Ivan Savenko
ffd7144df8
Implemented identifiers mapping for town buildings
2023-05-31 23:01:57 +03:00
Ivan Savenko
927fcc7d45
Removed hota objects desription, will be added to hota mod instead
2023-05-31 23:01:57 +03:00
Ivan Savenko
daaaf84392
Icon index for map format is now defined in config
2023-05-31 23:01:57 +03:00
Ivan Savenko
fb55719671
Map format support status can now be loaded from gameSettings
2023-05-31 23:01:57 +03:00
Ivan Savenko
eff6551f80
Merge pull request #2171 from krs0/feature/schema_updates
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Rearranging Schemas
2023-05-29 15:37:50 +03:00
DjWarmonger
c99aa74434
Merge pull request #2053 from vcmi/parellel_rmg
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Okay, let's merge this.
2023-05-29 13:50:02 +02:00
Tomasz Zieliński
0e37c7b7d0
By deafult use multithreaded RMG
2023-05-24 18:16:04 +02:00
Ivan Savenko
d18b240d6d
Added separate borderless & exclusive fullscreen options
2023-05-19 22:43:52 +03:00
Ivan Savenko
f2dfd6de42
Updated settings window to use new layouts & library
2023-05-19 22:43:52 +03:00
Ivan Savenko
7cbfd8117e
Implemented simple layout to simplify widget json definitions
2023-05-19 22:43:52 +03:00
Ivan Savenko
7cd898a87a
Implemented "customTypes" in UI json to reduce duplicated definitions
2023-05-19 22:43:52 +03:00
krs
289a6da3d7
Merge fix for battlefield
2023-05-19 21:23:08 +03:00
krs
105dcf5a9f
Fixed white spaces
2023-05-19 21:14:01 +03:00
krs
2e6cae80a9
Schemas rearranged
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Artifact Schema rearranged
Battlefield schema rearanged
Bonus schema rearranged
Faction Schema rearanged
Hero Schema rearranged
HeroClass schema rearranged
MapHeader schema updated, something fishy in events
Mod schema updated. Settings not complete
Object schema rearranged
Object schema rearranged
object type schema rearranged
obstacles schema rearranged
Rivers schema updated
roads schema updated
script schema updated
skill schema updated
spell schema updated
template schema update
terrain schemas updated
town buildings schema update
town siege schema updated
town structure schema updated
2023-05-19 21:04:47 +03:00
Ivan Savenko
805721f8d7
Add missing check for file presence
2023-05-16 21:58:09 +03:00
Ivan Savenko
c45d4f8d22
Few more fixes to building ordering
2023-05-15 22:22:54 +03:00
Ivan Savenko
ca19fc7fcc
Backported minor z-ordering fixes from hota mod
2023-05-15 22:22:54 +03:00
Ivan Savenko
5e3a0a1a75
Fixed json validation
2023-05-15 22:22:54 +03:00
Ivan Savenko
b9f18288f9
Fix duplicated widget name in settings window
2023-05-12 22:58:36 +03:00
Ivan Savenko
edd5d11734
Fix issues discovered by self-review
2023-05-09 13:10:33 +03:00
Ivan Savenko
7228b08d1d
Implemeted runtime generation of player-colored background texture
2023-05-09 13:10:33 +03:00
Ivan Savenko
342ea138f9
Fix remaining graphical artifacts on switching from world view
2023-05-09 13:10:33 +03:00
Ivan Savenko
8e320d8454
Fixed world view mode
2023-05-09 13:10:33 +03:00
Ivan Savenko
5ae507505a
Fixed toggleable buttons (sleep/wake & subterra/surface)
2023-05-09 13:10:33 +03:00
Ivan Savenko
a0f1bf3928
Implemented user-selectable UI scaling mode
2023-05-09 13:10:33 +03:00
Ivan Savenko
97426a3f7c
Implemented disabling of buttons based on condition
2023-05-09 13:10:33 +03:00
Ivan Savenko
d4098059b8
Proper support for player-colored buttons in UI
2023-05-09 13:10:33 +03:00
Ivan Savenko
019d7b6811
Integrated shortcuts into adventure window configuration
2023-05-09 13:10:33 +03:00
Ivan Savenko
63a1efbdc2
Fixed system options window
2023-05-09 13:10:33 +03:00
Ivan Savenko
a4b102e46f
Implemented UI scaling (non-selectable option for now)
2023-05-09 13:10:33 +03:00
Ivan Savenko
d96edd9f56
Added larger town list for higher resolutions
2023-05-09 13:10:33 +03:00
Ivan Savenko
4958190e82
Fixed visibility of corner gems
2023-05-09 13:10:33 +03:00
Ivan Savenko
a015bf6507
Initial part of dynamically-sized adventure map:
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- removed no longer used CConfigHandler
- remove no longer use resolutions.json
- moved widget management from adventure map to a separate class
- adventure map layout is now loaded from config
2023-05-09 13:10:33 +03:00
Konstantin P
057a33c508
SpellSchool: use identifier instead of int
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Needs redifinition of MAGIC_SCHOOL_SKILL in all mods
2023-05-07 20:37:32 +03:00
Konstantin P
9e1cdc410f
vcmi: replace school bonuses to unified ones
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Except immunity now
2023-05-05 21:30:45 +03:00
Konstantin
b0d2787e86
vcmi: remove DIRECT_DAMAGE_IMMUNITY bonus
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Replace by SPELL_DAMAGE_REDUCTION bonus with 100 value
2023-05-05 18:57:40 +03:00
Ivan Savenko
4c93b8f3f2
Use separate json for vcmi-1.3
2023-05-04 19:38:36 +03:00
Konstantin
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
Ivan Savenko
916b41d9a7
Merge pull request #2078 from IvanSavenko/shortcuts
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Basic shortcuts system
2023-05-01 21:45:52 +03:00
nordsoft
b6270fae49
Remove deprecated from config
2023-05-01 21:49:37 +04:00
nordsoft
eb577a03b5
Deprecating enum constants
2023-05-01 21:49:37 +04:00
nordsoft
32277a007d
Fix compilation after merge
2023-05-01 21:49:37 +04:00
nordsoft
68fa7aaf35
Remove limitations for amount of skills
2023-05-01 21:49:37 +04:00
nordsoft
a4fd6c1c92
Move trading window title to config
2023-05-01 21:49:37 +04:00
nordsoft
193cf6676a
Adjust config for markets
2023-05-01 21:49:37 +04:00
Ivan Savenko
e9e5355af0
Added commented-out wog campaigns set
2023-05-01 18:00:35 +03:00
Ivan Savenko
6c637dd8e6
Integrated hotkeys with InterfaceObjectConfigurable
2023-05-01 17:59:21 +03:00
Ivan Savenko
832e56e005
Implementation of (very basic) shortcuts system
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- Added EShortcut enumeration that contains all in-game shortcuts
- CIntObject::keyPressed now receive values from hotkey enumeration
- On keypress, SDL key code will be translated to shortcut ID
- Removed access to SDL key codes from most of engine
2023-05-01 17:58:17 +03:00
nordsoft
9dbac414fc
Remove tmg limits
2023-04-20 20:44:25 +04:00
nordsoft
008db447e7
Minor changes
2023-04-19 02:11:24 +04:00