Ivan Savenko
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bb6e1f7ee1
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Initial WIP of adventure map rendering rewrite
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2023-03-05 17:47:12 +02:00 |
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Ivan Savenko
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27cf4d1cd5
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Removed non-translatable string
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2023-03-05 17:39:27 +02:00 |
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Ivan Savenko
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260f6d626c
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Implemented translations for H3M maps
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2023-03-05 17:39:27 +02:00 |
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Ivan Savenko
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5b767d8b0d
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Keep new skills from mods active in h3m maps
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2023-03-05 17:39:27 +02:00 |
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Ivan Savenko
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f653d22f99
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Fixed encoding of strings in h3m maps
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2023-03-05 17:39:27 +02:00 |
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Ivan Savenko
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9b428e8231
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Fonts will now correctly detect encoding of fonts from mods
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2023-03-05 17:39:27 +02:00 |
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Ivan Savenko
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4260726e4b
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Provide encoding information to maps & campaigns loaders
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2023-03-05 17:39:27 +02:00 |
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Ivan Savenko
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bd70b6fabd
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Unicode conversion functions now require source encoding
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2023-03-05 17:39:27 +02:00 |
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Ivan Savenko
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8b3309b47d
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Fixed custom hero names text ID's
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2023-03-05 17:39:27 +02:00 |
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Ivan Savenko
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190368e419
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Fix string ID's road/river/terrains
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2023-03-05 17:39:27 +02:00 |
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Ivan Savenko
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acdb8d6e06
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renamed Unicode -> TextOperations, to use for all text processing
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2023-03-05 17:39:23 +02:00 |
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Ivan Savenko
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65c020ef34
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Moved Unicode namespace out of GeneralTextHandler file
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2023-03-05 17:30:38 +02:00 |
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Ivan Savenko
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974dd3a3db
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Updated Ukrainian localization
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2023-03-05 17:30:38 +02:00 |
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Ivan Savenko
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6643408cdd
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Fixed localization validation
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2023-03-05 17:30:38 +02:00 |
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Ivan Savenko
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ad87735d8d
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Updated schema
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2023-03-05 17:30:38 +02:00 |
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Ivan Savenko
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320a44ca3c
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Moved common language data into a new file
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2023-03-05 17:30:38 +02:00 |
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Ivan Savenko
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eeafc48663
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Added validation for mod translations
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2023-03-05 17:30:38 +02:00 |
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Ivan Savenko
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4ec13dc5ab
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Fix object names in editor
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2023-03-05 17:30:38 +02:00 |
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Ivan Savenko
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f57a77c2fe
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VCMI will now check whether translations are complete
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2023-03-05 17:30:38 +02:00 |
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Ivan Savenko
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623cae7d47
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All translatable strings now have language identifier
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2023-03-05 17:30:38 +02:00 |
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Ivan Savenko
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84fa19dadf
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Merge pull request #1547 from dydzio0614/game-start-unrandomization
Hardcoded features for HotA-like starting conditions
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2023-03-05 17:29:49 +02:00 |
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Ivan Savenko
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476e60c753
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Merge pull request #1615 from SoundSSGood/CArtifactsOfHero-refactoring
Optimization and cleanup CArtifactHolder
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2023-03-05 17:28:36 +02:00 |
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Ivan Savenko
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07898f5cca
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Merge pull request #1609 from krs0/feature/Battle_order_slight_refactorings
Battle order slight refactoring
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2023-03-05 17:27:38 +02:00 |
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Andrii Danylchenko
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59d612fc2d
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Merge pull request #1616 from kambala-decapitator/conan-android
move Android code to the main repo
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2023-03-05 08:13:41 +02:00 |
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Ivan Savenko
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a2c3574e57
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Merge pull request #1629 from rilian-la-te/fixup-bonuses
vcmi: allow loads bonuses info from mods
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2023-03-05 00:26:49 +02:00 |
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Konstantin
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f6695737d6
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vcmi: allow loads bonuses info from mods
It is useful for making custom bonus graphics into mods, now
mods just replace game config, which is not good.
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2023-03-04 22:50:00 +03:00 |
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Andrey Filipenkov
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c62d945b2d
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fix downloading mods on Android 4.4
fixes TLS issue
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2023-03-04 14:35:56 +03:00 |
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SoundSSGood
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a1dbbe2d86
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redraw optimization
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2023-03-03 10:17:31 +02:00 |
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Andrey Filipenkov
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cd454143be
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update SDL Java classes to v2.26.1
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2023-03-02 13:54:23 +03:00 |
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Andrey Filipenkov
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2b3fac0b29
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build Android as single process by default
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2023-03-02 12:14:01 +03:00 |
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Andrey Filipenkov
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137e5407c7
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remove unused class
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2023-03-02 12:09:49 +03:00 |
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Andrey Filipenkov
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b7fca27f02
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remove no-op button
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2023-03-02 12:09:49 +03:00 |
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Andrey Filipenkov
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785e5237ff
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remove unused method
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2023-03-02 12:09:49 +03:00 |
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Andrey Filipenkov
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c295c81bf2
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[Conan] add validate method to catch incorrect combination of options
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2023-03-02 12:09:49 +03:00 |
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Andrey Filipenkov
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5dd301efd2
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add "building for Android from source" wiki link to the readme
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2023-03-02 12:09:49 +03:00 |
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Andrey Filipenkov
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e15d0a49fd
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[Conan][docs] add Android info
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2023-03-02 12:09:49 +03:00 |
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Andrey Filipenkov
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4a6c3190b1
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[Conan][docs] document how to build against system libraries
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2023-03-02 12:09:49 +03:00 |
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Andrey Filipenkov
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0294a8b063
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enable StupidAI and EmptyAI for static AI
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2023-03-02 12:09:49 +03:00 |
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Andrey Filipenkov
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c31a9f7f5d
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ignore ENABLE_LAUNCHER and ENABLE_EDITOR options on Android
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2023-03-02 12:09:49 +03:00 |
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Andrey Filipenkov
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fd56f86a84
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introduce VCMI_MOBILE macro
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2023-03-02 12:09:49 +03:00 |
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Andrey Filipenkov
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299bf93390
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[CI] configure android builds
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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3c2fd7f1b8
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fix build signing
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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dad5b93706
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fix fetching git info from Gradle
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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c960cb0506
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add variant for daily builds
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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a1fd874243
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give debug package separate app ID and name
allows installing debug version alongside the store one
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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d05fffbad7
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remove CMake calls from Gradle config
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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313d479d42
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fix using JNI from server in single process build
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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c4e7e91850
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fix single process build for Android
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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71d51beab2
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change static AI approach to use static libvcmi
- now links to static AI lib targets
- solves uncaught boost exception on closing server
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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4c19d8794d
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add option to compile AI code into libvcmi directly
- used on Android by default
- AI sources and libs are propagated to upper level with set(... PARENT_SCOPE)
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2023-03-02 12:09:48 +03:00 |
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