Ivan Savenko
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a4000f2fc8
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Removed isActive(int) method since its usages were redundant or wrong
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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c77f8482e3
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Replaced event handling break system with key capturing
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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f4d67fe675
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Restore SDL_main in CMT.cpp
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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e23dfec6c5
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Fix SDL_Hints location
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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bb36336aed
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Changed event queue to vector
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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0e70f2998f
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SDL event handling is now done exclusively in input handler
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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5e86b00dda
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Moved input handling from GuiHandler to set of classes in eventsSDL dir
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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5bd044521a
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Added method descriptions
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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6012e0cb45
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Minor code reorganization
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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ff1c94541f
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Fix button interaction with hotkey & mouse
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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d5d0ca96a8
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Minor fixes and cleanup
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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1f513fd280
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Extracted event management from GuiHandler and CIntObject
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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008a1ebec4
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split massive handleCurrentEvent method into per-event parts
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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cb4cf224a9
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Merge pull request #2169 from IvanSavenko/fix_timer
Fix map freeze on enemy turn
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2023-05-19 14:44:52 +03:00 |
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Ivan Savenko
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be2e101c8c
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Fix map freeze on enemy turn
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2023-05-19 13:22:18 +03:00 |
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Ivan Savenko
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9817aaa466
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Merge pull request #2145 from IvanSavenko/fix_hota_support
Minor fixed for compatibility with hota data files
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2023-05-18 22:50:10 +03:00 |
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Ivan Savenko
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796666ede1
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Merge pull request #2161 from IvanSavenko/gui_handler_separate_window_handler
Separate Gui Handler into components - Window management
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2023-05-18 22:49:58 +03:00 |
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Ivan Savenko
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7a54273b7c
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Merge pull request #2160 from SoundSSGood/grail_dig-fix
Fixed grail digging
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2023-05-17 17:10:30 +03:00 |
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Ivan Savenko
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805721f8d7
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Add missing check for file presence
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2023-05-16 21:58:09 +03:00 |
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Ivan Savenko
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ad3e54e6c0
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Reduced usage of topWindow() method
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2023-05-16 21:57:45 +03:00 |
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Ivan Savenko
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e2ef136003
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Renamed "Int" -> "Window" in WindowHandler API
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2023-05-16 19:10:22 +03:00 |
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Ivan Savenko
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051a4a3c17
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Encapsulation of WindowHandler state
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2023-05-16 19:10:22 +03:00 |
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Ivan Savenko
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7838190ef4
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Moved window stack management from GuiHandler to new class
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2023-05-16 19:10:21 +03:00 |
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Ivan Savenko
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ddf22a757d
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Merge pull request #2153 from IvanSavenko/better_time_management
Separate updates from rendering actions
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2023-05-16 19:05:40 +03:00 |
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SoundSSGood
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a10279e1cc
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Grail fix
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2023-05-16 16:51:45 +03:00 |
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Ivan Savenko
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4f739d426d
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Added check for validness of native terrain
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2023-05-15 22:22:54 +03:00 |
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Ivan Savenko
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c45d4f8d22
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Few more fixes to building ordering
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2023-05-15 22:22:54 +03:00 |
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Ivan Savenko
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9eac3eaafa
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Merged "music" resource type into "sound", enables ogg's use as sounds
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2023-05-15 22:22:54 +03:00 |
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Ivan Savenko
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ca19fc7fcc
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Backported minor z-ordering fixes from hota mod
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2023-05-15 22:22:54 +03:00 |
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Ivan Savenko
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5e3a0a1a75
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Fixed json validation
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2023-05-15 22:22:54 +03:00 |
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Ivan Savenko
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d6d679a38c
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Fix missing broken shadows on hota map objects
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2023-05-15 22:22:54 +03:00 |
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Ivan Savenko
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f84c2c3bb5
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Removed getFrameDeltaMilliseconds from gui handler
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2023-05-14 22:30:59 +03:00 |
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Ivan Savenko
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8a31aeb94b
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Battle animations use tick() for updates
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2023-05-14 22:23:00 +03:00 |
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Ivan Savenko
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fa496628f2
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Separated timer updates from rendering in adventure map and town screen
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2023-05-14 22:22:37 +03:00 |
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Ivan Savenko
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3ecdff2a21
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FramerateManager now uses chrono instead of SDL_Ticks
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2023-05-14 22:22:37 +03:00 |
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Ivan Savenko
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03df274450
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Framerate manager is now in a separate file and private member of GH
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2023-05-14 22:22:37 +03:00 |
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Ivan Savenko
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0a874cd89e
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Merge pull request #2152 from IvanSavenko/fix_console
Fix console activation via mouse click / touch
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2023-05-14 13:02:53 +03:00 |
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Ivan Savenko
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64cc246358
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Fix positioning of console log overlay
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2023-05-13 18:00:14 +03:00 |
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Ivan Savenko
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5e90d40e8b
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Fix typo
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2023-05-13 17:59:59 +03:00 |
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Ivan Savenko
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bfa6fc13f2
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Merge pull request #2151 from IvanSavenko/fix_advmap
Fix regressions from adventure map PR
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2023-05-13 00:56:16 +03:00 |
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Ivan Savenko
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b9f18288f9
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Fix duplicated widget name in settings window
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2023-05-12 22:58:36 +03:00 |
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Ivan Savenko
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062311d24a
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Fix callbacks of toggle buttons. Fixes game options window
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2023-05-12 22:58:21 +03:00 |
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Ivan Savenko
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7927470d46
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Merge pull request #2076 from IvanSavenko/configurable_adventure_map
Implement scalable adventure map window
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2023-05-12 17:39:45 +03:00 |
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Ivan Savenko
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4ca0bef79c
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Merge pull request #2144 from vcmi/fix-stacks-try-to-attack-turret
BattleAI: stacks should not measure damage against turret
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2023-05-12 17:38:09 +03:00 |
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Ivan Savenko
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b0c3e767d9
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Merge pull request #2143 from SoundSSGood/commander-art-transfer-fix
Artifact transfer to the commander fix
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2023-05-12 17:37:37 +03:00 |
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Andrii Danylchenko
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fe65edd55d
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BattleAI: stacks should not measure damage against turret
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2023-05-10 09:22:13 +03:00 |
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SoundSSGood
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f3ae47b10e
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art transfer fix
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2023-05-10 03:01:13 +03:00 |
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Ivan Savenko
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2a7278f45c
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Merge pull request #2142 from IvanSavenko/fix_artifact_bonuses
Fix broken bonuses of new artifacts
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2023-05-10 01:32:47 +03:00 |
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Ivan Savenko
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79982c4ad4
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Fix broken bonuses due to calling PutArtifact before NewArtifact
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2023-05-09 16:48:52 +03:00 |
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Ivan Savenko
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c5a48a01ce
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Remove no longer used code
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2023-05-09 13:10:33 +03:00 |
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