nordsoft
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7041950ae1
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Don't show empty window
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2023-04-10 05:06:05 +04:00 |
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nordsoft
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e440343921
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Bypass initial version of spell callback
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2023-04-10 04:34:24 +04:00 |
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nordsoft
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0093a44889
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Added abstract method to caster interface
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2023-04-10 01:31:41 +04:00 |
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nordsoft
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72b2a09f0b
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Boat summon spell rewritten
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2023-04-10 01:06:02 +04:00 |
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nordsoft
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69ad62ef58
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Fixes from code review
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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a8f31fabd1
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Fix bug
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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67c0d29478
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Fix header
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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e7c6f596ee
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Little code improvement
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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ab7d316c3f
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Rename fields
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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b40a3a1b14
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Banned arts and skills cannot be randomly rewarded
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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26c3277895
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New format for skills selection
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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b7ccc4d649
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Revert "Random selection for secondary skills"
This reverts commit 6e538dab30bcdb472c4fd3fb155794c63c83b9ba.
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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6c5f3f21a5
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Extend loadKey function
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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fe21acb0d0
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Revert "Random selection for resources"
This reverts commit 0e4ff3e2bfcef3de8763764849bd4bd92bca6463.
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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dce5a924b0
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Random selection for secondary skills
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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53e16c7e22
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Random selection for primary skills
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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bb915b0e7e
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Random selection for resources
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2023-04-09 23:00:20 +04:00 |
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Ivan Savenko
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a6ce99573c
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Added fallback identifiers for reading older vcmi maps
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2023-04-09 12:27:33 +03:00 |
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Ivan Savenko
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50da080130
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Fixed UI of objects that provide one reward that can be refused
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2023-04-08 00:13:38 +03:00 |
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Konstantin
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11b237a23c
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vcmi: massive refactoring v1
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2023-04-05 22:33:12 +03:00 |
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Konstantin
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8968f0ef0e
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vcmi: change EAlignment to enum class
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2023-04-05 01:22:04 +03:00 |
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Konstantin
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22dd97ad18
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vcmi: use entilites when possible part 1
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2023-04-04 23:02:54 +03:00 |
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Ivan Savenko
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307065a633
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Merge beta into develop
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2023-04-04 16:06:20 +03:00 |
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Ivan Savenko
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c661419897
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Merge pull request #1700 from rilian-la-te/resource-array
Modernize resourceSet.
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2023-04-02 20:12:45 +03:00 |
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Ivan Savenko
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6dac15c5b2
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Merge pull request #1706 from rilian-la-te/moats-landmines
Proper moats: mechanincs
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2023-04-02 20:12:33 +03:00 |
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nordsoft
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1e5362cb07
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Fix crash with cutting random town
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2023-04-02 14:06:16 +04:00 |
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Tomasz Zieliński
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308b42549b
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Merge remote-tracking branch 'origin/beta' into object_distribution
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2023-03-31 15:44:14 +02:00 |
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Konstantin
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3bbff0588d
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CSpell: !isMagical() -> no sorcery and no generic spell dmg reduction
Other bonus are still applied.
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2023-03-31 01:01:25 +03:00 |
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Ivan Savenko
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508d68f77c
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Rewardables will use per-object name, if available
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2023-03-30 22:29:58 +03:00 |
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Konstantin
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5716925b47
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NetPacks: change GiveBonus enum to enum class.
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2023-03-30 12:41:17 +03:00 |
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Tomasz Zieliński
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b184e80b72
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Use the most suitable template for object
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2023-03-28 17:53:08 +02:00 |
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Ivan Savenko
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8d0d5341db
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Refactoring of hero specialty loading code:
- removed no longer used code
- follow creature upgrade chains (e.g. third upgrades)
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2023-03-28 17:09:54 +03:00 |
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Ivan Savenko
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b875da108b
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Merge pull request #1717 from SoundSSGood/backpack-limit-size
Introducing backpack size limit functionality
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2023-03-27 17:17:49 +03:00 |
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Tomasz Zieliński
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18a87d1ec0
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Distribute limited objects evenly in zones with matching terrain
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2023-03-27 09:09:58 +02:00 |
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Ivan Savenko
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6f631a0aa7
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Merge pull request #1759 from IvanSavenko/kills_in_tooltip
Show potential kill amount in attack tooltip
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2023-03-25 20:03:27 +02:00 |
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DjWarmonger
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2c4cde060a
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Merge pull request #1694 from vcmi/extra_rmg_monoliths
This could be controversial solution, but since there were no objections, I'll give it a shot.
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2023-03-25 18:38:06 +01:00 |
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Ivan Savenko
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31147ac83b
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refactoring: TDmgRange pair -> DamageRange struct
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2023-03-23 17:49:33 +02:00 |
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SoundSSGood
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19096f39f0
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Backpack limit. Amount of fixes.
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2023-03-21 22:11:42 +02:00 |
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SoundSSGood
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f0f9eecf97
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Backpack limit part5. End of battle. Other stuff
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2023-03-21 12:14:33 +02:00 |
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SoundSSGood
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9f8aa25297
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Backpack limit part4 (Using cheats, buying)
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2023-03-21 12:14:33 +02:00 |
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SoundSSGood
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ca5c9910a4
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Backpack limit part3 finishQuest
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2023-03-21 12:14:33 +02:00 |
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SoundSSGood
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e23766280f
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Backpack limit part2 (Pick up, Dig up, Object rewards)
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2023-03-21 12:14:33 +02:00 |
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Andrey Filipenkov
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a0cd69e944
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Slight refactoring of CGHeroInstance::movementPointsAfterEmbark()
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2023-03-20 11:35:20 +03:00 |
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Andrey Filipenkov
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bfb0dc26d5
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fix movement cost on roads
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2023-03-20 11:35:19 +03:00 |
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Tomasz Zieliński
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eabcbfc25a
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Fix all stacks being capped at 10 units
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2023-03-17 22:32:05 +01:00 |
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Konstantin
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6de042657c
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fix Ignissa bug the old way
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2023-03-17 20:09:18 +03:00 |
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Konstantin
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bbbbfe00f0
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Modernize resourceSet
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2023-03-17 02:26:54 +03:00 |
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Ivan Savenko
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a0e9e01b48
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
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Ivan Savenko
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383387ef29
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
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Konstantin
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580268bfd4
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vcmi: fix logistics specialist movement regression
There was incorrect calculations introduced earlier.
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2023-03-16 16:46:42 +03:00 |
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