 11:05:43 +00:00
Michał W. Urbańczyk
5fcbcf9e20
[programming challenge] typo
2011-12-04 10:54:08 +00:00
Michał W. Urbańczyk
85588b6bda
[programming challenge]
...
* stupid AI will print more info
* proper handling of too long processing of battle end calls
* doxygenized some comments
2011-12-03 23:40:56 +00:00
Michał W. Urbańczyk
3fbaaac6d9
[programming challenge] Logs go to logs fodler.
2011-11-14 17:52:09 +00:00
Michał W. Urbańczyk
8b6f0f699d
[programming challenge] More.
2011-11-10 13:03:45 +00:00
Michał W. Urbańczyk
5be8c31d97
[programming challenge] Minor fixes.
2011-11-10 12:15:27 +00:00
Michał W. Urbańczyk
3fd579a433
Further changes for programming challenge environment.
2011-11-10 09:21:27 +00:00
mateuszb
696f85a2ed
* partially done checking memory limit for AIs
2011-10-23 17:13:14 +00:00
mateuszb
b18cbcbda7
* Linux build fixes
2011-10-23 13:53:37 +00:00
Michał W. Urbańczyk
8de4a4aef2
Clients report their PIDs so the memory usage can be monitored.
2011-10-23 00:50:00 +00:00
Michał W. Urbańczyk
92e508fe1f
Further changes for programming challenge.
...
* setting obstacles and creature params in duel config file
* handling arguments for Odpalarka
* handling runner + runner + runner + client scenario (memory measura AND visualziation)
2011-10-20 23:29:32 +00:00
mateuszb
51ace689c4
Linux build fixes
2011-10-12 21:22:54 +00:00
mateuszb
a6912a627c
* removal of vcmipack.zip
2011-10-11 19:07:30 +00:00
Michał W. Urbańczyk
c8115d41a8
Imposed time limits on AIs.
...
Simple action validation.
2011-10-11 13:16:28 +00:00
Michał W. Urbańczyk
94e7fa5b3c
Logging battle activites. Replaying battles with client.
...
Added an AI for answer validation (it returns junk action packets).
Minor fixes.
2011-10-06 20:55:19 +00:00
mateuszb
1fc34d8a0b
* deleting .svn for even less space usage in lean mode
2011-10-02 15:12:18 +00:00
mateuszb
2debbb337a
* second part
2011-10-02 14:24:47 +00:00
mateuszb
2c2b5b3bdf
* first part of today's changes
2011-10-02 13:53:15 +00:00
mateuszb
a247cef1d9
* minor fix
2011-10-01 17:15:16 +00:00