Ivan Savenko
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6b2490903d
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Fix casting of massive spells by creatures
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2023-01-04 21:26:13 +02:00 |
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Ivan Savenko
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e1a244beb0
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Fix crash on firewall cast attempt
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2023-01-04 17:38:55 +02:00 |
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Ivan Savenko
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d3ecd43aba
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Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2023-01-04 16:20:53 +02:00 |
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Dydzio
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7e321b2405
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Fix missing formatting
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2022-12-30 16:14:04 +01:00 |
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Dydzio
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306348c301
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Tweak condition to remove hardcoded terrain ID
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2022-12-30 16:04:19 +01:00 |
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Dydzio
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2c09bfb22a
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Fix code formatting
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2022-12-30 15:51:13 +01:00 |
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Dydzio
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c40dcec7cd
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Improve terrain check condition
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2022-12-30 15:46:10 +01:00 |
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Dydzio
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1967416eb2
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Remove no longer needed code
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2022-12-30 15:26:27 +01:00 |
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M
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23de4a188b
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Change cartographer tile reveal logic to match H3
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2022-12-30 15:09:09 +01:00 |
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Ivan Savenko
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0c78e47dce
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Fixed serialization due to changed lsit of bonuses
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2022-12-30 11:55:40 +02:00 |
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Ivan Savenko
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5d80457eda
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Merge with vcmi/develop branch
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2022-12-30 00:52:23 +02:00 |
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Ivan Savenko
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b8b1e07621
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Fix serialization
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2022-12-30 00:36:10 +02:00 |
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Ivan Savenko
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486c9612b8
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Fix regression from warnings_fix branch
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2022-12-30 00:23:34 +02:00 |
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Ivan Savenko
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b89e8a9dfe
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Fix serialization
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2022-12-29 23:37:46 +02:00 |
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Ivan Savenko
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b275d9de72
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merge beta branch into develop
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2022-12-29 22:08:53 +02:00 |
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Ivan Savenko
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7a35bcc812
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Merge pull request #1221 from IvanSavenko/warnings_fix
Fix remaining compiler warnings
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2022-12-29 21:51:55 +02:00 |
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Ivan Savenko
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e19dc41295
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Support Polish version of H3 data files
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2022-12-29 21:50:04 +02:00 |
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Andrey Filipenkov
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b030a88ca5
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fix gold check for School of War
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2022-12-29 01:45:51 +04:00 |
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Andrii Danylchenko
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a954cc08fb
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Made intermediate class to hide some implementation details from header.
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2022-12-27 12:55:31 +02:00 |
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Andrii Danylchenko
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c271f9187f
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Connection buffered read cpack.
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2022-12-26 21:49:53 +02:00 |
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Andrii Danylchenko
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cb13064a62
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Socket buffered write. Write full cpack at once
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2022-12-26 20:17:53 +02:00 |
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Ivan Savenko
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78ed2f154b
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Revert uninteded change
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2022-12-26 14:48:13 +02:00 |
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Ivan Savenko
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bb65246aa3
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Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2022-12-26 01:15:44 +02:00 |
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Ivan Savenko
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7e3cd7db51
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Fix for missing Death Blow sound
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2022-12-25 20:11:22 +02:00 |
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Ivan Savenko
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063b8732ff
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Save compatibility with main branch
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2022-12-25 18:07:08 +02:00 |
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Ivan Savenko
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a0ab760249
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Removed debug code
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2022-12-25 16:53:40 +02:00 |
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Ivan Savenko
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94597e7af6
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Remove deprecated usage of sprintf
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2022-12-25 14:04:12 +02:00 |
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Ivan Savenko
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405b2976d5
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Renamed getUpgradeInfo -> fillUpgradeInfo
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2022-12-25 14:03:43 +02:00 |
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Nordsoft91
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785787e454
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Merge branch 'develop' into interface-builder
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2022-12-24 21:56:29 +04:00 |
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Ivan Savenko
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325c29da0d
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Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2022-12-23 14:51:34 +02:00 |
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Ivan Savenko
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eb20a4b208
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Merge remote-tracking branch 'vcmi/develop' into warnings_fix
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2022-12-23 14:40:45 +02:00 |
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Ivan Savenko
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f073c676f9
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Merge 1.1 release into develop
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2022-12-23 14:17:18 +02:00 |
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Ivan Savenko
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9248e06ae0
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Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2022-12-22 23:11:55 +02:00 |
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Ivan Savenko
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b2279484fc
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Merge pull request #1227 from Shatur/opendingux
Port to OpenDingux handhelds
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2022-12-22 16:56:55 +02:00 |
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Ivan Savenko
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bab5922951
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Spells can now define color muxer effect (e.g. Bloodlust & Petrify)
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2022-12-22 00:25:35 +02:00 |
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Ivan Savenko
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41b87088d5
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Color muxer effects can now be (partially) configured by user.
TODO: move color muxer effects from spells into spell config
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2022-12-21 23:29:56 +02:00 |
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nordsoft
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7e7071fc95
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Merge remote-tracking branch 'upstream/develop' into interface-builder
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2022-12-22 01:24:29 +04:00 |
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nordsoft
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34b81e8838
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Revert VCMIDirs to fix the build
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2022-12-21 23:08:53 +04:00 |
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Ivan Savenko
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26985600b2
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Fixed several more cases of incorrect scope for identifiers resolving
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2022-12-21 23:02:19 +04:00 |
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Ivan Savenko
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23cb47b457
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Fixed several scenarios with incorrect scope for requesting identifiers
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2022-12-21 23:02:19 +04:00 |
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Ivan Savenko
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b423b3fa6b
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Fix dragon breath & fire shield
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2022-12-21 18:04:54 +02:00 |
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Ivan Savenko
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5f8cfadc4d
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Better formatting for not found terrains ID's
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2022-12-20 01:55:59 +04:00 |
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Ivan Savenko
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3cf1e3b4d4
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Restored neutral faction ID, changed warnings related to H3 ID's
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2022-12-20 01:55:59 +04:00 |
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Ivan Savenko
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b13723305d
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Better error reporting for usages of invalid terrain in mods
TODO: switch to proper mechanism via identifier requests
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2022-12-20 01:55:59 +04:00 |
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Ivan Savenko
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a57eec23e6
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Refactoring of setBattleCursor & fromWhichHexAttack methods
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2022-12-19 01:12:26 +02:00 |
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Ivan Savenko
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53f6b7bd32
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Fix Ice Ring target selection
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2022-12-18 20:23:19 +02:00 |
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Ivan Savenko
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e9e549148d
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Implemented teleportation animation effect
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2022-12-18 18:26:43 +02:00 |
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Ivan Savenko
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a6622b5896
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Fixed clone damage
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2022-12-18 17:38:14 +02:00 |
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Ivan Savenko
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526a6e4fe7
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Fix incorrect assertions
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2022-12-18 14:33:59 +02:00 |
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Andrii Danylchenko
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cf97bf2cfd
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Remove unused code
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2022-12-18 13:11:02 +02:00 |
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