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Commit Graph

18348 Commits

Author SHA1 Message Date
Ivan Savenko
32afd08f2b
Update Mods/vcmi/config/swedish.json 2024-11-22 17:29:32 +02:00
Xilmi
65f2d0c44e Merge remote-tracking branch 'upstream/develop' into develop 2024-11-21 23:14:03 +01:00
Laserlicht
b89db3f044 fix popup 2024-11-21 23:12:27 +01:00
kdmcser
a10a305df8 update Chinese translation 2024-11-22 02:14:52 +08:00
kdmcser
fdd2290366 update Chinese translation 2024-11-22 01:24:50 +08:00
Maurycy
e00c2b0c6d
Update swedish.json 2024-11-21 16:04:14 +01:00
Ivan Savenko
aef6b0cc00 Fix several new issues detected by SonarCloud 2024-11-20 16:06:38 +00:00
Ivan Savenko
f59834afe1 Fixes for configurable markets support
- string "speech" can now be translated
- removed "title" string, VCMI will now use object name instead
- moved configuration of all "markets" into a separate json file
- added schema for validation of market objects
- removed serialization of translated strings from University
2024-11-20 15:45:13 +00:00
Ivan Savenko
03273ed324
Merge pull request #4943 from IvanSavenko/levelup_fix
Fix possible crash on levelup when hero can only levelup banned skills
2024-11-20 14:38:43 +02:00
Ivan Savenko
a7a9f5d777 Fix possible crash on levelup when hero can only levelup banned skills 2024-11-19 14:39:40 +00:00
Ivan Savenko
80632cdf8b
Merge pull request #4940 from krs0/Fix_missing_shots_ability_for_shooters
Fix missing shots ability for shooters
2024-11-19 13:03:51 +02:00
Ivan Savenko
55f437332b
Merge pull request #4906 from MichalZr6/hill_fort_fixes
Omit unnecessary string registration for HillFort and fix popup window crash for miniHillFort
2024-11-19 13:02:35 +02:00
MichalZr6
f823b8addf Following review 2024-11-19 10:57:20 +01:00
MichalZr6
ab1f1d6d99 Fix crash on miniHillFort popup window 2024-11-19 10:53:16 +01:00
MichalZr6
7e2cad158a HillFort fix 2024-11-19 10:53:16 +01:00
krs
487b5cfaf6 Minor fixes for creature abilities
Added back siege weapon for arrow towers like before the change.
Teleports uses now same name as in HotA
2024-11-18 23:37:53 +02:00
krs
bdd31cea61 Fix missing shots ability for shooters 2024-11-18 20:42:32 +02:00
Ivan Savenko
f0a71c9e21
Merge pull request #4935 from IvanSavenko/misc_fixes2
Miscellaneous fixes for reported issues
2024-11-18 13:29:05 +02:00
Ivan Savenko
86517ab1c0
Merge pull request #4926 from Kuxe/fix_mingw_date_formatting_error
Fix MinGW date formatting error
2024-11-18 13:09:36 +02:00
Ivan Savenko
64a6730394
Merge pull request #4934 from krs0/Fix_for_Changes_in_creature_abilities
Fix for missing creature abilities
2024-11-18 12:58:53 +02:00
Ivan Savenko
53349cc19e
Merge pull request #4924 from Laserlicht/ger_update
update german
2024-11-18 12:57:18 +02:00
Ivan Savenko
43117396bd
Merge pull request #4923 from Kuxe/mingw_compilation_fix
MinGW debug compilation error fix 'too many sections'
2024-11-18 12:57:02 +02:00
Ivan Savenko
877d11d4c0
Merge pull request #4920 from kdmcser/fix_attack_crash
fix crash:  spell before attack kill defender will lead to crash
2024-11-18 12:56:37 +02:00
Ivan Savenko
b64dbf19d4
Merge pull request #4913 from ToRRent1812/patch-3
Update polish.json
2024-11-18 12:55:34 +02:00
Ivan Savenko
1699e131db
Merge pull request #4885 from vcmi/macos-install-docs
[docs][macOS] add Homebrew install option
2024-11-18 12:54:53 +02:00
OriginMD
d93ca47afd
[docs][iOS] improve installation manual (#4888)
* Update Installation_iOS.md

