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Commit Graph

2328 Commits

Author SHA1 Message Date
DjWarmonger
81180de8be Handling of area attack animation & effect 2011-07-02 17:40:33 +00:00
DjWarmonger
4f24501cae Missing file 2011-07-02 16:52:57 +00:00
DjWarmonger
51943e5f1e Partial support for Death Cloud & Magog's Fire Ball.
Lots of refactoring is needed to handle this and multiple-target attacks.
2011-07-02 16:49:22 +00:00
Ivan Savenko
11fade5e67 - fixed crash in #761 2011-07-02 15:12:35 +00:00
Ivan Savenko
48e79b163c - missed file from previous commit
- minor fixes
2011-07-01 16:26:36 +00:00
Ivan Savenko
a89895452a - (linux) fixed searching/loading of scripting libraries
- (linux) moved AI libraries to /lib/vcmi/AI/lib*, ERM lib to /lib/vcmi/Scripting/*
- gcc compile and warnings fixes
2011-06-28 14:19:16 +00:00
beegee1
cef16ccc74 * Fixed battle positions bugs: #174, #172, #400
* Turret creatures have no longer a standing animation
* Turret creatures get cut at a certain y position(lower part of shooters are hidden)
2011-06-27 17:11:17 +00:00
Michał W. Urbańczyk
e6409e8ddd Fix for printing the line number. Fixed #753. 2011-06-27 16:03:03 +00:00
beegee1
2efcdae80f * Fixed #750 2011-06-26 10:22:48 +00:00
DjWarmonger
9ca5d9048a Fixed total spell immunity granted by 2212.
Improvements for Life Drain.
2011-06-25 15:05:01 +00:00
Michał W. Urbańczyk
212bc13ad6 Fixed #755 and #759. 2011-06-25 14:22:19 +00:00
beegee1
5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation)
* Implemented caching for the bonus system
2011-06-25 13:53:15 +00:00
DjWarmonger
a60fd00e22 Fixes for Pandora Box texts. 2011-06-25 09:28:28 +00:00
DjWarmonger
e5c11385cd Fixed #293
Support for damage spell immunities.
2011-06-25 06:55:35 +00:00
DjWarmonger
7dce558e28 More fixes. Estates skill is now handled as a Bonus. 2011-06-24 18:16:28 +00:00
DjWarmonger
37cd2b7394 Another fix for previous commit. 2011-06-24 17:50:22 +00:00
DjWarmonger
bdce46ab60 Minor refactorings, fixes & improvements.
Moved CArtifactSet to ArtHandler. ObjectHandler is already too messed.
2011-06-24 17:43:02 +00:00
DjWarmonger
e41d2f6e87 Fixed possible crash related to Peculiar Enchants. 2011-06-24 07:12:52 +00:00
Michał W. Urbańczyk
d88b6b1bb3 Interactive mode for ERM interpreter. 2011-06-23 21:42:30 +00:00
DjWarmonger
3f85ca4504 Fixes for necromancy. 2011-06-23 13:50:13 +00:00
DjWarmonger
5f53531f4b Fixed crash on joining units that we already have in our army. 2011-06-23 10:12:35 +00:00
Michał W. Urbańczyk
d9a9477cb4 Likely fixing #754. 2011-06-22 22:35:26 +00:00
mateuszb
c71127809e * minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed)
* minor changes
2011-06-22 12:44:28 +00:00
DjWarmonger
d2d5930b64 Fix for previous commit. 2011-06-21 17:14:15 +00:00
DjWarmonger
5eef9551de Fixed #607
Support for Admiral's Hat
2011-06-21 16:00:19 +00:00
DjWarmonger
af8d8cbfc7 Implemented #479 2011-06-21 12:45:57 +00:00
DjWarmonger
423fd2ffb7 Fixed #756
Extended range (ui64) for army strenght.
2011-06-21 09:31:08 +00:00
Frank Zago
7c9c939675 (linux) autoconf update for the new scripting directory. 2011-06-21 02:35:23 +00:00
Frank Zago
f99d0bf966 (linux) autoconf update for the new scripting directory. 2011-06-21 02:34:11 +00:00
Michał W. Urbańczyk
0a48e51af9 Fixes, more tests. 2011-06-21 00:00:49 +00:00
Michał W. Urbańczyk
a1930300be ERM needs to be built after lib. 2011-06-20 11:50:47 +00:00
Michał W. Urbańczyk
580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
Little changes around handling ERM. New class in lib: CFileUtility, so the code for scanning files with given extension is not duplicated.
2011-06-20 11:41:04 +00:00
DjWarmonger
e7bbfb615c Removed odd "no shoting penalty" bonus. It seems to be confused with No Distance Penalty. 2011-06-20 06:42:53 +00:00
mateuszb
b071888800 minor fix for std.verm example 2011-06-19 18:28:06 +00:00
DjWarmonger
825562a092 Fixed #538 2011-06-19 09:07:15 +00:00
Frank Zago
129c9d521e Warning fixes + typo. 2011-06-18 23:56:48 +00:00
mateuszb
645ca7be87 * a few examples of verm usage
* semantic macros for verm
* many bugfixes in interpreter
2011-06-18 18:24:56 +00:00
DjWarmonger
c850ee6fe0 Fixed #180. Minor tweaks. 2011-06-18 15:43:28 +00:00
DjWarmonger
d4465ec929 Smarter handling of Magic Resistance & Resistance hero skill. 2011-06-18 10:58:46 +00:00
DjWarmonger
60ee0e1a3c Better fix for #128 2011-06-18 09:48:25 +00:00
DjWarmonger
a497c88bde Fixed #128 and #301 2011-06-18 05:55:39 +00:00
DjWarmonger
361e58eddb Applied patch from #749 2011-06-18 04:56:32 +00:00
Frank Zago
4b7d0f3092 Partial integration of Android patches, from Pelya. 2011-06-15 02:15:05 +00:00
Frank Zago
14efb9fd13 Warning fix. 2011-06-15 01:36:36 +00:00
Frank Zago
415b142522 (linux) configure fix. 2011-06-15 01:35:25 +00:00
mateuszb
3e9b247470 * defining functions in verm works
* a few more standard functions
* standard verm file
2011-06-14 17:29:13 +00:00
Frank Zago
b471c10149 Compile fix, from Pelya. 2011-06-14 13:22:00 +00:00
mateuszb
73a05d62fd * significantly improved verm interpreter - if, comparisons, lambda expressions are working! 2011-06-11 18:10:15 +00:00
Frank Zago
eecb470e74 Fixed all warnings "take address of temporary". 2011-06-11 04:54:41 +00:00
Michał W. Urbańczyk
9775f88045 Version bump.
Initial support for IF:M elements and string formatting.
Various minor changes related to ERM interpreter.

The following script should be functional now:
ZVSE
!?PI;
!!DO1/0/6/1&v2777<>1:P0;

!?FU1;
!!IF:M^Hello world number %X16!^;
2011-06-10 23:50:32 +00:00