Sandy Carter
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a14711b3b4
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Boyscouting: Fix backwards ternary operator
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2015-08-22 12:40:14 -04:00 |
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Sandy Carter
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aa70df65f9
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gitignore: Add common editor backups
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2015-08-22 12:40:14 -04:00 |
|
AlexVinS
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371e4b8714
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Fix mantiss 2235, 2237
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2015-08-22 16:47:40 +03:00 |
|
AlexVinS
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40d3bb40c3
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Partial fix for mantiss #2237
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2015-08-22 16:22:10 +03:00 |
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AlexVinS
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782c8ec40b
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Changed windows minimum version back to winxp due to mingw bug
* will be changed back after newer mingw tests
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2015-08-20 04:22:54 +03:00 |
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AlexVinS
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5dfd48a4fa
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Addition to win 64 build
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2015-08-20 03:28:04 +03:00 |
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AlexVinS
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03a295f1a0
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Added debug mingw64 build, minimum Windows version set to windows 7, SDL suffixes removed from Build Tagerts
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2015-08-20 03:28:04 +03:00 |
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AlexVinS
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f24f744f4b
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Fix a few warnings
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2015-08-19 23:02:37 +03:00 |
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Sandy Carter
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bdee647525
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CastleInterface: Exclude previous building upgrade in reqs
Hide CityHall from Capitol prerequisites in Capitol build window
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2015-08-19 12:05:43 -04:00 |
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DjWarmonger
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237d3f2624
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Refactoring: random spells
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2015-08-12 16:40:08 +02:00 |
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DjWarmonger
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3863756009
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Version bump.
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2015-08-01 18:37:14 +02:00 |
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DjWarmonger
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2dfcead9ef
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- Updated MSVS project
- Updated changelog to 0.98c
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2015-08-01 17:49:12 +02:00 |
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AlexVinS
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83fdce473e
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Fix mod schema: RMG templates added.
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2015-07-27 08:36:19 +03:00 |
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DjWarmonger
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c5691cbeb1
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Compile fix - srsly?
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2015-07-18 20:47:09 +02:00 |
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DjWarmonger
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50b7b8e47b
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2015-07-18 20:15:17 +02:00 |
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DjWarmonger
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e9654ef487
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Fixed issue when player starting towns were wiped.
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2015-07-18 20:14:45 +02:00 |
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AlexVinS
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5f7a90237c
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More smooth fps counter
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2015-06-23 01:08:25 +03:00 |
|
AlexVinS
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958d596d54
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Do not raise on non critical error
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2015-06-23 01:07:35 +03:00 |
|
AlexVinS
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32c15a8266
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Extract fps counter drawing
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2015-06-22 23:57:34 +03:00 |
|
AlexVinS
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f58148cd94
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Capture SDL log
* just a stub for now
|
2015-06-22 22:19:32 +03:00 |
|
AlexVinS
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cc669b0ae7
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Move gui locking to GUIHandler
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2015-06-22 21:53:47 +03:00 |
|
AlexVinS
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a8c45df732
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Merge branch 'SDL1Wipe' into develop
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2015-06-22 14:24:00 +03:00 |
|
AlexVinS
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e27516a0b5
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fix mantiss #2210
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2015-06-21 21:27:58 +03:00 |
|
AlexVinS
|
f81116e04d
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Fix mantiss #2208
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2015-06-21 20:30:19 +03:00 |
|
AlexVinS
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39db232f1b
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remove sdl1 from cmake files
|
2015-06-21 01:59:34 +03:00 |
|
AlexVinS
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53b85d16be
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Cleanup C::B projects
|
2015-06-21 01:59:33 +03:00 |
|
AlexVinS
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ed281a3cc6
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SDL1 wipe, part 4. Codebase cleanup finished. Untested.
|
2015-06-21 01:59:32 +03:00 |
|
AlexVinS
|
8c236e30bb
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SDL1 wipe, part 3. Untested.
|
2015-06-21 01:59:32 +03:00 |
|
AlexVinS
|
b6a2323e01
|
SDL1 wipe, part 2. Untested.
|
2015-06-21 01:59:31 +03:00 |
|
AlexVinS
|
dca1e28bc1
|
SDL1 wipe, part 1. Untested.
|
2015-06-21 01:59:30 +03:00 |
|
AlexVinS
|
56a1805339
|
Merge branch 'issue/2185' into develop
|
2015-06-20 19:16:41 +03:00 |
|
AlexVinS
|
728dac3b47
|
Merge branch 'issue/2033' into develop
|
2015-06-20 17:41:05 +03:00 |
|
AlexVinS
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4e72978abd
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Add some missing object subtypes, (found on test map VCMI_Tests_2011b.h3m)
|
2015-06-10 23:59:13 +03:00 |
|
AlexVinS
|
478a1b8dfd
|
Explicitly define garrison subtypes
(!) named subtypes are required for future map format.
|
2015-06-10 19:58:03 +03:00 |
|
DjWarmonger
|
f9781ffb47
|
Creature abilities won't spawn in random Pandora Boxes.
|
2015-06-10 14:27:53 +02:00 |
|
AlexVinS
|
5f8ecc22d5
|
Introduce configuration option for editor animation of map object and setup it for hero classes.
|
2015-06-10 14:21:33 +03:00 |
|
DjWarmonger
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9e7b459882
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Partial solution to #2206
TODO: add serialized field that contains custom guard config
|
2015-06-05 11:28:14 +02:00 |
|
DjWarmonger
|
3f1bc7e21c
|
One more case for Subterranean Gates
|
2015-06-04 09:42:39 +02:00 |
|
DjWarmonger
|
927dfa5565
|
Added correct connections for Subterranean Gates
|
2015-06-04 09:02:56 +02:00 |
|
DjWarmonger
|
63d6cf168f
|
- Solved problems with sealed-off objects for once and all.
- Refactoring
|
2015-06-03 21:57:22 +02:00 |
|
DjWarmonger
|
923437bf76
|
Corrected offset check for required objects.
|
2015-06-03 19:38:53 +02:00 |
|
DjWarmonger
|
55c1a7eade
|
Clear unused tiles to make more space for roads.
|
2015-06-03 15:16:11 +02:00 |
|
DjWarmonger
|
48efa2450a
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
|
2015-06-03 07:00:46 +02:00 |
|
DjWarmonger
|
2dd813c35d
|
Merge pull request #107 from vcmi/rmgTemplatesAsMods
Rmg templates as mods
|
2015-06-03 07:00:08 +02:00 |
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DjWarmonger
|
6874b01912
|
Merge pull request #107 from vcmi/rmgTemplatesAsMods
Rmg templates as mods
|
2015-06-02 20:33:01 +02:00 |
|
DjWarmonger
|
a96b80be50
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
|
2015-06-02 20:31:55 +02:00 |
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DjWarmonger
|
84beb6cdac
|
Merge pull request #106 from vcmi/rmgTemplatesAsMods
Okay, looks stable for now.
|
2015-06-02 20:31:30 +02:00 |
|
DjWarmonger
|
e21b2d9cbd
|
Attempt to use A* algorithm for required objects.
|
2015-06-02 20:29:37 +02:00 |
|
DjWarmonger
|
d0e68cf430
|
Merge remote-tracking branch 'remotes/origin/develop' into rmgTemplatesAsMods
|
2015-06-02 20:28:05 +02:00 |
|
DjWarmonger
|
5d067416a1
|
Merge pull request #106 from vcmi/rmgTemplatesAsMods
Okay, looks stable for now.
|
2015-06-02 17:45:20 +02:00 |
|