* Update_Installation_iOS_2.md

Alternative version of the update

* Update Installation_iOS_2.md

* Update Installation_iOS_2.md

* Update Installation_iOS_3.md

* Update docs/players/Installation_iOS.md

Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>

* Update docs/players/Installation_iOS.md

Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>

* Update docs/players/Installation_iOS.md

Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>

* Update docs/players/Installation_iOS.md

Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>

* Update docs/players/Installation_iOS.md

Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>

* Update docs/players/Installation_iOS.md

Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>

* Update docs/players/Installation_iOS.md

Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>

---------

Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2024-11-18 12:54:41 +02:00
Ivan Savenko
be0da8442e Adjust docs 2024-11-18 10:45:43 +00:00
Ivan Savenko
931017f58b Fix bugs caused by image optimization procedure 2024-11-18 10:19:48 +00:00
Ivan Savenko
29c040fa69 Try to crop borders for images that are not from pre-optimized def 2024-11-17 20:41:12 +00:00
Ivan Savenko
91940dbfc6 Do not show selection highlight on creature preview images 2024-11-17 20:40:38 +00:00
Ivan Savenko
dfe6e04464 Implemented semi-transparent spell effects 2024-11-17 19:48:16 +00:00
Ivan Savenko
fd1a31253b Improve HD Graphics docs a bit 2024-11-17 19:35:10 +00:00
Ivan Savenko
0c4eb5156b Put imprisoned heroes back to prison 2024-11-17 18:07:28 +00:00
Ivan Savenko
51c5536b50 Banned skills known by hero now have non-zero selection chance 2024-11-17 17:55:09 +00:00
Ivan Savenko
251155d913 More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
Ivan Savenko
c82db9d574 Fix crash on rearranging troops on non-owned hero 2024-11-17 17:38:54 +00:00
Ivan Savenko
56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate
H3 logic
2024-11-17 17:38:54 +00:00
Ivan Savenko
4ccce20eda War machines factory are now never guarded by default 2024-11-17 17:38:54 +00:00
Ivan Savenko
d81d682939
Merge pull request #4933 from Laserlicht/fix_overlay
allow seperate overlay and shadow images also for unscaled images
2024-11-17 19:38:26 +02:00
krs
bda71ef8e6 Change Fortress creatures configs to be in level order
Like in the rest of configs
2024-11-17 18:14:26 +02:00
Laserlicht
8cd77fc5fc allow overlay and shadow also for unscaled images 2024-11-17 17:09:13 +01:00
krs
695298c16c Change placement of King and Dragon_Nature abilities
King is not that important that is first all the time. Is a minor spell vulnerability in the end.
Undead always comes first. Second would be dragon nature, even though right now is used only for necromancy.
2024-11-17 18:08:46 +02:00
krs
b0178e472f Add missing abilities
Siege weapons had incomplete abilities.
Fairy Dragon was missing canFly
2024-11-17 17:51:50 +02:00
Joakim Thorén
1fc04f5ea8 Updated out-of-date comment 2024-11-17 00:14:54 +01:00
Joakim Thorén
db93f776c6 Fix MinGW date formatting error, see https://sourceforge.net/p/mingw-w64/bugs/793/. Workaround is to replace %F with %Y-%m-%d and %T with %H:%M:%S, should produce the same output as before per https://en.cppreference.com/w/cpp/io/manip/put_time 2024-11-17 00:02:13 +01:00
Łukasz Zając
51490f8f85
fit text into the box 2024-11-16 23:57:32 +01:00
Ivan Savenko
ed3b150396
Merge pull request #4921 from IvanSavenko/misc_fixes
Fixes for recently reported issues
2024-11-16 23:58:43 +02:00
Ivan Savenko
0a9e0688a8
Merge pull request #4922 from abd-msyukyu-odoo/patch-1
[FIX] angels are not doubleWide
2024-11-16 23:58:22 +02:00
Laserlicht
f28502c981 update german 2024-11-16 22:53:12 +01:00
Joakim Thorén
dc1908ad2a Use -Wa,-mbig-obj instead of -Og to retain debuggability in SerializerReflection.cpp and IGameCallback.cpp files 2024-11-16 22:46:27 +01:00