Ivan Savenko
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c63df4f07a
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- compile fixes for linux player
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2011-08-08 14:20:22 +00:00 |
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Michał W. Urbańczyk
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05f166f751
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Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
Probably some fixes for Linux will be needed. (I guess the whole thing could use some refactoring to unify more code)
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2011-08-08 07:12:18 +00:00 |
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Michał W. Urbańczyk
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b05a0c7c83
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The add_file method throws an exception where there is no file with a given name.
Catch it and leave NULL, so the silent return can be used.
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2011-08-08 06:28:18 +00:00 |
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Frank Zago
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c1ffe738f0
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Load sound file from 2nd CD.
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2011-08-07 21:37:07 +00:00 |
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DjWarmonger
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de0d6b8c17
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Compile fix.
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2011-08-07 19:30:30 +00:00 |
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Frank Zago
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2cc80e1267
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Modified CMediaHandler to handle more than one file.
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2011-08-07 19:14:46 +00:00 |
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Michał W. Urbańczyk
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f417cee2c0
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Updated project file.
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2011-08-07 08:20:28 +00:00 |
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DjWarmonger
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d3a014ee94
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Smarter implementation of last change.
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2011-08-06 07:15:21 +00:00 |
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DjWarmonger
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e67b7b9da4
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Some fixes for shooting vs Creature Window.
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2011-08-06 07:05:04 +00:00 |
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DjWarmonger
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d29850a2fa
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Fixed #740
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2011-08-05 07:59:15 +00:00 |
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Frank Zago
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56bf3dc8ab
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Replaced io_service()) with get_io_service(). Fixes bug #780.
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2011-08-04 23:49:32 +00:00 |
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Frank Zago
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18a376696d
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Support for newwer libavformat API. Patch from exine, bug #779.
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2011-08-04 22:12:53 +00:00 |
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beegee1
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f609c4ad9a
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* Fixed #33 -> Creatures tend to stop at every hex during movement
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2011-08-01 17:36:18 +00:00 |
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DjWarmonger
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2272b4a316
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Reverted changes from r2270. These strange callbacks were introduced for purpose (bugs 574 & 615).
Described crash after a battle is not reproductible now. Refer to these bug reports for more details.
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2011-07-30 18:02:31 +00:00 |
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beegee1
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a5c39ca84b
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* Fixed a crash which occurred when a battle was won against a enemy hero but not gaining a lvl-up.
* Code improvements, fixed warnings.
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2011-07-30 15:04:34 +00:00 |
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Frank Zago
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5eab8339d0
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Someone likes to put semicolons in the wrong places. Fixed.
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2011-07-28 00:38:19 +00:00 |
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DjWarmonger
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8789968d67
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Fixed #777.
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2011-07-27 10:41:27 +00:00 |
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Ivan Savenko
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0893ed816f
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- fix for #775
- fix for crash in battle options window
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2011-07-27 09:35:27 +00:00 |
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DjWarmonger
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2047862eb1
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Compile fix for Kingdom Overview
Fixed common crash with gained exp, fixed necromancy.
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2011-07-23 06:14:05 +00:00 |
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Ivan Savenko
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5d2f5c2e33
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- fixed #762
- (linux) fixed video in campaigns menu
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2011-07-22 23:34:15 +00:00 |
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Ivan Savenko
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35a528e062
|
- Rewrote Kingdom Overview window - all should be stable now
- New classes for GUI - lists and tabs
- finishing work on Json config in animations
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2011-07-22 16:22:22 +00:00 |
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DjWarmonger
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f5874540b3
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Underground rock tiles will be always blocked -> no spawning monsters in there.
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2011-07-22 07:07:27 +00:00 |
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Ivan Savenko
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98d32acf1b
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- new files JsonNode.cpp/.h
- CAnimation can use JSON configs from Sprites folder instead of .def files
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2011-07-21 18:29:22 +00:00 |
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DjWarmonger
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c551a32f9f
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Version bump.
