Frank Zago
668b203486
Work with full file paths instead of partial ones.
2009-10-10 01:42:33 +00:00
Michał W. Urbańczyk
fe7ef6bbe1
Smart map object serialization over net.
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Fixed doubling click sound on map selection.
2009-10-06 00:32:33 +00:00
Frank Zago
1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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Fixed a file handle leak.
Bumped revision to 0.74b (linux).
Reworked the build system to remove uneeded dependencies (linux).
Removed use of PATHSEPARATOR since Windows can use / too.
2009-10-04 02:02:45 +00:00
mateuszb
0919235948
* next part of hero exchange window
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* minor changes
2009-06-26 15:41:19 +00:00
Michał W. Urbańczyk
a17936908a
* updated changelog
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* version set to 0.72
* integrated save format version to the CLoadFile
* fixed problems on entering non-number as resolution number
* minor improvements
2009-06-01 22:31:11 +00:00
mateuszb
f9ae91d88c
* further changes towards support for ranged spells
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* added info about author & license in files
2009-04-15 14:03:31 +00:00
Michał W. Urbańczyk
38b680ed30
* Patch from Ubuntux: fix to avoid resources becoming negative [on handling timed events]
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* improvements for Garrison Window
* some changes towards Events support
* minor fixes
2009-04-14 23:29:26 +00:00
mateuszb
049b4de2b2
* next ubuntux's patches
2009-04-14 10:46:42 +00:00
Łukasz Wychrystenko
ee29d3cf2b
gcc compilation fixed
2009-03-15 22:57:04 +00:00
Łukasz Wychrystenko
eaa7ea643a
some 'retarded' fixes for compatibility (lib only)
2009-03-14 18:19:07 +00:00
Michał W. Urbańczyk
d6283fd1ca
* fixed crash when there was no sabegames in Games/ subfolder
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* fixed crash when loading map with a mine belonging to human player
* fixed crash on moving hero into town garrison
* fixed r-click infowindow for towns
* new sight radious calculation. Works as OH3 for heroes, towns and probably all objects. (to be tested)
2009-03-11 23:25:59 +00:00
Michał W. Urbańczyk
5ebb54ec59
should be fine...
2009-03-07 15:54:12 +00:00
Michał W. Urbańczyk
e9ebc7de5b
wrong1
2009-03-06 22:25:19 +00:00
Michał W. Urbańczyk
b1c0d10ece
2009-03-06 22:11:17 +00:00
Michał W. Urbańczyk
3474fdaf05
* save/load partially working
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* Arena and Witch Hut support
* improved support for Resources
* minor fixes and changes
2009-01-10 22:08:18 +00:00
Michał W. Urbańczyk
847a4f222c
Further serialization code and refactorings.
2009-01-06 18:42:20 +00:00
Michał W. Urbańczyk
333e1d9878
* started making support for save/load options
2008-11-16 01:06:15 +00:00
mateuszb
ca1dbfe949
changed most of std::cout to tlogX
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Alt+F4 quits the game
2008-09-19 12:09:15 +00:00
Michał W. Urbańczyk
856698bd80
* fixes for MSVC (it needs to have global variables from library explicitly exported)
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* renamed logging variables to tlogX ('_' in var names looks ugly)
* cleaned it improved setting formations
* fixed crashbug on maps with random hero
2008-09-19 08:16:19 +00:00
Vadim Glazunov
a1dd7f22f9
gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update
2008-09-18 20:24:53 +00:00
Michał W. Urbańczyk
629d934810
* moved CConsoleHandler to lib (update project files)
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* using winapi for better console handling with MSVC (I hope I didn't break anything at GCC)
* new logging system (use log0 - log5 for different priorities and colors (at msvc))
* using lists for storing activated interface objects
* more proper closing of server
2008-09-17 10:18:22 +00:00
Vadim Glazunov
387f8230cf
gcc fixes
2008-09-09 21:10:24 +00:00
Michał W. Urbańczyk
5e0986f9d8
* fixed defending creature in battle end window (slot id was used instead of creature id)
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* redone casualties calculacion
* redone battle-end checking (now it works always)
* further fixes/checkings around netcode
2008-09-09 07:05:02 +00:00
Michał W. Urbańczyk
6233066b91
* it's possible to use other port than 3030 by passing it as an additional argument
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* removed some redundant warnings
* minor improvements for marketplace
2008-09-09 01:40:43 +00:00
Michał W. Urbańczyk
3d147a7be8
* version set to 0.63
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* mostly done morketplace
* more logging around netcode
2008-09-07 03:38:37 +00:00
Michał W. Urbańczyk
6613955463
* hero placed in the town starts as visiting hero, not garrisoned
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* if hero doesn't have a spell book, he can buy one in a mage guild
* improvements in closing
* fixed crash on picking artifact
* added event message when picking artifact
* fixed problems with disappearing pikemen
* InfoWindow will be properly centered
* hero portraits again visible in PreGame
* fixed problems with handling Pandora's Box
* support for Campfires
* minor changes
2008-08-25 10:25:16 +00:00
Vadim Glazunov
6e737bbf3c
Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
2008-08-04 09:05:52 +00:00
Michał W. Urbańczyk
b3c5f19c0d
Proper initialization of the first turn.
2008-07-26 13:57:32 +00:00
Michał W. Urbańczyk
b72d065265
Minor changes/cleanups. Adventure map is shown :)
2008-07-26 06:39:44 +00:00
Michał W. Urbańczyk
0c139e72f5
More changes for netcode/serialization
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Removed not needed stuff
2008-07-25 17:28:28 +00:00
Michał W. Urbańczyk
358ab062eb
Base for netcode
2008-07-09 17:22:28 +00:00
Michał W. Urbańczyk
9422b0d9ca
Experimantal parts of netcode
2008-07-03 15:03:32 +00:00