Ivan Savenko
b1aff17e82
Remove hardcoded checks for town portal from AI code
2025-07-11 18:03:18 +03:00
SoundSSGood
6752ab3a75
HAS_CHARGES_LIMITER
2025-06-30 18:39:57 +02:00
Ivan Savenko
899701a87d
Update docs, fix sonar
2025-06-15 17:01:29 +03:00
Ivan Savenko
c279da0798
Minimize hardcoded logic for campaigns. Support for hota h3c's
2025-06-15 17:01:29 +03:00
Ivan Savenko
a842dfb3c4
Support for defining new campaign regions in mods, for hota h3c
2025-06-15 17:01:29 +03:00
Ivan Savenko
022b0f731c
Fix configs, update docs, resolve discovered regressions
2025-06-15 14:36:29 +03:00
Ivan Savenko
a305ed28bb
Support for loading custom bonuses, slightly less hardcoded Skeleton
...
Transformer
2025-06-15 14:36:29 +03:00
George King
7548b38830
9 Commanders artifacts
2025-06-14 07:33:20 +02:00
Ivan Savenko
139f41c9b2
Implement STACK_EXPERIENCE_GAIN_PERCENT bonus
...
Suggested on Discord
- implements STACK_EXPERIENCE_GAIN_PERCENT that modifies stack
experience received by units after combat
- removed "EXPERIENCE" primary skill. Changes to experience are now
applied through separate netpack
2025-06-02 21:21:20 +03:00
Ivan Savenko
f2f4c03fc3
Merge pull request #5423 from MichalZr6/Validator_refactors
...
[mapeditor] Map validation results window changes
2025-05-23 14:02:11 +03:00
Ivan Savenko
4d4da0454f
map objects hierarchy now uses IGameInfoCallback
2025-05-14 18:33:20 +03:00
MichalZr6
1021928c6b
Fix CI builds
2025-05-13 12:51:40 +02:00
Ivan Savenko
0212b6e37d
Remove artifact from slot as reward
2025-05-06 17:28:12 +03:00
Ivan Savenko
4e8e85e3e4
Fix issues reported by Sonar, review fixes
2025-04-27 14:57:31 +03:00
Ivan Savenko
829739da24
Reduce usage of implicit conversions to int
2025-04-27 14:57:31 +03:00
Ivan Savenko
ab11d2b075
Remove quests from CMap, now solely owned by quest objects
2025-04-27 14:57:30 +03:00
Laserlicht
47cfe01141
seperate identifier
2025-04-11 00:49:26 +02:00
Laserlicht
5b74f7f19e
code review (first batch)
2025-04-10 21:04:24 +02:00
Ivan Savenko
2fdf40e7a9
Remove connection pointer from CPack
2025-03-03 10:46:00 +00:00
Ivan Savenko
2362c6da21
Fixes for multiple new issues from Sonar
2025-02-21 15:57:39 +00:00
Ivan Savenko
f9fe8fc312
Cleanup hota object loading code
2025-02-13 19:10:29 +00:00
Ivan Savenko
d996726fe7
Support for parsing HotA 1.7.0 maps
2025-02-13 19:10:29 +00:00
Ivan Savenko
baa9b1e312
Load unknown objects as "Nothing" object
2025-01-24 19:26:40 +00:00
Ivan Savenko
8468469976
Fixes for AI town building logic
...
- Fixes AI not considering non-built dwellings
- AI will now skip evaluation of towns in which construction today is no
longer possible
2025-01-06 16:20:53 +00:00
Ivan Savenko
65fc50d33b
Simplified building ID logic
...
- Replaced overcomplicated and broken math on dwelling ID's with fixed
enum
- Fixed broken 2nd upgrades and 8th dwelling
- Removed no longer used enumeration values from building ID's
2024-12-25 19:16:21 +00:00
Ivan Savenko
e035cf9e63
Optimized getHeroStrength method
...
- replaced 4x access to bonus system with single access
- fixed formula for Diplomacy
- fxied formula for hero transfer in campaigns
- removed pointless sqrt(pow()) construct
2024-12-22 14:49:35 +00:00
Xilmi
99fcf136ec
Nullkiller AI is now also capable of upgrading dwellings a second time if that's possible
2024-12-16 23:45:21 +01:00
Xilmi
9012560e38
Fix for AI not recognizing 2nd T7-building of Factory as dwelling
...
This lead to it being built dead-last in the build-order instead of the AI trying to go for it quite early.
2024-12-16 17:19:07 +01:00
Laserlicht
b29d7e8cfd
third upgrade for 8th dwelling
2024-11-24 17:57:49 +01:00
Laserlicht
43fc741a15
cleaner
2024-08-21 21:24:06 +02:00
Laserlicht
170f375179
code review
2024-08-10 00:29:30 +02:00
Laserlicht
475b769eef
fix ToW
2024-08-07 01:35:50 +02:00
Laserlicht
14bcfad7b0
fix upgrade
2024-08-06 23:28:45 +02:00
Laserlicht
758617e2df
order
2024-08-06 09:39:16 +02:00
Laserlicht
0c3778feda
id
2024-08-06 09:35:06 +02:00
Laserlicht
abd1a1940a
fix recruitment & icons
2024-08-06 01:02:38 +02:00
Laserlicht
ebeeff5aa3
abstraction layer
2024-08-05 23:51:07 +02:00
Laserlicht
3afddbbf29
replaced constant
2024-08-05 23:03:19 +02:00
Laserlicht
1a06a2cc44
basic 8th creature support
2024-08-05 21:15:47 +02:00
Tomasz Zieliński
3e3959d360
Move all OH3 objects and obstacle sets to a mod
2024-04-08 12:50:41 +02:00
Tomasz Zieliński
b1a5693612
Proof of concept with OH3 obstacles
2024-04-04 21:39:01 +02:00
Ivan Savenko
fc252bb9eb
Random town names are now guaranteed to be unique on the map
2024-02-19 00:36:08 +02:00
Ivan Savenko
342e6daebd
Fix copy-paste error
2024-02-05 21:07:50 +02:00
Ivan Savenko
7247038458
Merge pull request #3574 from SoundSSGood/altar-fixes
...
Artifacts altar related fixes
2024-02-01 22:27:41 +02:00
SoundSSGood
a42b60feb9
suggested changes
2024-02-01 13:28:08 +02:00
Ivan Savenko
709d05205d
Yog will now receive Angelic Alliance in his campaign
2024-01-31 12:42:02 +02:00
Ivan Savenko
3abc26e789
Moved checks for campaign heroes to CGHeroInstance class
2024-01-30 23:33:58 +02:00
SoundSSGood
c6ca6ad835
sacrifice routine
2024-01-27 23:01:57 +02:00
SoundSSGood
652f009181
arts altar - arts holder
2024-01-27 15:28:21 +02:00
Ivan Savenko
0c07384293
Refactoring of serialization versioning handling
...
- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum
Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00