Andrii Danylchenko
c66de29550
#3550 - fix case when unit is in reachability map but only next turn
2024-02-03 17:48:52 +02:00
Tomasz Zieliński
b7df6064cd
Add random map description and display it in RMG menu
2024-02-03 16:23:56 +01:00
Ivan Savenko
6eef197cea
Removed no longer used mutexes from match server
2024-02-03 17:04:14 +02:00
DjWarmonger
cb841e2e02
Merge pull request #3592 from godric3/map-editor-fixes
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Map editor - fix submod list and mine resources
2024-02-03 13:13:19 +01:00
godric3
ec735aa959
Fix mine resource and productivity on map load, also made them non editable
2024-02-03 11:30:09 +01:00
godric3
b2cd92d937
Fix initializing map editor mod settings with more than one level of submods
2024-02-03 10:36:47 +01:00
Tomasz Zieliński
e6f0afd586
Tweaking parameters, cleanup
2024-02-02 15:50:33 +01:00
Ivan Savenko
f97ffd8e9a
Better handling of disconnects, code cleanup
2024-02-02 15:32:06 +02:00
Tomasz Zieliński
178f960533
First working version
2024-02-02 14:27:32 +01:00
Ivan Savenko
03fcfe3392
Use std::byte in serializer
2024-02-02 13:09:12 +02:00
Tomasz Zieliński
9f7c986621
First version that compiles successfully
2024-02-02 10:37:08 +01:00
Alexander Wilms
caa22ad9d8
Don't call recreateWindowAndScreenBuffers() in ScreenHandler::onScreenResize() to fix crash due to a huge texture being created
2024-02-02 08:52:59 +01:00
Ivan Savenko
29c0989849
Use std::byte to manage network data
2024-02-02 02:02:09 +02:00
Ivan Savenko
c12558bf8a
Simplified code
2024-02-02 01:26:53 +02:00
Ivan Savenko
ad547fcae0
Added basic logging
2024-02-02 00:21:52 +02:00
Ivan Savenko
c9ebf32efd
Send error messages if operation fails
2024-02-02 00:12:30 +02:00
Ivan Savenko
58ee72f684
Merge pull request #3588 from IvanSavenko/fix_regressions
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Fix regressions
2024-02-01 22:27:52 +02:00
Ivan Savenko
7247038458
Merge pull request #3574 from SoundSSGood/altar-fixes
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Artifacts altar related fixes
2024-02-01 22:27:41 +02:00
Ivan Savenko
64347a46c9
Merge pull request #3585 from IvanSavenko/changelog_january
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Updated changelog
2024-02-01 22:25:38 +02:00
Laserlicht
5e3f0e631c
possibility to show small queue outside
2024-02-01 21:17:08 +01:00
Laserlicht
25188aead8
change config name
2024-02-01 20:50:58 +01:00
Laserlicht
aa2fc4b88a
adjustable queue size for embedded queue
2024-02-01 20:38:38 +01:00
Ivan Savenko
dabb719c5f
Merge pull request #3586 from Alexander-Wilms/ci-badge
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Readme: Point CI badge to runs that were triggered by a push to the d…
2024-02-01 18:48:08 +02:00
Ivan Savenko
b25d4d76a7
Fix Grail digging success message
2024-02-01 18:22:11 +02:00
Ivan Savenko
e66a982c96
Fix backpack availability check in Grail digging
2024-02-01 18:21:54 +02:00
DjWarmonger
ca3225325b
Merge pull request #3587 from vcmi/dydzio0614-patch-1
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Replace VCMI 1.4.4 download badge with 1.4.5
2024-02-01 17:09:15 +01:00
Ivan Savenko
46fe6c1b09
Fixed crash on missing campaign audio files
2024-02-01 18:08:01 +02:00
Dydzio
5209e5ffa2
Replace VCMI 1.4.4 download badge with 1.4.5
2024-02-01 14:06:56 +01:00
Alexander Wilms
4197c82f43
Readme: Point CI badge to runs that were triggered by a push to the develop branch
2024-02-01 13:45:55 +01:00
SoundSSGood
a42b60feb9
suggested changes
2024-02-01 13:28:08 +02:00
Ivan Savenko
1860dcf97c
Updated changelog to include recent changes
2024-02-01 11:43:59 +02:00
Ivan Savenko
facdc9f993
Merge pull request #3583 from Laserlicht/town_portal
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town portal dialog adjustments
2024-02-01 11:30:51 +02:00
Ivan Savenko
f329bfbe71
Merge pull request #3582 from IvanSavenko/campaign_fixes
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Campaign fixes
2024-02-01 11:30:38 +02:00
Laserlicht
9e7fbc3ca2
use localstate
2024-01-31 21:29:04 +01:00
Ivan Savenko
0949160fed
Merge pull request #3580 from Alexander-Wilms/run-ci-on-push-to-develop
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Run CI on every push to develop branch instead of on a schedule
2024-01-31 22:18:02 +02:00
Ivan Savenko
626087ab14
Merge pull request #3561 from MnHebi/develop
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Try to improve VCAI building build order
2024-01-31 21:48:36 +02:00
Ivan Savenko
290cc1510b
Added text container with map translations to campaign state
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Fixes missing translations for heroes names customized on maps after
their transfer to next scenario
2024-01-31 20:01:24 +02:00
Ivan Savenko
5c5fb523a4
Implemented transfer of artifacts held by non-transferred heroes
2024-01-31 19:32:59 +02:00
Ivan Savenko
6d0803dab6
Fixed decompression of slayer.h3c from french version from gog.com
2024-01-31 16:41:42 +02:00
Ivan Savenko
049c352511
Added loss condition "lose part of Angelic Alliance" to Yog campaign
2024-01-31 12:52:16 +02:00
Ivan Savenko
709d05205d
Yog will now receive Angelic Alliance in his campaign
2024-01-31 12:42:02 +02:00
Laserlicht
9cd6a6838b
fix
2024-01-31 11:32:35 +01:00
Laserlicht
ebb2cce8b8
rework town portal
2024-01-31 02:30:10 +01:00
Ivan Savenko
2e4895766a
Implemented tracking of objects destroyed by players
2024-01-31 01:37:33 +02:00
Ivan Savenko
ccea7fc1fb
Yog will now only get Attack or Defence on leveling up
2024-01-31 00:18:10 +02:00
Ivan Savenko
a9866bb5c6
Added RandomGeneratorUtil::nextItemWeighted convenience method
2024-01-31 00:17:40 +02:00
Ivan Savenko
7992144763
Gem class is now Sorceress
2024-01-30 23:34:27 +02:00
Ivan Savenko
3abc26e789
Moved checks for campaign heroes to CGHeroInstance class
2024-01-30 23:33:58 +02:00
Alexander Wilms
5222495701
Run CI on every push to develop branch instead of on a schedule
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Also remove logic to skip CI if it already ran for the same commit
This prevents the CI badge in the README from showing a failure due to a skipped CI run and
results in more up-to-date ccache caches for each PR's initial CI run
2024-01-30 20:51:27 +01:00
Ivan Savenko
c5c46a7c9a
Implemented connecting to server via proxy
2024-01-30 21:31:41 +02:00