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2011-07-21 15:03:58 +00:00 |
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DjWarmonger
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da83f0fcde
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For dev release 0.85b
Quick fix for #762
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2011-07-21 14:16:45 +00:00 |
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Frank Zago
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20574dea3d
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Added missing initializations.
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2011-07-21 02:39:37 +00:00 |
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Ivan Savenko
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0693312a8e
|
- fixed several crashes with joining creatures
- support for loading *.tga images
- minor fixes
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2011-07-18 15:21:16 +00:00 |
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Michał W. Urbańczyk
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79f5b29196
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Various player/AI interface related fixes and improvements.
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2011-07-17 18:49:05 +00:00 |
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DjWarmonger
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ef954b8a4f
|
Most of the stuff I've commited today makes no sense, proper solution is trivial.
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2011-07-17 18:11:03 +00:00 |
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DjWarmonger
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e4c5de3d0f
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Fixes for previous commit. Now #574, #615 and #743 work correctly.
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2011-07-17 13:56:55 +00:00 |
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DjWarmonger
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096e77333f
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Better handling of after-battle callbacks. Looks messy, but works.
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2011-07-17 12:53:06 +00:00 |
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DjWarmonger
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16e7241fbd
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Support for WoG's Defense bonus.
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2011-07-16 16:40:38 +00:00 |
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beegee1
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62c43451ef
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* Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached
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2011-07-16 13:57:25 +00:00 |
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DjWarmonger
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b609479496
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Support for Magic Mirror spell.
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2011-07-16 08:28:01 +00:00 |
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DjWarmonger
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79a453f442
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Support for WoG "cast before attack" bonus. Minor fixes.
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2011-07-16 06:42:44 +00:00 |
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DjWarmonger
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92006b53f1
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Fixed interface freezes for some mass-target spells.
How comes no one has reported it before?
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2011-07-15 16:41:43 +00:00 |
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Ivan Savenko
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706510f12f
|
- gcc compile fixes
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2011-07-13 23:36:37 +00:00 |
|
beegee1
|
55e7959fd9
|
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
* Adjusted projectile speed, trebuchet canon speed
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2011-07-13 18:39:02 +00:00 |
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DjWarmonger
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a7577ccb6b
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More details for Rebirth ability.
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2011-07-10 09:03:46 +00:00 |
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DjWarmonger
|
036ad1233f
|
fixes for Phoenix. Its animation will now be restored to Alive.
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2011-07-10 08:22:20 +00:00 |
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Frank Zago
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9c3a10b2c7
|
Fixed a bug in phoenix code. Fixed a couple warnings.
|
2011-07-09 22:42:39 +00:00 |
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DjWarmonger
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5269e845fd
|
handling of Rebirth ability for Phoenix.
However, I've got no idea how to restore its animation to alive state.
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2011-07-08 14:54:20 +00:00 |
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DjWarmonger
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1bf9bb4d94
|
Flexible handling of creature spell power.
|
2011-07-08 13:17:05 +00:00 |
|
DjWarmonger
|
f33fbdc43b
|
Support for Thunderbolt (Thunderbirds).
General framework for handling creatures casting spells with arbitrary spell power.
|
2011-07-08 07:00:11 +00:00 |
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DjWarmonger
|
8102fd4cf0
|
Support for Death Blow ability.
|
2011-07-06 17:00:45 +00:00 |
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DjWarmonger
|
c53c226820
|
Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt.
|
2011-07-06 14:25:12 +00:00 |
|
Ivan Savenko
|
75d068bc03
|
- compilation fix for #765
|
2011-07-05 19:06:47 +00:00 |
|
Michał W. Urbańczyk
|
ed056cf0df
|
Set of minor improvements and fixes.
|
2011-07-05 19:05:41 +00:00 |
|
beegee1
|
488e54688f
|
* Bonus caching system disabled for the moment now. => #764
|
2011-07-05 18:29:48 +00:00 |
|
Ivan Savenko
|
b8448e4c3b
|
- (linux) build system update
- gcc errors/warnings fixes
|
2011-07-05 11:31:26 +00:00 |
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