Laserlicht
aa6cbdf13b
make it also usable on android
2024-08-28 23:07:00 +02:00
Laserlicht
8f24778e9d
config for right drag
2024-08-28 22:36:41 +02:00
Laserlicht
be7d27234f
map drag with right mouse
2024-08-28 22:17:05 +02:00
Ivan Savenko
4c84379110
Open thieves guild if building provides corresponding bonus
2024-08-28 14:04:47 +00:00
Ivan Savenko
408a632002
Deprecate artifact-related building types
2024-08-28 13:50:08 +00:00
Ivan Savenko
55fd7bd7aa
Thieves guild information level is now a bonus type
2024-08-28 13:50:07 +00:00
Ivan Savenko
a1a194d904
Allow replacing war machine if hero has a different machine in the slot
2024-08-28 13:49:42 +00:00
Ivan Savenko
8ef8ffa5c4
Implemented configurable blacksmith. Deprecated ballistaYard type
2024-08-28 13:49:42 +00:00
Ivan Savenko
ce1e0b8875
Moved NewTurn pack generation to NewTurnProcessor
2024-08-28 13:03:24 +00:00
Ivan Savenko
0fd9dbf240
Unified income handling, added IOwnableObject interface
2024-08-28 12:40:44 +00:00
Ivan Savenko
58da447f43
Merge pull request #4523 from IvanSavenko/xbrz_fixes
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Xbrz fixes
2024-08-28 15:39:45 +03:00
Ivan Savenko
a2bac260e7
Fix images with custom scaling in xBRZ mode
2024-08-27 19:49:41 +00:00
Ivan Savenko
0bbc2bce33
Fix handling of transparency in xbrz and in images with non-cyan
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transparent color in unscaled mode
2024-08-27 19:44:11 +00:00
Laserlicht
d47271de6c
avoid zero size Y axis
2024-08-27 21:41:50 +02:00
Ivan Savenko
20d5b33ea6
Remove marketModes as member
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marketModes are now generated in runtime and are not a member of
IMarket. Was not a bad change, but towns load buildings before town type
is randomized, leading to case where market modes are not actually known
when building is added to town (like random towns with market built)
Since altar requires CArtifactSet for work, IMarket will now always
contain it, but it will only be accessible if market supports altar
mode.
2024-08-27 14:07:00 +00:00
Ivan Savenko
01396b62b7
Extracted handling of type ID's from serializer into a separate class
2024-08-26 19:48:46 +00:00
Ivan Savenko
232a759db7
Remove type registration from library pack applying
2024-08-26 19:48:46 +00:00
Ivan Savenko
b84af1a6de
Significantly simplify packs applying
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Apparently our logic for packs applying with types registration is
overcomplicated and by now completely unnecessary - it became redundant
after introduction of visitor pattern.
2024-08-26 19:48:46 +00:00
Ivan Savenko
11e8b04ac5
Merge pull request #4463 from SoundSSGood/IMarket-refactoring
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IMarket refactoring
2024-08-26 22:48:23 +03:00
Ivan Savenko
7b746bcaec
Merge pull request #4496 from Laserlicht/statistic_improve
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Statistics improve
2024-08-26 19:12:56 +03:00
Ivan Savenko
e65eaf0e06
Merge pull request #4506 from mikeiit/add_missisng_stack_artifact_description
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Added missing stack artifact description
2024-08-26 19:10:48 +03:00
Ivan Savenko
3d39963a1c
Merge branch 'master' into 'develop'
2024-08-26 14:01:00 +00:00
MichalZr6
2a6525c5ef
Check battleInt->curInt instead of battleInt
2024-08-25 19:43:21 +00:00
MichalZr6
619b35ab33
Allow dialogs when in battle interface
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But also it is not our turn
2024-08-25 19:43:14 +00:00
Laserlicht
2c5a1bcbb4
remove comment out line
2024-08-25 11:48:17 +02:00
Laserlicht
d9d82fc836
add horicaontal grid + fixes
2024-08-25 02:21:24 +02:00
Mike
3671079754
Added artifact description
2024-08-24 16:37:11 -07:00
Laserlicht
95d2fbc9b7
fix grid
2024-08-25 00:43:55 +02:00
Laserlicht
62790e9aad
scaling anim have problems -> use other icon
2024-08-25 00:33:36 +02:00
Laserlicht
6e33b86dcb
fix days surived
2024-08-24 23:36:01 +02:00
Ivan Savenko
6d8bc9b859
Merge pull request #4500 from MichalZr6/allow_dialogs_when_in_battle
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Allow dialogs when in battle interface but not on the players turn
2024-08-24 16:18:20 +03:00
Ivan Savenko
c22820f484
Merge pull request #4484 from Laserlicht/text_len
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campaign text length
2024-08-24 16:06:31 +03:00
Ivan Savenko
3e605253db
Merge pull request #4481 from Laserlicht/fix_hota
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fix for 8th creature
2024-08-24 16:06:12 +03:00
SoundSSGood
4035ab1550
added CMarketWindow::getMarketTitle()
2024-08-24 13:52:54 +03:00
MichalZr6
9daabd0710
Check battleInt->curInt instead of battleInt
2024-08-23 23:30:50 +02:00
MichalZr6
d0e0ab767c
Allow dialogs when in battle interface
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But also it is not our turn
2024-08-23 18:03:58 +02:00
Ivan Savenko
45558552d6
Merge 'vcmi/beta' into beta_fix
2024-08-23 13:18:09 +00:00
Laserlicht
463d18b92d
add grid for weeks/months
2024-08-23 00:46:46 +02:00
Laserlicht
d7ee268c76
touch hovering improvements
2024-08-22 23:27:21 +02:00
Ivan Savenko
b6cc409772
Fix excessive removal of dialogs, e.g. new week or timed events
2024-08-22 16:39:30 +00:00
Laserlicht
45fd13bdcd
mapname len
2024-08-21 22:11:16 +02:00
Laserlicht
61af23d258
text length
2024-08-21 21:43:54 +02:00
Laserlicht
43fc741a15
cleaner
2024-08-21 21:24:06 +02:00
Laserlicht
c36a6427c2
fix
2024-08-21 20:27:39 +02:00
Ivan Savenko
475a20124f
Fix crash on right-clicking spell component in some dialogs
2024-08-21 18:19:31 +00:00
Ivan Savenko
ff33fbd3a0
Merge pull request #4480 from IvanSavenko/update_prebuilts
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Update ffmpeg
2024-08-21 15:57:50 +03:00
Laserlicht
e19194c3b8
fix for 8th creature
2024-08-21 00:17:25 +02:00
SoundSSGood
2e3e6b1553
market->getObjInstanceID()
2024-08-21 01:01:23 +03:00
Ivan Savenko
50a4e3213d
Fix ffmpeg deprecation
2024-08-20 19:23:55 +00:00
Laserlicht
0901286f9d
fix
2024-08-20 20:38:38 +02:00